Soulfein’s basic Germany opener. G2 DoW on Russia oriented. It is tried and true. When I just want to win, this is my opener.
purchase:
2 trans 1 carrier
combat:
2 subs to sz106
2 subs, 1 ftr, 1 tac, 2 bmbrs to sz111
1 sub, 1 bb, 3 ftrs, 3 tacs to sz110
every land unit in range to france (7 infs, 4 mechs, 3 arts, 6 tanks)
6 infs, 2 arts from southern ger, plus 3 tanks, 1 ftr to yugo, retreating to romania after 1st round of combat (getting 4 hits)
noncombat:
landing 1 ftr 1 tac to sz112
yugo ftr plus poland tac to southern ita
landing rest of air to w ger
cru, transport to sz112
2 denmark infs to norway
1 norway inf to finn
1 romania inf to bulg
2 slovakia infs to poland
11 infs 3 arts 3 aa guns from ger to poland
2 aa guns from w ger to ger
so now u r optimally set to see what allies have to offer, and strike where they are weak. u can
a) go barbarossa g2,
b) go sealion
c) go heavy africa
-u ll get france probably only losing infs
-if going for barbarossa, usa / uk wont be able to use normandy factory so u dont have to exchange normandy so no need to have a defensive stack in france late game. if going for sealion u can get normandy 2nd round np at all
-other than going sealion (if the allied response in first round was inadequate) with the help of 3 transports:
a) u can stack baltic in g2 (100%) and grab novgorod in g3 (100%)
b) u can grab morocco and/or gibraltar in g2 (given uk doesnt block sz110 with enough to deny ita can open), getting in range for sending transports to sz98 in g3
c) can do both giving ussr doesnt optimally threatens a baltic attack
-with 2 ger air in southern ita u get to choose to save 1 ita ftr.
-with a strong sealion threat u force uk n usa to purchase n move accordingly.
etc etc
so to sum up, the basic idea is to keep your options open, to get ready to hit any weak spots u can see, n to force your opponents to play without too many options avalaible.
always keep in mind: if u can force your opponent to choose between 2 or more relatively bad moves, u r winning the game without him/her even noticing it.
Side note, you can adjust this opener to include taking southern france, instead of using an air unit on france, use a fighter and 3 mech for southern france, which should win especially in low luck games. This allows you to do med play where as this opener does not. Land tactical on southern Italy after it hits yugoslavia.