@ManuC23 413394af-ff89-443f-a515-526efa291c6b-image.png
Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Tobruk
1 bomber moved from Romania to Tobruk
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 artillery and 1 infantry moved from France to Normandy BordeauxCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tobruk
Italians attack with 1 bomber and 3 fighters
Russians defend with 2 armour
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 2 armourNon Combat Move - Italians
3 fighters moved from Tobruk to Tunisia
1 bomber moved from Tobruk to Tunisia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total -
Italian army failed badly in Normandy, but at least they stopped the spread of communism in North Africa, at least for a while.
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I realized after I got in bed last night that I had forgotten to move 2 UK fighters to join the Russian tanks. I was going to request that edit this morning, but I see you already did your turn and took advantage of that mistake. Would you consider allowing that edit and redoing the Italian turn? If not, no problem as it was my mistake (the edit would take 1 fighter from UK, inessence from Gib and replaced by UK, and one from Egypt). Also, I may not be able to make any moves this weekend.
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On second thought, I am asking too much, it sets a bad precedent for our future moves/games. So I will just live with the mistake.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to QueenslandCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 artillery moved from Northern Territory to Queensland
1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters; Russians defend with 1 factory_minor and 8 infantry
Germans win, taking Volgograd from Russians with 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 3 fighters
Casualties for Russians: 8 infantryNon Combat Move - Germans
1 fighter moved from Western Germany to Tunisia
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Romania to Western Germany
1 armour moved from Western Ukraine to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 bomber moved from Volgograd to Belarus
2 infantry moved from Archangel to Nenetsia
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Norway to Finland
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Nenetsia
3 artilleries and 4 infantry moved from Archangel to BelarusPlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
I continue with my risky attacks against USSR… fortunately my beginner’s luck still holds…
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Well that was a few more nails in the coffin. Another 50/50 battle that went the wrong way for me. I forgot about the Italians creating a landing zone for the ftr and tac (since I did not really want to offer up Stalingrad to a 50/50 battle).
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hey Robert, have you not forgotten about our game? You have not done a move in more than 48 hours now. On the other hand I see you did already 3 moves in your other game with ShrimpBoatChef since my last move was posted. Why is this game getting such a low priority over the other game in your schedule?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Russia to Tambov
14 infantry moved from Russia to Tambov
6 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
Sorry for the delay. I am in the process of preparing tax returns for my very ill 84 year old fanter in law who has not filed a tax return since 2004 (very time consuming). Also I am going out of town for a couple of days, so I am likely to be sporadic with moves over the next week.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
1 fighter moved from Java to 44 Sea Zone
2 fighters and 4 tactical_bombers moved from India to West IndiaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in West India
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to Caroline Islands
2 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Java to Philippines
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from West India to Kweichow
1 tactical_bomber moved from West India to Kweichow
1 infantry moved from Hopei to Kweichow
4 artilleries and 3 mech_infantrys moved from Yunnan to Kweichow
1 tactical_bomber moved from West India to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 42 Sea Zone to Java
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 armour and 2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Shan State to Caroline Islands
4 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 aaGun moved from Manchuria to Amur
7 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from India to AnhwePlace Units - Japanese
1 aaGun and 2 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 fighter placed in Japan
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
wish you good luck with the tax returns… I am supposed to work on mine sometime this month also… I was just not sure whether you did not think it is my turn or something… as I saw you active in the other game. Now I will know what is going on if it takes a bit longer with a response. I am tempting to start another game in parallel… but am not sure if it is a good idea. How do you like playing multiple games at a time?
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Okay. But a little more time consuming than I would like. Sorry that the other game got a little more attention, I try to keep it balanced, but that game had a series of interrelated moves that I did not want to lose track of what I was trying to do.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 bombers moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East -
Well I think I am mostly past tax return preparation hell.
Scramble orders for sz33? and sz 112 and/or 113?
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Ok, I scramble all 3 fighters in SZ 33, kill destroyer first, then submarines, then fighters.
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actually I don’t scramble SZ33, and normal OOL there, subs first, then destroyer.
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One more request: I have realized only now that my surviving submarines in sz112 would not block British from going all the way to sz111 and land in empty Germany and simply take my capital.
Could you please move my whole navy from sz112 to sz111? I believe US cannot clear the cruiser in sz112 and my West Germany fighters should defend against landing via SZ111.
You could redo your whole US move of course then…. Thanks in advance.