japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Whackamatt (Axis) vs. ShrimpboatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Northern Italy to Trans-Jordan
3 armour moved from Western Germany to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 artilleries and 5 infantry moved from Baltic States to Novgorod
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Bessarabia to Ukraine
2 armour moved from Eastern Poland to Ukraine
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
4 infantry moved from Romania to Bessarabia
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Poland to Southern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Novgorod
1 bomber moved from Romania to NovgorodCombat - Germans
Battle in Western Ukraine
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 armour and 3 infantry
Germans win, taking Belarus from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 armour and 3 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 5 armour
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Romania
1 tactical_bomber moved from Novgorod to Baltic States
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 transport placed in 113 Sea Zone
1 bomber, 2 infantry and 3 mech_infantrys placed in Western Germany
3 artilleries placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 armour, 4 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour moved from Russia to Belarus
1 infantry and 1 mech_infantry moved from Smolensk to Belarus
4 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 fighters moved from Bryansk to Western Ukraine
2 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 armour and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
1 aaGun and 1 infantry moved from Bryansk to Smolensk
2 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Amur to KoreaPlace Units - Russians
2 armour, 4 artilleries, 1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
3 fighters and 2 tactical_bombers moved from Japan to Amur
7 infantry moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from French Indo China to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from 26 Sea Zone to Midway
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 3 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Midway
Japanese attack with 3 fighters
Americans defend with 1 airfield and 1 mech_infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Amur
Japanese attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 10 infantry
retreated to Amur
Russians win with 4 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Borneo
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking 20 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Amur to Manchuria
1 fighter moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea ZonePlace Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to Eastern United States
3 fighters moved from Western United States to Eastern United StatesPlace Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
2 armour, 1 bomber and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 fighter and 2 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 3 infantry
Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 bomber moved from Gibraltar to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
1 armour moved from Libya to Alexandria
1 fighter moved from Algeria to Alexandria
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 109 Sea Zone
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,2,2,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour and 1 artillery -
hoping we can game later today.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 8 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour and 1 fighter
Italians win, taking Alexandria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 fighters and 5 infantry
ANZAC defend with 2 infantry; British defend with 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 infantry
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Alexandria to GreecePlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 battleship placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Belarus
4 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Romania to 81 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 bomber moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
3 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to France
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to VyborgCombat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 1 destroyer and 2 transports
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 destroyer and 2 transports
Battle in Western Ukraine
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Vyborg
Battle in Belarus
Germans attack with 4 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Vyborg from Russians, taking Belarus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
2 bombers, 1 fighter and 2 tactical_bombers moved from 81 Sea Zone to EgyptPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 armour moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
2 artilleries and 4 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 6 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
retreated to Ukraine
Germans win with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour, 4 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 2 artilleries and 6 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Smolensk to Russia
6 infantry moved from Yenisey to Timguska
4 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from Szechwan to Yunnan
3 fighters, 3 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
2 fighters and 2 tactical_bombers moved from Manchuria to BuryatiaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers and 4 fighters
ANZAC defend with 1 carrier and 1 fighter; Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 1 aaGun and 5 infantry; Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for British: 1 aaGun and 5 infantry
Casualties for Chinese: 4 infantry
Battle in Buryatia
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 4 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Russians: 4 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from Buryatia to KoreaPlace Units - Japanese
3 infantry placed in Malaya
1 infantry placed in French Indo China
1 fighter placed in French Indo China
1 destroyer placed in 36 Sea Zone
Japanese undo move 4.
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 armour, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Burma to India
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
5 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
I forgot to send my Artillery and Infantry on the attack at Malaya. My planes scored 3 hits. Your defenders 1. I was forced to take a plane as a casualty - wherein I realized my mistake. I’m not moving the inf/art. Rather, would like to edit, such that territory is UK Pac, I lose an Inf and save my Tactical bomber. What do you say?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 2 fighters and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters and 1 infantry
Battle in Alexandria
British attack with 1 armour and 1 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
2 fighters moved from Malaya to Yunnan
1 aaGun and 4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from West India to India
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from India to Burma
1 artillery moved from India to BurmaPlace Units - British
2 transports placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SyriaNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to EgyptPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs