Whackamatt (Axis) vs. ShrimpboatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians repair 1 damage on 1 factory_minor; Remaining resources: 31 PUs;
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Rostov to Ukraine
3 armour moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Bessarabia
Russians take Western Ukraine from Germans
Russians take Bessarabia from Germans
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 6 infantry
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 aaGun moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 2 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Suiyuyan to ChaharPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 54 Sea Zone
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangsi from Chinese
Japanese take Kwangtung from UK_Pacific
2 armour moved from French Indo China to Kiangsi
1 armour moved from Malaya to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour moved from Malaya to Burma
4 fighters moved from French Indo China to Burma -
Scramble in 54?
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yeah, scramble max and ROLL the dice baby.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 54 Sea Zone
1 armour moved from French Indo China to Kwangtung
Japanese take Kwangsi from Chinese
Japanese take Kwangtung from UK_Pacific
2 armour moved from French Indo China to Kiangsi
1 armour moved from Malaya to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour moved from Malaya to Burma
4 fighters moved from French Indo China to BurmaCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier and 1 cruiser remaining. Battle score for attacker is 41
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
Battle in Kiangsi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour and 4 fighters
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
4 fighters moved from Burma to French Indo China
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 3.
2 artilleries placed in Japan
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Battle in NorwayNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 transports moved from 90 Sea Zone to 101 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from India to YunnanPlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
3 armour, 1 bomber and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in Yunnan
1 infantry placed in Kiangsu
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 artillery moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy BordeauxPlace Units - British
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
2 armour moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
1 infantry moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Romania
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Ethiopia
Italians attack with 2 armour
French defend with 1 infantry
Italians win, taking Ethiopia from French with 2 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from 81 Sea Zone to Anglo Egyptian SudanPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Adding units owned by Italians to Iraq: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from South Australia to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 57 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 57 Sea Zone
1 aaGun moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,1
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Finland to Belarus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Germany
3 fighters and 1 tactical_bomber moved from Germany to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to France
6 artilleries, 3 infantry and 3 mech_infantrys moved from Southern France to France
5 artilleries and 9 infantry moved from Western Germany to France
1 tactical_bomber moved from Finland to France
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Germans
10 armour placed in Western Germany
1 infantry placed in RomaniaTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 armour moved from Bessarabia to Slovakia Hungary
Russians take Eastern Poland from Germans
Russians take Slovakia Hungary from Germans
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Malaya to Shan State
2 infantry and 2 tactical_bombers moved from Jehol to Anhwe
2 armour moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Siam to Kwangsi
1 armour moved from Kwangtung to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangsi
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
2 battleships moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 destroyers and 2 transports
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 26 Sea Zone from Americans with 2 destroyers and 2 transports remaining. Battle score for attacker is 5
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 armour, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 2 armour and 4 fighters
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to French Indo China
1 aaGun moved from Jehol to Manchuria
2 tactical_bombers moved from Anhwe to KoreaPlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in Denmark
Battle in Finland
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans win, taking Denmark from Germans, taking Finland from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Finland to Norway
1 tactical_bomber moved from Finland to 112 Sea Zone
1 bomber moved from Finland to Norway
2 transports moved from 110 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 102 Sea Zone
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Yunnan to India
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 armour, 1 artillery and 1 fighter placed in Normandy Bordeaux
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Anhwe
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 2 armour
Chinese win, taking Kwangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 artillery and 3 infantry moved from Burma to YunnanPlace Units - Chinese
4 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 battleship and 1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from United Kingdom to Germany
1 carrier moved from 112 Sea Zone to 114 Sea Zone
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Germany
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Germany
British attack with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 artillery, 2 bombers, 1 factory_major and 8 infantry
Germans win with 1 artillery and 6 infantry remaining. Battle score for attacker is -40
Casualties for Germans: 2 aaGuns, 2 bombers and 2 infantry
Casualties for British: 1 armour, 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Germany to 114 Sea Zone
2 artilleries and 4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter and 2 infantry moved from India to Burma
1 artillery moved from India to BurmaPlace Units - British
1 tactical_bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
i might have made the worst aggressive move of the game. And cost myself the win. You lost your bombers and kicked my ass. According to battle calculator, Allies win that fight two out of three times. Frak.