a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
Whackamatt (Axis) vs. ShrimpboatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 fighters moved from Yunnan to French Indo China
4 infantry moved from Yunnan to French Indo China
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 armour, 2 fighters and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 4 fighters and 3 tactical_bombers
retreated to French Indo China
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 1 armour and 4 infantry
Battle in 114 Sea Zone
British attack with 1 battleship, 2 destroyers and 1 submarine
Germans defend with 1 battleship, 1 cruiser and 2 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -30
Casualties for Germans: 1 cruiser
Casualties for British: 1 battleship, 2 destroyers and 1 submarine
Battle in Holland Belgium
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Holland Belgium from Germans, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 17
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 2 infantryNon Combat Move - British
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Union of South Africa to Rhodesia
2 fighters moved from French Indo China to India
1 aaGun moved from India to Burma
1 infantry moved from Burma to IndiaPlace Units - British
1 armour and 2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Hi, during UK phase, somehow I managed to offload 1 inf from Transport a and one art from transport b and locked up 2 units on ships. I am going to amend this during my Anzac/French move and place the units in Normandy. wanted to give you a heads up. - Shrimp
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also, your boats crushed in the North Sea - I had 3x2 and 1x4 and you won, go figure. Less luck for your side in Egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 3 infantry; Remaining resources: 17 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
4 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Libya
Battle in Egypt
Italians attack with 4 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Libya from British, taking Egypt from British with 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
i went ahead and edited it in for you. That happens to me a lot. The best way I’ve found to avoid it is move the transports one at a time if they’re unloading in multiple zones. i.e., only move the TTs that are unloading in A in the SZ first and unload, then the TTs unloading in B. It get’s stupid and doesn’t group them together for whatever reason.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,6
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
French take Ethiopia from Italians
3 infantry moved from Tunisia to LibyaCombat - French
Battle in Libya
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
1 infantry owned by the French retreated to Tunisia
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 12 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Northern Italy to Norway
1 artillery and 3 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from France to Holland Belgium
1 battleship moved from 114 Sea Zone to 113 Sea Zone
2 armour moved from Caucasus to Volgograd
2 armour moved from Western Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 artilleries and 2 infantry; Americans defend with 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 3 artilleries, 4 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 2 armour
Battle in Denmark
Germans attack with 1 artillery and 4 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 2 armour
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 armour
Battle in Norway
Germans attack with 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Norway to Finland
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Northern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
3 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
1 transport placed in 114 Sea Zone
Germans undo move 1.
3 artilleries placed in France
Germans undo move 1.
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 artilleries and 1 infantry placed in France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
2 artilleries and 1 infantry placed in France
1 transport placed in 114 Sea Zone
2 artilleries and 1 infantry placed in Southern France
3 artilleries and 3 infantry placed in Western Germany
2 artilleries, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Russia to Bryansk
2 armour moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
1 armour and 1 artillery moved from Smolensk to Archangel
1 artillery moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 artilleries
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 3 armour and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Rostov
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Novosibirsk to Vologda
1 armour moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Kansu to SuiyuyanPlace Units - Russians
1 armour, 3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Malaya to Burma
Japanese take Shan State from UK_Pacific
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Malaya to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to Burma
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to Kiangsu
1 artillery moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Kiangsu
Japanese attack with 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 5 fighters and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour
Casualties for British: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from Burma to French Indo China
2 tactical_bombers moved from Kiangsu to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Japanese collect 47 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from United Kingdom to 114 Sea Zone
2 armour moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
2 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea ZoneCombat - Americans
Battle in 114 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 113 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship and 2 transports
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship and 2 transports
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 2 armour and 4 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 114 Sea Zone to Archangel
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 carrier and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Midway to 54 Sea Zone
1 armour and 1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
4 infantry placed in Yunnan
2 infantry placed in Anhwe
1 infantry placed in Kiangsu
Chinese undo move 1.
3 infantry placed in Yunnan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
Non Combat Move - British
1 aaGun, 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,3,3,6
British collect 25 PUs (1 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from Libya to Tunisia
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Malta
Italians attack with 1 infantry
British defend with 1 aaGun
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in TobrukNon Combat Move - Italians
Place Units - Italians
3 armour placed in Egypt
3 infantry placed in Southern Italy
1 fighter, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from South Australia to New South Wales
1 artillery and 1 infantry moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Finland to Archangel
2 bombers moved from Western Germany to Archangel
2 artilleries and 1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
2 artilleries and 1 infantry moved from Northern Italy to Southern France
3 infantry moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Denmark to Western Germany
4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Western Germany to Northern Italy
7 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 artillery; Americans defend with 1 bomber
Germans win, taking Archangel from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Russians: 1 armour and 1 artillery
Casualties for Americans: 1 bomberNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Archangel to FinlandPlace Units - Germans
1 factory_minor placed in Romania
3 infantry placed in Southern France
Germans undo move 2.
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_minor; Remaining resources: 31 PUs;
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Rostov to Ukraine
3 armour moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Bessarabia
Russians take Western Ukraine from Germans
Russians take Bessarabia from Germans
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 6 infantry
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 aaGun moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 2 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Suiyuyan to ChaharPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total