@SuperbattleshipYamato Your turn as Italy as not very offensive. Interesting.
G40 2nd DaddyK (axis) vs. ShrimpBoatChef (allies +8) no tech
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big sea battle. Require your OOL. If round by round, so be it Let me know. Send back OOL to start and I will run combat at my end.
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3 Hits in initial attack wave. Need casualties.
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OOL: 1 hit to AC, AC, BB, DD, Tac, Tac, CR, 2nd hit to AC, then let me know if you need more than this
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If you have not already proceeded let me revise the OOL as follows: 1 hit to AC, BB, DD, Tac, AC, Tac, CR, 2nd hit to AC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking New Guinea from Japanese with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 1 destroyer and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
2 fighters owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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followed revised OOL, 1 small deviation. My sub got a hit, forcing your 2nd A/C to take a hit prior to a Tactical bomber.
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So I should edit the Tac back in?
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No. Your Tac was lost. Your order said “plane” “boat” “plane.” And the hits came Sub – so skip the plane and take a hit on the “boat” then Hit, Hit which was kill the plane, kill the plane. In the end, same outcome, just slightly different order because the sub could only hit a boat. Please do NOT edit anything back in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
12 infantry moved from Romania to Bessarabia
4 artilleries moved from Romania to Bessarabia
3 armour, 8 artilleries, 13 infantry and 4 mech_infantrys moved from Romania to Eastern Poland
8 armour and 5 mech_infantrys moved from Bulgaria to Eastern Poland
8 infantry moved from Finland to Karelia
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Karelia
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 transports moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 artilleries and 12 infantry
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Karelia
Germans attack with 4 bombers, 3 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans win, taking Karelia from Russians with 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 6 infantry
Casualties for Russians: 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Eastern Poland
Germans attack with 11 armour, 8 artilleries, 13 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 11 armour, 8 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 infantry moved from Poland to Eastern Poland
5 aaGuns moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from United Kingdom to Scotland
3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
3 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
1 transport moved from 125 Sea Zone to 113 Sea Zone
2 destroyers moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Poland to Germany
4 bombers moved from Karelia to Norway
3 fighters and 2 tactical_bombers moved from Karelia to FinlandPlace Units - Germans
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 1.
1 submarine placed in 112 Sea Zone
3 artilleries, 1 fighter and 5 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Smolensk to Belarus
10 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 aaGuns and 12 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
2 armour moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
4 artilleries moved from Russia to Smolensk
3 artilleries moved from Russia to Bryansk
2 fighters moved from Russia to BryanskPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Shantung to Kweichow
2 fighters moved from Shensi to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to Kwangsi
2 fighters moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kwangsi
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
1 cruiser moved from 42 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in New Zealand
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking New Zealand from ANZAC, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 46 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 transport
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in New Britain
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking New Britain from ANZAC with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Anhwe to Hopei
1 artillery moved from Kiangsi to Anhwe
1 mech_infantry moved from Shantung to Anhwe
2 tactical_bombers moved from Kweichow to Hopei
2 fighters moved from Kweichow to Hopei
2 fighters moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 26 Sea Zone
1 destroyer moved from 2 Sea Zone to 15 Sea Zone
2 transports moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
3 infantry placed in Kwangtung
1 artillery, 1 fighter and 2 tactical_bombers placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
4 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to Eastern United States
1 armour and 1 mech_infantry moved from British Columbia to Alaska
3 fighters moved from Western United States to Alaska
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in Morocco
Battle in Alaska
Americans attack with 1 armour, 3 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Alaska, round 1 : 1/6 hits
Japanese roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Morocco from Italians, taking Alaska from Japanese with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Alaska to Western United States
2 fighters moved from Alaska to Western United States
1 fighter moved from Northern Territory to QueenslandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Sikang
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in SumatraNon Combat Move - British
1 carrier and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Eastern Persia to 41 Sea Zone
2 tactical_bombers moved from West India to Yunnan
3 artilleries and 3 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from West India to India
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Ethiopia to Belgian Congo
2 artilleries and 3 infantry moved from India to Burma
1 bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Burma
1 aaGun moved from India to Burma
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Western United States to British ColumbiaPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
Italians take Ethiopia from BritishCombat - Italians
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 bomber and 1 fighter moved from Tobruk to Southern Italy
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in New Britain
ANZAC roll dice for 1 armour in New Britain, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits
1 armour owned by the ANZAC lost in New Britain
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 aaGun and 2 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to MoroccoTurn Complete - French
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My German move had a posting error and will not post. I sent you the file via email. I will redo the move if you want, otherwise use the file I sent.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Belarus
2 fighters moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Belarus, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Belarus to Western Ukraine
2 aaGuns, 12 armour, 11 artilleries, 25 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 artilleries and 5 infantry moved from Russia to Bryansk
3 artilleries and 3 infantry moved from Smolensk to Bryansk
1 aaGun moved from Yenisey to Timguska
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
4 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total