@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 scramble 97.tsvg
The Mafia is too busy to fly today so no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 armour, 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 armour moved from Kiangsu to Anhwe
1 armour and 1 infantry moved from Hunan to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Suiyuyan to Yunnan
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Korea to Anhwe
1 infantry moved from Shantung to Anhwe
2 fighters moved from 20 Sea Zone to Yunnan
4 fighters moved from 37 Sea Zone to Yunnan
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 infantry moved from Amur to Manchuria
Combat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 3 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 8 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
retreated to Yunnan
Chinese win with 3 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 2 fighters and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Anhwe
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Manchuria
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 4 infantry moved from Amur to Buyant-Uhaa
1 armour moved from Kiangsu to Hunan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 carrier and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Yunnan to 36 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Shan State to Malaya
1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
3 armour placed in Malaya
2 armour and 1 artillery placed in Kiangsu
1 artillery placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters and 4 infantry
Italians defend with 2 armour, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Gibraltar, round 1 : 1/8 hits
Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 2/7 hits
Italians roll dice for 2 armour in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 mech_infantrys moved from Central United States to Eastern United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 18 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Queensland : 2 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 4 transports
26 Sea Zone : 1 carrier, 1 submarine and 2 tactical_bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Gibraltar : 2 artilleries and 2 infantry
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 47 / 51
Russians : 30 / 38
Japanese : 50 / 52
Americans : 54 / 79
Chinese : 5 / 15
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Kweichow
1 infantry placed in Hopei
2 infantry placed in Sikang
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,4,3,3,1
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 47 / 51
Russians : 30 / 38
Japanese : 46 / 52
Americans : 54 / 79
Chinese : 9 / 14
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from India to 81 Sea Zone
1 tactical_bomber moved from India to 81 Sea Zone
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
1 fighter and 1 mech_infantry placed in Quebec
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor, 1 fighter and 1 mech_infantry
Gibraltar : 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier and 2 transports
Production/PUs Summary :
Germans : 47 / 51
Russians : 30 / 38
Japanese : 46 / 52
Americans : 54 / 79
Chinese : 9 / 14
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
One more noncom edit…moved my battleship…use this map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Tobruk from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Southern Italy to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 fighters and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
33 Sea Zone : 2 submarines
35 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
62 Sea Zone : 2 submarines
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 51
Russians : 30 / 38
Japanese : 46 / 52
Americans : 54 / 79
Chinese : 9 / 14
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Tunisia : 1 infantry
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 47 / 51
Russians : 30 / 38
Japanese : 46 / 52
Americans : 54 / 79
Chinese : 9 / 14
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 artillery and 2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Western Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
6 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
13 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
1 bomber and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Germany to Poland
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
3 infantry moved from Finland to Norway
1 artillery moved from Western Germany to France
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
1 artillery placed in France
3 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
I messed up and clicked done before doing all my combats. If you do not mind, I am going to redo Russia’s turn since the only one it rolled for was 18 against 1 infantry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
18 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 artilleries moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
3 infantry moved from Rostov to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
3 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
1 mech_infantry moved from Karelia to Finland
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Buryatia, round 1 : 4/18 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Smolensk
2 aaGuns and 2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
5 armour and 2 mech_infantrys moved from Rostov to Russia
2 aaGuns, 4 artilleries and 13 infantry moved from Rostov to Tambov
1 infantry moved from Central Mongolia to Tsagaan Olom
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Novgorod
Russians undo move 2.
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Chahar : 1 infantry
Yakut S.S.R. : 2 aaGuns
Buryatia : 18 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Baltic States : 1 armour and 2 infantry
Bryansk : 3 infantry
Archangel : 1 infantry
Russia : 1 airfield, 6 armour, 3 artilleries, 1 factory_major, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 4 artilleries and 13 infantry
Ukraine : 1 factory_minor and 3 infantry
Vologda : 2 aaGuns and 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 4 artilleries, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 55
Russians : 32 / 40
Japanese : 44 / 52
Americans : 54 / 79
Chinese : 10 / 14
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 4 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
1 armour moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery moved from French Indo China to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 armour moved from Malaya to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Kweichow
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 aaGun moved from Buyant-Uhaa to Amur
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Hopei to Hunan
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Hunan
Place Units - Japanese
1 airfield and 1 tactical_bomber placed in Malaya
2 infantry placed in Malaya
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
how is it going?
My company sent me to New York for a month to work and I have no internet where I am staying. I may be able to get out once a week on my day off and post but cannot promise anything.
no worries. more interesting to wonder who you work for that you have no onsite internet access and are there for a month – sounds like military since most jobs you would be in a hotel at night. Or possibly oil business, as you might be on a rig. But then again, well, sort of unique situation. I’m just wondering aloud. Game when you can, NP. Hope life is good.
any luck?
@ShrimpBoatChef:
no worries. more interesting to wonder who you work for that you have no onsite internet access and are there for a month – sounds like military since most jobs you would be in a hotel at night. Or possibly oil business, as you might be on a rig. But then again, well, sort of unique situation. I’m just wondering aloud. Game when you can, NP. Hope life is good.
Actually I work at a nuclear power plant. I was renting a house from a guy who is in California. Unfortunately he has no internet at the house and it looks like there is no such thing as free wifi unless you stay at a hotel here. They have hotspots everywhere but you need an account to sign on to. My work just has firewalls blocking the dice roller. :cry:
I will be traveling home on Tuesday and back to regular play. But I can do a turn this morning.
nuclear power? hmnn, sure. sounds reasonable. I’m more down with Spook. Will see how game plays out.
@ShrimpBoatChef:
nuclear power? hmnn, sure. sounds reasonable. I’m more down with Spook. Will see how game plays out.
8-)
I figure you do not want to scramble the lone fighter from Germany to sz112 against destroyer, cruiser, 2 carriers, and 4 fighters