Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAsians(Axis) vs. White Boys(Allies) - Global 1940, No bid, No tech…
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I don’t think attacking uk/dutch/french brings in the usa…
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OMG! Another major blunder! You two are like Laurel and Hardy! Yasha, why did you not read the rules via the link I sent you. You can attach the DEI islands(i.e. Celebes, Sumatra, Java or Dgu), unless you are at war w/the UK and Anzac, which brings the US into the war! Congrats! The US into the war on Turn 1! Yipee! Game over! LOL! :lol: :-D :-) :-o :-P :evil: :roll: :wink: :mrgreen:
Here’s the text from the rule book, “Japan may attack Dutch territories only if a state of war exists between it and the United Kingdom and Anzac.” Basically, you have to declare war on the UK and Anzac to invade the DEI islands, which means you should just declare war on the US also! LOL!
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NOOBS! Hobo, yes, attacking the UK, French, Dutch, Anzac brings the US into the war! BIG mistake rookies! Do you want to redo your move Yasha Pasha?! LOL! :-D
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Sorry, meant CAN’T attack the Dutch…
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I don’t remember these rules!!
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Also, you know by attacking Amu, you activate Mongolia territories and armies on the side of the Russians, right? LOL! You sure you want to do this?
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Hobo, you played OOB Global, not Alpha +3.9(2nd edition). Much has changed. Again, read rules I sent via email. I’ve sent them again(below). READ them! You’ll have a much better understanding of the rules, game, etc…
Yasha, my recommendation is not attack Celebes and redo your non-coms if you want. Also, if you don’t want to attack Amu, then I’ll let you take it back. I’m such a nice guy! :-D
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
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Let the n00b read the rules first before doing his turn!!
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those are such bogus rules!
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FYI, if you type the word J A P, the site will block it out since it considers it a racial slur…
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IM’d with Yasha. He’s not going to attack Celebes or Amu. Will redo non coms. Will post US turn tomorrow night…
Hobo - Recommend you read rules as well. You missed your extra 10 IPC’s for your NO’s during your turn… LOL! :lol:
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Ok, so no combat in Amu and Cel…
Changes to build: 2 trn and 1 minor IC instead of 3 trn
Here are the changes NCM:
1)the inf from Kor that attacked Amu stays in Kor
2) the 2 ftrs that attacked Amu (1 from Kor, 1 from Man) still go to Jeh
3) The inf from Ksi that went to sz44 will now NCM to Hun instead of going on trn originally
3) Everything in sz44 will now go to sz34 insteadBuilds:
2 trn at sz6
minor IC in KsuCollect 40 IPC= 40 IPC Total
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1c_Japan.AAM
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1c_Japan.AAM -
US Turn 1
Builds : 1 Naval base, 3 Transports, 2 Inf, 1 DD, save 2 IPC’s
Non Coms
1 DD, 1 SS from SZ35 to SZ54
1 FTR from Phi to Gua
1 BB, 1 AC, 1 CC, 1 DD from SZ10 to SZ64
1 CC, 1 DD, 1 SS 1 Trans from SZ26 to SZ64
1 Inf, 1 AA from Wus to Trans in SZ10 moves to SZ26, lands in Haw
1 Inf from Cus, 1 Inf from Eus to Trans in SZ101, moves to SZ64, lands in Smx
1 CC in SZ101 to SZ64
1 Art, 2 AA’s from Eus to Cus
1 Mech, 1 Arm from Cus to Smx
1 SBR, 2 Mech from Cus to Wus
1 Art from Wus to Cus
1 FTR from Wus to Eus
1 FTR from SZ10 to Eus
1 Tac from SZ10 to SZ64Builds :
1 Naval Base in Smx
3 Trans, 1 DD in SZ101
2 Inf in CusCollect 54 IPC’s
China’s Turn
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1dUSA.AAM
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Small correction on NCM’s. One of the Mechs that went from Cus to Wus will stay in Cus
1 Inf from Wus to Cus
China Turn 1
Builds : 4 Inf
Com Moves
5 Inf, 1 FTR from Sze to Yun
Combat
Rolls: 5@1 1@3; Total Hits: 05@1: (2, 3, 3, 2, 4)1@3: (5) -
WTH!!! I was thinking about bringing only 4 Inf. Brought 5 Inf and still missed! :x
Return fire :
Rolls: 3@2; Total Hits: 13@2: (1, 6, 6) -
Round 2
Rolls: 4@1 1@3; Total Hits: 24@1: (4, 3, 4, 1)1@3: (3) -
Return fire :
Rolls: 3@2; Total Hits: 03@2: (3, 5, 6) -
Round 3
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 1, 4, 4)1@3: (4) -
Return fire :
Rolls: 1@2; Total Hits: 01@2: (3) -
Oh, btw, China declares war on Germany and Italy…
Yun twlo 1 Inf…
Non Coms
1 FTR from Yun to Sze
1 Inf from She to Sze
2 Inf from Kwe to Sze
2 Inf from Sui to SheBuilds : 4 Inf in Sze
Collect : 15 IPC’s
UK’s Turn
Asians(Axis) vs White Boys(Allies) - Global 1940 - No Tech, No Bid - 1eChina.AAM





