The Axis Suprise Attack The Allies Tcnance +6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 transports moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Tambov, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 cruisers in Tunisia, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 1 :  1/4 hits
                        Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 1 :  2/3 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Rostov
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 35

    British Combat
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 4.040
            Median : 5.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • Good vacation?

  • 2007 AAR League

    yep, just tired

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Airborne Attack Move - ANZAC

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 destroyers and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 17 / 22
        Japanese : 38 / 45
        Americans : 61 / 83
        Chinese : 12 / 18
        British : 34 / 35
        UK_Pacific : 16 / 16
        Italians : 25 / 37
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 17 / 22
        Japanese : 38 / 45
        Americans : 61 / 83
        Chinese : 12 / 18
        British : 34 / 35
        UK_Pacific : 16 / 16
        Italians : 25 / 37
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:35:10

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:13

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:47

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:40:16

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:44:55


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Smolensk to Archangel
                1 armour moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Smolensk to Archangel
                1 armour moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 2 infantry; British defend with 1 airfield
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 1 :  1/6 hits
                        British roll dice for 2 infantry in Scotland, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Scotland
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Holland Belgium, round 1 :  5/10 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Nenetsia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Poland to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 4 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.465
            Median : 3.000
            Variance : 1.595
            Standard Deviation : 1.263
            Total rolls : 43

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.424
            Median : 3.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                3 armour moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                3 armour moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 5 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Tambov, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Tambov
                        Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/7 hits
                        Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 3 armour, 1 artillery and 13 infantry
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry; Italians defend with 1 artillery and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery and 13 infantry in Bryansk, round 1 :  3/17 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Bryansk, round 1 :  4/8 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 1 artillery and 9 infantry in Bryansk, round 2 :  4/13 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 :  3/6 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Bryansk
                    6 infantry owned by the Russians , 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Italians win with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 7 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Vologda to Urals
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Russia
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Volgograd to Tambov
                1 tactical_bomber moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                5 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Yenisey : 1 aaGun
        Yakut S.S.R. : 1 infantry
        Urals : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 11 infantry and 1 tactical_bomber
        Tambov : 1 aaGun, 1 artillery and 6 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Smolensk : 1 artillery and 3 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 19 / 19
        Japanese : 38 / 45
        Americans : 58 / 83
        Chinese : 12 / 18
        British : 30 / 35
        UK_Pacific : 16 / 16
        Italians : 24 / 37
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.362
            Median : 3.000
            Variance : 0.253
            Standard Deviation : 0.503
            Total rolls : 80

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 55

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe
                1 bomber moved from Hainan to Hunan
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Anhwe
                1 artillery moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe
                1 bomber moved from Hainan to Hunan
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Anhwe
                1 artillery moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in New Guinea
                Battle in Hunan
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry and 3 mech_infantrys
                        Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 1 :  2/4 hits
                        1 infantry owned by the British , 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
                        Japanese roll dice for 2 armour and 1 bomber in Hunan, round 2 :  3/3 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking New Guinea from ANZAC, taking Hunan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry and 3 mech_infantrys
                Battle in Anhwe
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 mech_infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from Anhwe to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                2 infantry moved from 19 Sea Zone to Jehol

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
                Japanese collect 43 PUs; end with 44 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Algeria to Tunisia
                1 artillery moved from Morocco to 91 Sea Zone
                9 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                3 submarines moved from 110 Sea Zone to 119 Sea Zone
                3 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Algeria to Tunisia
                1 artillery moved from Morocco to 91 Sea Zone
                9 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                3 submarines moved from 110 Sea Zone to 119 Sea Zone
                3 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone

    Airborne Attack Move - Americans

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