a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
Whackamatt (Axis) vs. ShrimpboatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 2 armour
Chinese win, taking Kwangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 artillery and 3 infantry moved from Burma to YunnanPlace Units - Chinese
4 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 battleship and 1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from United Kingdom to Germany
1 carrier moved from 112 Sea Zone to 114 Sea Zone
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Germany
British attack with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 artillery, 2 bombers, 1 factory_major and 8 infantry
Germans win with 1 artillery and 6 infantry remaining. Battle score for attacker is -40
Casualties for Germans: 2 aaGuns, 2 bombers and 2 infantry
Casualties for British: 1 armour, 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Germany to 114 Sea Zone
2 artilleries and 4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter and 2 infantry moved from India to Burma
1 artillery moved from India to BurmaPlace Units - British
1 tactical_bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
i might have made the worst aggressive move of the game. And cost myself the win. You lost your bombers and kicked my ass. According to battle calculator, Allies win that fight two out of three times. Frak.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 2 armour, 1 cruiser, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
3 infantry moved from Iraq to Persia
Italians take Persia from Russians
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 armour moved from Ethiopia to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
2 armour and 1 mech_infantry moved from Northern Italy to Denmark
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in French Madagascar
Battle in Slovakia Hungary
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking French Madagascar from French, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Battle in Denmark
Italians attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Denmark from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun, 1 harbour and 2 infantry; Americans defend with 1 aaGun, 3 armour and 3 infantry
British win with 3 armour and 5 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 aaGun
Battle in Belgian Congo
Italians attack with 3 armour, 2 infantry and 2 mech_infantrys
British defend with 1 armour and 1 artillery
Italians win, taking Belgian Congo from British with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 factory_minor placed in Iraq
1 cruiser placed in 95 Sea Zone
2 armour and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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OOL in Normandy - lose British forces before US keeping in mind that I lose low stuff first - so first any AA, then any inf, then any mech, any art - but if there is a choice, UK before USA. If attacking SZ 114, OOL: 1/2 Battleship, Cruis, Cruis, Kill battleship, Fighter, then carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 6 infantry moved from Germany to Poland
3 mech_infantrys moved from France to Southern France
2 artilleries moved from France to Southern France
10 artilleries, 14 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 armour, 10 artilleries, 3 fighters, 15 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry; Americans defend with 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Germans win, taking Normandy Bordeaux from Americans with 4 armour, 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 6 artilleries, 1 fighter and 15 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 5 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Battle in Southern France
Germans attack with 2 artilleries and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Germans
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Nenetsia to UralsPlace Units - Germans
3 artilleries placed in Romania
3 infantry placed in Novgorod
1 infantry placed in France
4 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
2 armour moved from Belarus to Novgorod
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Urals
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Western Ukraine to Belarus
2 artilleries and 2 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun, 2 artilleries and 2 infantry moved from Russia to Smolensk
1 aaGun and 1 infantry moved from Russia to Bryansk
1 fighter moved from Urals to Belarus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Chahar to JeholPlace Units - Russians
3 armour placed in Ukraine
Russians undo move 1.
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 battleships and 1 cruiser moved from 45 Sea Zone to 49 Sea Zone
2 fighters moved from 37 Sea Zone to 57 Sea Zone
3 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 11 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Korea to 26 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Japan to Jehol
1 tactical_bomber moved from Korea to Jehol
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 armour, 1 destroyer, 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour, 1 destroyer, 1 infantry and 1 transport
Battle in 11 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Wake Island from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Midway
Battle in GuamNon Combat Move - Japanese
2 fighters moved from French Indo China to Shan State
1 fighter moved from 57 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to ManchuriaPlace Units - Japanese
1 factory_minor placed in Manchuria
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
scramble? I have lot of ships plus 3 fighters and tact
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
3 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from Norway to Germany
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Denmark
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Americans
Battle in 11 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans win, taking Denmark from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.Non Combat Move - Americans
2 bombers moved from Germany to Norway
1 tactical_bomber moved from Denmark to Norway
2 armour and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 11 Sea Zone to Western United States
1 artillery and 1 infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 fighter moved from India to YunnanPlace Units - Americans
1 factory_minor placed in Finland
1 armour, 1 artillery and 1 infantry placed in Norway
5 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Anhwe to Jehol
1 fighter and 1 infantry moved from Szechwan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to KiangsiPlace Units - Chinese
2 artilleries and 2 infantry placed in Jehol
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in Yunnan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
3 artilleries, 1 fighter and 6 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
Japanese defend with 2 fighters and 7 infantry
British roll dice for 1 armour, 3 artilleries, 2 fighters and 6 infantry in Shan State, round 1 : 4/12 hits
Japanese roll dice for 2 fighters and 7 infantry in Shan State, round 1 : 4/9 hits
4 infantry owned by the British and 4 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 3 artilleries, 2 fighters and 2 infantry in Shan State, round 2 : 4/8 hits
Japanese roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 3/5 hits
2 infantry owned by the British , 3 infantry owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Shan State
British roll dice for 1 armour, 2 artilleries and 2 fighters in Shan State, round 3 : 2/5 hits
Japanese roll dice for 1 fighter in Shan State, round 3 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 2 fighters and 7 infantry
Casualties for British: 2 artilleries and 6 infantryNon Combat Move - British
2 fighters moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 3 transports moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Tanganyika Territory to Rhodesia
1 transport moved from 72 Sea Zone to 81 Sea Zone
2 armour moved from Egypt to Belgian Congo
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Romania to Northwest PersiaCombat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Egypt
1 destroyer placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 fighter
EDIT: Adding units owned by Italians to Egypt: 1 fighter
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Iraq
1 artillery placed in Egypt
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs -
Forgot to move my mech from Madigascar!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from Queensland to New Zealand
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total