@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Kenya to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Kenya to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Kenya to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Belgian Congo, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 1 : 0/1 hits
Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Tanganyika Territory
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 armour owned by the Italians lost in Tanganyika Territory
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Southern France
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Southern France, round 1 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 armour in Trans-Jordan, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship and 2 cruisers
Americans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 2 destroyers in 92 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 22
Casualties for Americans: 2 destroyers and 1 submarine
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
4 armour, 2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 31
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.056
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Wow
Another day of really bad dice in all my games, ever since I couldnt take France with Ger and Italy, Ive had like 5 out of 6 Inf defend and the fighter (China) and my 10 planes get 1 hit with Japan, loosing tanks to Inf, Fighters and Bombers to DD’s……AAAHHHH
Sorry about that, Its been tough
S.A.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Anzac is up
No more bad dice days for me….I feel lucky
It does look like Germany is in for a tough time of it
S.A.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Kwangsi : 1 armour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 40 / 55
Russians : 23 / 24
Japanese : 32 / 40
Americans : 70 / 95
Chinese : 14 / 19
British : 27 / 28
UK_Pacific : 23 / 28
Italians : 20 / 26
ANZAC : 14 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - French
Airborne Attack Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 40 / 55
Russians : 23 / 24
Japanese : 32 / 40
Americans : 70 / 95
Chinese : 14 / 19
British : 27 / 28
UK_Pacific : 23 / 28
Italians : 20 / 26
ANZAC : 14 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 armour and 2 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 fighter moved from France to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from France to Southern France
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 armour and 2 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 fighter moved from France to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from France to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter and 7 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Holland Belgium, round 1 : 1/10 hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Holland Belgium, round 2 : 2/8 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Holland Belgium, round 3 : 4/7 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 1 : 1/5 hits
Americans roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 armour in Baltic States, round 1 : 0/1 hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Southern France to Germany
1 armour moved from France to Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Germany
1 armour, 1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.571
Median : 4.000
Variance : 0.229
Standard Deviation : 0.479
Total rolls : 49
Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.649
Median : 4.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 37
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Vologda
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Vologda
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Vologda
Airborne Attack Move - Russians
Combat - Russians
Battle in Archangel
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 1 : 0/4 hits
Germans roll dice for 1 artillery in Vologda, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 aaGun moved from Samara to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Caucasus to Rostov
Place Units - Russians
2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Belarus : 1 armour and 1 mech_infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery
Vologda : 2 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 63
Russians : 23 / 23
Japanese : 32 / 40
Americans : 64 / 95
Chinese : 14 / 19
British : 27 / 28
UK_Pacific : 23 / 28
Italians : 20 / 26
ANZAC : 14 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.611
Median : 4.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 36
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27
bump
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 armour moved from Kiangsu to Hopei
1 armour moved from Shantung to Hopei
1 bomber moved from Amur to Chahar
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Urals to Timguska
1 artillery moved from Novosibirsk to Timguska
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 armour moved from Kiangsu to Hopei
1 armour moved from Shantung to Hopei
1 bomber moved from Amur to Chahar
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Urals to Timguska
1 artillery moved from Novosibirsk to Timguska
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Timguska, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits
Russians roll dice for 1 mech_infantry in Timguska, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to Kiangsu
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Japanese collect 36 PUs; end with 37 PUs total
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.750
Median : 4.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
Null / Other
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22
ANZAC Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 19 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 14 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Airborne Attack Move - Americans