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L13 G40 PGMatt (axis) vs Gamerman (allies +10) +tech game 1

  • 16

    @Gamerman01:

    Scramble 1 German fighter to 97?

    Nah, suicide is more a Japanese thing


  • Or a Snake11eyes thing


  • 3 infantry, 3 “1’s”

    I am on some kind of run.


  • Hm.

    Five misses in Normandy though.  Maybe it’s over


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Shipyards

    Activate Technology - Americans
                Americans activating Shipyards

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 bombers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Spain to 92 Sea Zone
                1 artillery moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from Spain to Yugoslavia
                6 infantry moved from Spain to Normandy Bordeaux
                3 artilleries moved from Spain to Normandy Bordeaux
                2 mech_infantrys moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Spain to Yugoslavia
                1 fighter moved from Spain to Normandy Bordeaux

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 fighter moved from Eastern United States to Spain
                1 infantry moved from 91 Sea Zone to Spain
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                3 aaGuns moved from Quebec to Eastern United States
                1 aaGun moved from Spain to Normandy Bordeaux
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 carriers and 14 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 48 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Malaya to Yunnan
                1 armour moved from Ecuador to Brazil
                1 mech_infantry moved from Paraguay to Brazil
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Spain
                1 bomber placed in Western United States
                1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Eastern United States
                Americans undo move 3.
                1 artillery, 2 bombers, 1 fighter and 6 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Jehol to Manchuria
                1 infantry moved from Hopei to Anhwe
                3 artilleries and 8 infantry moved from Kiangsi to Kwangtung

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • Because TripleA doesn’t allow you to hit the same facility more than once and because it doesn’t let you scroll around and look at the map when choosing rocket attacks, I will roll them here and apply the damage with edit mode.

    Gibraltar -> South Italy ICDiceRolling 1:
    (5)  
    UK -> West Germany ICDiceRolling 1:
    (2)  
    Scotland -> West Germany ICDiceRolling 1:
    (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 airfield, 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Spain to Southern France
                1 bomber moved from India to Mozambique
                1 mech_infantry moved from Union of South Africa to Angola
                1 infantry moved from Union of South Africa to Mozambique
                1 artillery moved from Union of South Africa to Mozambique
                2 armour moved from Union of South Africa to Angola
                1 artillery moved from Spain to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 fighter moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to Holland Belgium

    Airborne Attack Move - British
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Italians owned units to: factory_minor = 5
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
                EDIT: Turning off Edit Mode

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Mozambique
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Angola
                    British attack with 2 armour and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Angola from Neutral_True with 2 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Southern France
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    British win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Southern France to Spain
                2 infantry moved from Spain to Normandy Bordeaux
                2 artilleries moved from Spain to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 bomber moved from Mozambique to Belgian Congo
                1 aaGun moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Anhwe to Manchuria
                2 aaGuns and 1 infantry moved from Jehol to Manchuria
                2 artilleries and 2 infantry moved from Yunnan to Hunan
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                2 fighters moved from Philippines to Caroline Islands
                4 infantry moved from India to 39 Sea Zone
                4 infantry and 2 transports moved from 39 Sea Zone to 45 Sea Zone
                4 infantry moved from 45 Sea Zone to Dutch New Guinea

    Place Units - British
                1 infantry placed in Quebec
                2 armour and 1 infantry placed in United Kingdom
                1 airfield placed in Cyprus

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 fighter placed in India
                1 airfield placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 fighter

  • 16

    @Gamerman01:

    Hm.

    Five misses in Normandy though.  Maybe it’s over

    yeah, I think it is.  The rockets alone will be enough to grind me down to dust now, especially when you’re building extra launchers.  I dont even think Italy will have a positive average income after this turn.

    I’ll post the loss now.  I can go again if you want to?


  • At the end of the UK turn I realized that if I could take over the 2 eastern Mongolian territories I could build air bases to launch rockets at Japan from there too….

    Who knew Mongolia could be strategic for that purpose?  :-)

    Would love to rematch - it was a pleasure.

    Maybe we should roll to see who starts the bidding.

    1 - You bid first
    2 - I bid first

    DiceRolling 1d2:
    (1)


  • When I said “maybe it’s over”, I meant my horrible dice run (from other games - not this one necessarily).  I wasn’t saying the game was over - I wasn’t pushing for a resignation.


  • So, waiting for a bid from you - thanks

    With tech again, I presume.  Never got an answer about whether tech tokens are allowed, so I guess we’ll go without them again, OK?

  • 16

    @Gamerman01:

    So, waiting for a bid from you - thanks

    With tech again, I presume.  Never got an answer about whether tech tokens are allowed, so I guess we’ll go without them again, OK?

    OK for tech, no tokens is fine.  I’ll bid 12 allies.


  • 10  :-D

  • 16

    @Gamerman01:

    10  :-D

    Fine.  where you want them?  I’m off for dinner with the wife, so turn will be later tonight.


  • Fighter in Scotland

    Have a nice time - game with ya later then

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