The Axis Suprise Attack The Allies Tcnance +6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Manchuria
                1 artillery moved from Jehol to Chahar
                1 armour moved from Shensi to Szechwan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Jehol to Hopei
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 armour moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to Manchuria


  • OOL for S.Z. 35 if you would please

  • 2007 AAR League

    standard ool, hits to bb and carriers first hit,then go by lowest priced units


  • Tarnation it froze up on me

  • 2007 AAR League

    @suprise:

    Tarnation it froze up on me

    does that mean i win?


  • I did most of the battles and one time it went to contact the dice roller and that’s where it stayed, I couldn’t close it, log off and back on again, refresh button didn’t take it away and after 20 or so min.s and nothing happens I shut down the machine with the window still open, after  I posted the Tarnation of course. I hope my dice are as good as they were


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Jehol to Manchuria
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Manchuria
                1 artillery moved from Jehol to Chahar
                1 armour moved from Shensi to Szechwan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Jehol to Hopei
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 armour moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Kiangsu to Hunan
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Hopei, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                        Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 1 :  7/14 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 :  9/13 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 :  4/10 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  5/8 hits
                        1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 :  4/5 hits
                        Americans roll dice for 1 battleship, 3 fighters and 1 transport in 35 Sea Zone, round 3 :  3/4 hits
                        3 fighters owned by the Americans , 1 battleship owned by the Americans , 1 bomber owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 bomber and 1 carrier remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers
                    Casualties for ANZAC: 2 destroyers and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Shan State, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Szechwan
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 3 artilleries and 3 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Korea, round 1 :  3/6 hits
                        Russians roll dice for 4 infantry in Korea, round 1 :  2/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 3 artilleries and 1 infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 28 / 30
        Japanese : 53 / 53
        Americans : 55 / 73
        Chinese : 6 / 6
        British : 26 / 28
        UK_Pacific : 9 / 9
        Italians : 23 / 35
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Bump

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Brazil to 86 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery and 5 infantry
                    Italians defend with 1 armour, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 5 infantry in Gibraltar, round 1 :  2/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Germans defend with 2 destroyers
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 destroyers in 110 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 aaGun moved from Southeast Mexico to Central United States
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                1 artillery placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 5.
                Americans undo move 4.
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,1
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        25 Sea Zone : 2 destroyers
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 1 transport
        Central United States : 1 aaGun, 2 artilleries and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 1 artillery and 4 infantry
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag, 1 infantry
        101 Sea Zone : 1 destroyer, 2 submarines and 7 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers and 4 transports
        110 Sea Zone : 1 destroyer and 1 submarine
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 28 / 30
        Japanese : 53 / 53
        Americans : 56 / 79
        Chinese : 6 / 6
        British : 26 / 28
        UK_Pacific : 9 / 9
        Italians : 22 / 35
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.613
            Standard Deviation : 1.270
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 28 / 30
        Japanese : 52 / 53
        Americans : 56 / 79
        Chinese : 7 / 13
        British : 26 / 28
        UK_Pacific : 9 / 9
        Italians : 22 / 35
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.613
            Standard Deviation : 1.270
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - British
                2 infantry moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Kweichow
                1 mech_infantry moved from Volgograd to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Tanganyika Territory to Ethiopia
                1 fighter moved from Tanganyika Territory to Ethiopia

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - British
                2 infantry moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Kweichow
                1 mech_infantry moved from Volgograd to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Tanganyika Territory to Ethiopia
                1 fighter moved from Tanganyika Territory to Ethiopia

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 1 :  2/3 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ethiopia, round 1 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/4 hits
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shan State
                    British attack with 4 infantry
                    Japanese defend with 1 armour
                        British roll dice for 4 infantry in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 1 :  0/1 hits
                        British roll dice for 4 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 infantry moved from West India to Eastern Persia
                1 fighter moved from Kweichow to Burma
                1 tactical_bomber moved from Kweichow to India
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Ethiopia to Belgian Congo
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery moved from Scotland to United Kingdom
                3 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                2 infantry moved from India to West India
                1 infantry moved from India to West India

    Place Units - British
                2 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Yunnan : 1 infantry
        Kweichow : 2 infantry
        Sikang : 1 mech_infantry
        Shan State : 3 infantry
        Burma : 1 aaGun, 1 fighter and 5 infantry
        India : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 tactical_bomber
        French Indo China : 1 infantry
        Celebes : 1 infantry
        West India : 3 infantry
        Belgian Congo : 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        106 Sea Zone : 2 transports
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 3 infantry
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 28 / 30
        Japanese : 47 / 53
        Americans : 56 / 79
        Chinese : 9 / 13
        British : 29 / 29
        UK_Pacific : 12 / 0
        Italians : 19 / 35
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.254
            Median : 3.000
            Variance : 0.879
            Standard Deviation : 0.938
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        French Indo China : 1 flag
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 28 / 30
        Japanese : 47 / 53
        Americans : 56 / 79
        Chinese : 9 / 13
        British : 29 / 29
        UK_Pacific : 12 / 12
        Italians : 19 / 35
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.254
            Median : 3.000
            Variance : 0.879
            Standard Deviation : 0.938
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Belarus, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Persia, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  3/4 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                1 destroyer and 1 submarine placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 30
        Japanese : 47 / 53
        Americans : 56 / 79
        Chinese : 9 / 13
        British : 26 / 29
        UK_Pacific : 12 / 12
        Italians : 27 / 43
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to 35 Sea Zone

  • 2007 AAR League

    suicide attacks in sz35?

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