6171d88a-deb0-4aed-814b-5efc34cc7925-triplea_41868_1Dut.tsvg
Whackamatt (Axis) vs. ShrimpboatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
10 infantry moved from Germany to Poland
3 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 10 infantry
Americans defend with 2 armour and 2 infantry
Germans win, taking Poland from Americans with 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 armour
Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 infantry placed in Romania
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 25 PUs;
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 fighter moved from Samara to Tambov
1 fighter moved from Samara to Bryansk
1 artillery moved from Samara to Novosibirsk
Russians take Novosibirsk from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 3/6 hits
Italians roll dice for 1 armour in Tambov, round 1 : 0/1 hits
1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Bryansk, round 1 : 1/4 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 artilleries moved from Samara to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Baltic States to Eastern PolandPlace Units - Russians
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 armour, 5 artilleries and 8 infantry moved from Manchuria to Jehol
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 artilleries, 5 infantry and 1 tactical_bomber moved from Amur to SiberiaCombat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 5 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers moved from Malaya to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Japan to Hawaiian Islands
2 fighters moved from Japan to Hawaiian IslandsPlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in French Indo China
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Baltic States to Poland
1 armour moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Denmark to 113 Sea Zone
1 armour moved from Norway to 113 Sea Zone
2 armour and 2 transports moved from 113 Sea Zone to 114 Sea Zone
2 armour moved from 114 Sea Zone to Poland
1 bomber moved from Finland to Poland
1 bomber and 1 tactical_bomber moved from Norway to Poland
2 bombers moved from Novgorod to Germany
1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
2 artilleries and 1 infantry moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Brazil
1 bomber moved from Eastern United States to Brazil
1 cruiser moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 87 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA guns fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in 87 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 87 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 87 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Brazil
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Brazil, round 1 : 0/1 hits
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Brazil, round 1 : 4/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Brazil, round 1 : 3/4 hits
2 artilleries owned by the Americans , 2 infantry owned by the Japanese , 1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Brazil
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Poland
Americans attack with 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 8 infantry
Americans roll dice for 4 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Poland, round 1 : 6/11 hits
Germans roll dice for 8 infantry in Poland, round 1 : 4/8 hits
1 artillery owned by the Americans , 6 infantry owned by the Germans , 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Poland
Americans roll dice for 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Poland, round 2 : 5/7 hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Americans win, taking Poland from Germans with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 8 infantry
Casualties for Americans: 2 armour, 1 artillery and 1 infantry
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transportsNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Kiangsu
1 bomber moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland
2 bombers moved from Poland to Novgorod
2 bombers moved from Germany to Novgorod
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 carrier and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Finland
1 armour and 1 infantry placed in Norway
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 115 Sea Zone
Americans undo move 5.
1 armour placed in Finland
Americans undo move 5.
1 armour placed in Finland
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from ItaliansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
5 infantry moved from Kiangsu to Anhwe
4 artilleries and 12 infantry moved from Hunan to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
4 artilleries and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Anhwe
3 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 artilleries placed in Anhwe
3 infantry placed in Yunnan
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Combat Move - British
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 2/2 hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
Italians roll dice for 3 armour in Normandy Bordeaux, round 1 : 3/3 hits
2 infantry owned by the British , 1 artillery owned by the British and 3 armour owned by the Italians lost in Normandy Bordeaux
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
2 artilleries and 1 infantry moved from West India to India
1 aaGun moved from Burma to YunnanPlace Units - British
1 armour, 2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
British collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 73 PUs;
Italians buy 6 armour, 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Caucasus to Kazakhstan
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
1 armour and 2 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Caucasus to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Tambov
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Northern Italy to Denmark
Germans take Denmark from Americans
1 artillery moved from Southern France to France
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery and 1 infantry moved from Northern Italy to France
1 armour moved from Tanganyika Territory to Italian Somaliland
Italians take Italian Somaliland from BritishCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Gibraltar
Battle in Samara
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Samara from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Italians attack with 4 armour
Americans defend with 2 armour
Italians win, taking Poland from Americans with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 armour
Casualties for Americans: 2 armour
Battle in Kazakhstan
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Caucasus
2 armour moved from Iraq to CaucasusPlace Units - Italians
1 artillery and 1 infantry placed in Southern France
2 artilleries and 2 infantry placed in Northern Italy
2 destroyers placed in 95 Sea Zone
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Italians
Italians collect 57 PUs; end with 57 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 68 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 73 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New ZealandCombat - ANZAC
Battle in New ZealandNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Kwangtung
1 fighter moved from Kiangsi to AnhwePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Combat Move - French
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 85 Sea Zone to 88 Sea ZoneNon Combat Move - French
Turn Complete - French
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although I’'m dominating in China…I feel I am losing the game and it is a matter of time before you win. Sort of…wonder what I should have done differently to take advantage of gear I built up in Europe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Western Germany
6 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bessarabia to RomaniaNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Romania
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
I feel the same. I’m making more money than you now, and no longer feel threatened in Europe now that Italy came in to save Germany’s bacon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Samara
1 artillery moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 armour and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Samara, round 1 : 4/4 hits
Italians roll dice for 1 armour and 2 infantry in Samara, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Casualties for Russians: 1 tactical_bomber
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 1 : 1/4 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Evenkiyskiy to Nenetsia
1 fighter moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
3 infantry moved from Manchuria to Jehol
3 artilleries and 5 infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from Siberia to Jehol
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from ANZAC
1 tactical_bomber moved from Java to 54 Sea Zone
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Soviet Far East
Japanese attack with 3 artilleries and 5 infantry
Americans defend with 2 artilleries and 2 infantry
Japanese win, taking Soviet Far East from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Cleaning up after movement phases
1 armour, 5 artilleries, 8 infantry and 1 tactical_bomber moved from Jehol to ManchuriaPlace Units - Japanese
EDIT: Removing units owned by Japanese from Jehol: 3 infantry
EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry placed in Malaya
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from Norway to 113 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 armour and 1 infantry moved from Finland to 115 Sea Zone
2 armour, 1 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
2 armour and 1 infantry moved from 114 Sea Zone to Poland
1 fighter and 2 tactical_bombers moved from Eastern Poland to Poland
2 bombers moved from Novgorod to Germany
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
1 armour, 1 artillery, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Ukraine
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 infantry moved from 114 Sea Zone to Poland
1 submarine moved from 10 Sea Zone to 1 Sea Zone
Americans take 10 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 bomber moved from French Guiana to Gibraltar
1 fighter and 1 tactical_bomber moved from French Guiana to GibraltarCombat - Americans
Battle in Poland
Americans attack with 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 6 infantry; Italians defend with 2 armour
Americans roll dice for 1 cruiser in Poland, round 1 : 0/1 hits
Americans roll dice for 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 1 : 4/8 hits
Germans roll dice for 2 armour and 6 infantry in Poland, round 1 : 4/8 hits
4 infantry owned by the Germans , 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Poland
Americans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Poland, round 2 : 2/4 hits
Germans roll dice for 2 armour and 2 infantry in Poland, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Poland
Americans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Poland, round 3 : 1/4 hits
Germans roll dice for 2 armour in Poland, round 3 : 0/2 hits
1 armour owned by the Italians lost in Poland
Americans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Poland, round 4 : 2/4 hits
Germans roll dice for 1 armour in Poland, round 4 : 1/1 hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Poland
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for Italians: 2 armour
Casualties for Americans: 3 armour and 2 infantry
Battle in Brazil
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking Brazil from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 1 : 2/9 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 0/4 hits
2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits
Italians roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits
2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Germany
AA guns fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.Non Combat Move - Americans
2 bombers moved from Germany to Novgorod
1 bomber moved from Volgograd to Russia
1 tactical_bomber moved from 91 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 bomber moved from Gibraltar to French Guiana
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Kiangsu to Burma
1 fighter moved from 1 Sea Zone to Western United States
2 transports moved from 86 Sea Zone to 89 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Finland
1 armour, 1 artillery and 1 infantry placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to Burma
5 infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
3 infantry moved from Kweichow to Yunnan
8 artilleries and 18 infantry moved from Anhwe to Kiangsi
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 artilleries placed in Yunnan
2 artilleries and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
1 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Eastern Poland to Poland
British take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
British take Slovakia Hungary from Germans
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Western Germany
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 1 : 4/5 hits
Germans roll dice for 2 infantry in Western Germany, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Western Germany
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking Western Germany from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Western Germany to Norway
1 aaGun moved from India to Burma
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 113 Sea ZonePlace Units - British
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 73 PUs;
Italians buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to Algeria
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 1 artillery moved from France to Holland Belgium
2 armour moved from Caucasus to Bryansk
2 armour moved from Ukraine to Western Ukraine
2 armour moved from Volgograd to Tambov
1 bomber moved from Caucasus to Western Ukraine
1 armour moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Timguska
Italians take Timguska from Russians
1 armour moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour moved from British Somaliland to EthiopiaCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 3 armour
Russians defend with 2 artilleries and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 3 armour
Battle in Samara
Italians attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Italians win, taking Samara from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour and 1 artillery
British defend with 1 armour and 1 infantry
Italians win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 artilleries and 2 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 bomber and 1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 57 PUs; end with 58 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 69 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 74 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 79 PUs