@crockett36 said in League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower:
I resemble that remark!
Oh my goodness! It wasn’t just my Dad who’d say that?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 2 cruisers in Tunisia, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 1 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Rostov
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 35
British Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.040
Median : 5.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25
Americans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Good vacation?
yep, just tired
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Airborne Attack Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Airborne Attack Move - ANZAC
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 destroyers and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 45 / 60
Russians : 17 / 22
Japanese : 38 / 45
Americans : 61 / 83
Chinese : 12 / 18
British : 34 / 35
UK_Pacific : 16 / 16
Italians : 25 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 45 / 60
Russians : 17 / 22
Japanese : 38 / 45
Americans : 61 / 83
Chinese : 12 / 18
British : 34 / 35
UK_Pacific : 16 / 16
Italians : 25 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Test summary from TripleA, engine version: 1.6.1.4, time: 01:35:10
Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:13
Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:47
Test summary from TripleA, engine version: 1.6.1.4, time: 01:40:16
Test summary from TripleA, engine version: 1.6.1.4, time: 01:44:55
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Smolensk to Archangel
1 armour moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Smolensk to Archangel
1 armour moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
Combat - Germans
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 3 infantry
French defend with 2 infantry; British defend with 1 airfield
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 1 : 1/6 hits
British roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
1 infantry owned by the French lost in Scotland
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Holland Belgium, round 1 : 5/10 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 : 2/4 hits
2 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Nenetsia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Poland to Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
2 artilleries and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.465
Median : 3.000
Variance : 1.595
Standard Deviation : 1.263
Total rolls : 43
Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.424
Median : 3.000
Variance : 1.344
Standard Deviation : 1.159
Total rolls : 33
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 1/6 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 1 artillery and 13 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry; Italians defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 13 infantry in Bryansk, round 1 : 3/17 hits
Italians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Bryansk, round 1 : 4/8 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 1 artillery and 9 infantry in Bryansk, round 2 : 4/13 hits
Italians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Bryansk
6 infantry owned by the Russians , 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 7 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 aaGun moved from Russia to Tambov
1 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
5 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Yenisey : 1 aaGun
Yakut S.S.R. : 1 infantry
Urals : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 11 infantry and 1 tactical_bomber
Tambov : 1 aaGun, 1 artillery and 6 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Smolensk : 1 artillery and 3 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 51 / 62
Russians : 19 / 19
Japanese : 38 / 45
Americans : 58 / 83
Chinese : 12 / 18
British : 30 / 35
UK_Pacific : 16 / 16
Italians : 24 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.362
Median : 3.000
Variance : 0.253
Standard Deviation : 0.503
Total rolls : 80
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Russians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.400
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 55
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from Hainan to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Anhwe
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from Hainan to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Anhwe
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Battle in Hunan
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry and 3 mech_infantrys
Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Hunan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 1 : 2/4 hits
1 infantry owned by the British , 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
Japanese roll dice for 2 armour and 1 bomber in Hunan, round 2 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking New Guinea from ANZAC, taking Hunan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry and 3 mech_infantrys
Battle in Anhwe
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
1 bomber moved from Hunan to Kiangsu
2 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 43 PUs; end with 44 PUs total
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.059
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 119 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 119 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Airborne Attack Move - Americans