Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
OOL subs whenever possible, ACs first hit, DD, AC’s second hit, tac, cruiser, fighters (basically max defense)
If everything is dead except the subs, then they should submerge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Belarus to 112 Sea Zone
1 artillery and 1 infantry moved from Karelia to Finland
1 tactical_bomber moved from Belarus to Finland
1 fighter, 3 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 5 fighters and 2 submarines
British defend with 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Americans win with 2 fighters and 6 transports remaining. Battle score for attacker is -41
Casualties for Germans: 2 bombers, 1 carrier, 1 cruiser, 5 fighters and 2 submarines
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Finland
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Finland from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
2 fighters owned by the Americans forced to land in Norway
Non Combat Move - Germans
1 tactical_bomber moved from Finland to Karelia
1 artillery and 2 infantry moved from Novgorod to Karelia
4 armour moved from Belarus to Ukraine
3 mech_infantrys moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour moved from Belarus to Karelia
2 infantry moved from Denmark to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber and 3 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,5,3,1,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
my attack on your Atlantic fleet failed :((
please wait with your russian move… I will need to edit my postcombat move later today as I again forgot to defend Germany properly against UK landing
Ok, I edited post combat move of some of my units… and placed my new destroyer to a diffrent zone. I hope I can place new units to a hostile sea zone, right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
10 artilleries and 42 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
6 artilleries moved from Rostov to Bryansk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 16 artilleries and 42 infantry
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 16 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 aaGuns and 13 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Novosibirsk to Russia
2 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 2 armour
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by UK_Pacific to India: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 armour
EDIT: Turning off Edit Mode
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 fighter moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to France
Sorry I accidently posted this here. Please ignore
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 2 carriers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
2 battleships moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
sure, no problem… I need your scramble orders at Pearl Harbor.
No scramble (what a dumb move on my part, I forgot about the battleships repairing themselves)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 2 carriers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
2 battleships moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers, 1 submarine and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 2 destroyers, 1 submarine and 1 transport
Non Combat Move - Japanese
2 bombers moved from 26 Sea Zone to Marshall Islands
1 fighter moved from Japan to Marshall Islands
1 fighter moved from Caroline Islands to Marshall Islands
1 fighter moved from Caroline Islands to Marshall Islands
1 tactical_bomber moved from Caroline Islands to Marshall Islands
1 fighter moved from Amur to Japan
1 infantry moved from Sakha to Siberia
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 4 mech_infantrys moved from Yunnan to India
1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
2 fighters and 3 tactical_bombers moved from Anhwe to India
3 mech_infantrys moved from Hopei to Yunnan
4 artilleries and 1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 armour, 3 artilleries and 4 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 3 artilleries, 1 carrier, 3 destroyers, 4 infantry and 5 transports moved from 55 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
2 armour and 1 infantry placed in India
2 fighters placed in Japan
2 carriers placed in 6 Sea Zone
1 airfield placed in Marshall Islands
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
OOL in sz 26? I attacked with 2dd, 1ac, 4 ftrs and 1 bomber and scored 5 hits. Also I assumed you did not want to scramble sz113 (attacked transport with 5 ftrs and 1 bomber)
yeah, no scramble for the transport
For SZ26: flip 2 BS, kill 2 dd and tac. bomber. In the following round(s) kill fighter, flip carrier, kill carrier, kill 2xBS.
actually this OOL for SZ26: flip 2 BS, kill 2 dd and flip carrier. In the following round(s) kill carrier, kill tac. bomber, fighter, kill 2xBS.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 fighters and 3 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
4 fighters moved from Norway to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 113 Sea Zone
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 transport
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
Japanese defend with 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
retreated to 26 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 carrier and 2 destroyers
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 bomber moved from 113 Sea Zone to United Kingdom
3 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to Norway
Place Units - Americans
4 fighters and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
Americans collect 55 PUs (1 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
10 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
I am messed up the UK move and am restarting it.