No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
18 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 artilleries moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
3 infantry moved from Rostov to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
1 mech_infantry moved from Karelia to FinlandCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Buryatia, round 1 : 4/18 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Archangel to Smolensk
2 aaGuns and 2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
5 armour and 2 mech_infantrys moved from Rostov to Russia
2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Tambov
1 infantry moved from Central Mongolia to Tsagaan OlomPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Novgorod
Russians undo move 2.
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Chahar : 1 infantry
Yakut S.S.R. : 2 aaGuns
Buryatia : 18 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Baltic States : 1 armour and 2 infantry
Bryansk : 3 infantry
Archangel : 1 infantry
Russia : 1 airfield, 6 armour, 3 artilleries, 1 factory_major, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 4 artilleries and 13 infantry
Ukraine : 1 factory_minor and 3 infantry
Vologda : 2 aaGuns and 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 4 artilleries, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 32 / 40
Japanese : 44 / 52
Americans : 54 / 79
Chinese : 10 / 14
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 4 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 armour moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 armour moved from Malaya to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 aaGun moved from Buyant-Uhaa to Amur
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Hopei to Hunan
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to HunanPlace Units - Japanese
1 airfield and 1 tactical_bomber placed in Malaya
2 infantry placed in Malaya
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
how is it going?
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My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.
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no worries. more interesting to wonder who you work for that you have no onsite internet access and are there for a month – sounds like military since most jobs you would be in a hotel at night. Or possibly oil business, as you might be on a rig. But then again, well, sort of unique situation. I’m just wondering aloud. Game when you can, NP. Hope life is good.
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any luck?
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@ShrimpBoatChef:
no worries. more interesting to wonder who you work for that you have no onsite internet access and are there for a month – sounds like military since most jobs you would be in a hotel at night. Or possibly oil business, as you might be on a rig. But then again, well, sort of unique situation. I’m just wondering aloud. Game when you can, NP. Hope life is good.
Actually I work at a nuclear power plant. I was renting a house from a guy who is in California. Unfortunately he has no internet at the house and it looks like there is no such thing as free wifi unless you stay at a hotel here. They have hotspots everywhere but you need an account to sign on to. My work just has firewalls blocking the dice roller. :cry:
I will be traveling home on Tuesday and back to regular play. But I can do a turn this morning.
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nuclear power? hmnn, sure. sounds reasonable. I’m more down with Spook. Will see how game plays out.
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@ShrimpBoatChef:
nuclear power? hmnn, sure. sounds reasonable. I’m more down with Spook. Will see how game plays out.
8-)
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I figure you do not want to scramble the lone fighter from Germany to sz112 against destroyer, cruiser, 2 carriers, and 4 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 armour moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 35 Sea Zone to Kiangsu
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine and 4 transports
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Manchuria
Battle in Shantung
Battle in Jehol
Battle in Kiangsu
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 1 : 3/4 hits
Japanese roll dice for 3 infantry in Kiangsu, round 1 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans winAmericans win with 4 transports remaining, taking Manchuria from Japanese, taking Shantung from Japanese, taking Jehol from Japanese, taking Kiangsu from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Germany
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Western Germany, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Western Germany, round 1 : 1/4 hits
Germans roll dice for 1 aaGun, 2 bombers, 1 fighter and 1 infantry in Western Germany, round 1 : 1/4 hits
1 bomber owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 0/3 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Germany, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 artilleries in Western Germany, round 3 : 2/2 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Germany, round 3 : 1/3 hits
1 artillery owned by the Americans , 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Western Germany, round 5 : 1/1 hits
Germans roll dice for 1 fighter in Western Germany, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Germans lost in Western Germany
Germans win with no units remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 2 bombers, 1 fighter and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from 18 Sea Zone to 7 Sea Zone
1 bomber moved from 17 Sea Zone to Buryatia
1 fighter moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
2 fighters moved from Queensland to 19 Sea Zone
1 tactical_bomber moved from Queensland to Guam
1 tactical_bomber moved from 26 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 armour and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Shantung : 1 infantry and 1 mech_infantry
Kiangsu : 1 artillery
Jehol : 1 infantry
Manchuria : 1 armour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 bomber
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 submarine and 1 tactical_bomber
19 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 transports
18 Sea Zone : 1 submarine
17 Sea Zone : 1 flag, 1 submarine
7 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
Morocco : 3 infantry and 3 mech_infantrys
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 46 / 55
Russians : 31 / 40
Japanese : 46 / 55
Americans : 54 / 79
Chinese : 14 / 14
British : 33 / 38
UK_Pacific : 5 / 10
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Tsinghai, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Yunnan, round 1 : 2/2 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Shantung
Chinese undo move 2.
3 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Chinese collect 14 PUs (1 lost to blockades); end with 16 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Shensi : 1 infantry
Yunnan : 2 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 31 / 40
Japanese : 45 / 55
Americans : 54 / 79
Chinese : 15 / 16
British : 33 / 38
UK_Pacific : 5 / 10
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 31 PUs;
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 artillery moved from India to Burma
10 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to DenmarkCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Burma
British attack with 1 artillery, 1 fighter and 10 infantry
Japanese defend with 3 armour, 2 artilleries and 3 infantry
British roll dice for 1 artillery, 1 fighter and 10 infantry in Burma, round 1 : 3/12 hits
Japanese roll dice for 3 armour, 2 artilleries and 3 infantry in Burma, round 1 : 2/8 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 8 infantry in Burma, round 2 : 4/10 hits
Japanese roll dice for 3 armour and 2 artilleries in Burma, round 2 : 2/5 hits
2 infantry owned by the British , 2 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 6 infantry in Burma, round 3 : 2/8 hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 3 armour, 2 artilleries and 3 infantry
Casualties for British: 4 infantry
Battle in Western Germany
British converts factory_major into different units
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 4/6 hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking Western Germany from Germans with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser
Battle in 92 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser
Battle in Denmark
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Quebec to 106 Sea Zone
1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Quebec to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Burma to India
1 battleship moved from 35 Sea Zone to 19 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 artillery and 6 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Denmark : 1 flag, 1 artillery
Ethiopia : 1 flag
112 Sea Zone : 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 39 / 55
Russians : 31 / 40
Japanese : 44 / 55
Americans : 54 / 79
Chinese : 15 / 16
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Western Germany
2 fighters moved from 95 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Western Germany
Italians attack with 5 fighters
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 5 fighters in Western Germany, round 1 : 2/5 hits
British roll dice for 1 artillery in Western Germany, round 1 : 0/1 hits
1 artillery owned by the British lost in Western Germany
Italians win with 5 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Western Germany to 93 Sea Zone
3 fighters moved from Western Germany to Southern Italy
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Bulgaria to Yugoslavia
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea ZoneCombat - ANZAC
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer and 2 fighters
ANZAC roll dice for 3 submarines in 6 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarines
Battle in 19 Sea Zone
ANZAC attack with 1 submarine and 1 transport; British loiter and taunt with ; Americans loiter and taunt with
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Battle in Okinawa
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Philippines to ManchuriaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag, 2 infantry
Manchuria : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
33 Sea Zone : 2 submarines
19 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 55
Russians : 31 / 40
Japanese : 43 / 55
Americans : 54 / 79
Chinese : 15 / 16
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 11 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 39 / 55
Russians : 31 / 40
Japanese : 43 / 55
Americans : 54 / 79
Chinese : 15 / 16
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 11 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Ukraine to Volgograd
2 artilleries and 1 infantry moved from Poland to Baltic States
1 infantry moved from France to Western Germany
Germans take Western Germany from British
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
3 armour moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 5/5 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/7 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Baltic States, round 1 : 5/7 hits
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Germans
1 tactical_bomber moved from Bryansk to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
15 armour, 1 artillery and 6 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Novgorod
1 aaGun, 5 artilleries and 2 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 aaGun moved from Germany to Slovakia Hungary
1 bomber moved from Volgograd to Romania
1 artillery moved from Slovakia Hungary to Poland
1 mech_infantry moved from Germany to Baltic StatesPlace Units - Germans
1 airfield and 1 fighter placed in Germany
9 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 5 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
4 artilleries moved from Tambov to Bryansk
13 infantry moved from Tambov to Bryansk
2 infantry moved from Kansu to Tsinghai
18 infantry moved from Buryatia to Amur
4 armour moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
4 artilleries, 2 infantry and 1 mech_infantry moved from Finland to NorwayCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 6 armour, 4 artilleries and 13 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 6 armour, 4 artilleries and 13 infantry in Bryansk, round 1 : 9/23 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 armour, 4 artilleries and 11 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 4 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Norway, round 1 : 2/7 hits
Germans roll dice for 3 infantry in Norway, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 4 artilleries and 1 mech_infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
Russians roll dice for 18 infantry in Amur, round 1 : 3/18 hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Amur, round 1 : 2/5 hits
2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 16 infantry in Amur, round 2 : 4/16 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 15 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 infantry moved from Tsagaan Olom to Kansu
2 aaGuns moved from Tambov to Bryansk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
3 artilleries moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
2 aaGuns and 1 infantry moved from Vologda to Russia
2 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Russia to Bryansk
19 infantry moved from Russia to Bryansk
2 infantry moved from Russia to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
5 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Amur : 15 infantry
Buryatia : 2 aaGuns
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 4 artilleries and 1 mech_infantry
Belarus : 2 infantry
Bryansk : 2 aaGuns, 6 armour, 7 artilleries, 32 infantry and 2 mech_infantrys
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Tambov : 2 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 31 / 37
Japanese : 41 / 55
Americans : 54 / 79
Chinese : 16 / 16
British : 35 / 45
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 11 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Hopei to Shantung
1 artillery moved from Anhwe to Shantung
1 tactical_bomber moved from Hunan to Shantung
2 armour moved from Kweichow to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Burma
1 bomber, 2 fighters and 7 tactical_bombers moved from Malaya to Burma
1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Shantung
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Shantung, round 1 : 3/3 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport; British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 transports
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 5 transports in 19 Sea Zone, round 1 : 7/16 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win with 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 5 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 2 armour and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 7 tactical_bombers
British defend with 1 artillery and 6 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 7 tactical_bombers in Burma, round 1 : 6/14 hits
UK_Pacific roll dice for 1 artillery and 6 infantry in Burma, round 1 : 1/7 hits
6 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 6 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Burma to Shan State
6 tactical_bombers moved from Burma to Shan State
2 fighters moved from Burma to Malaya
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from Burma to 38 Sea Zone
2 infantry moved from Chahar to Anhwe
1 tactical_bomber moved from Shantung to HunanPlace Units - Japanese
1 fighter and 7 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,6,4,6,2,1,2,2,1,5,3,3,2,5,1,4,6,4,6,6,6
Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total -
I am going to assume you do not want to scramble to sz6 where I have 3 sub, 3 ftr, 3 tac, bmr attacking your lone destroyer





