Pretty sure you can’t scramble to N Italy because it is otherwise uncontested.
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Finland
1 infantry moved from Norway to Finland
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Finland
1 infantry moved from Norway to Finland
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers
Americans defend with 1 cruiser, 4 destroyers, 5 submarines and 1 transport
5 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 91 Sea Zone, round 1 : 3/8 hits
Americans roll dice for 1 cruiser, 4 destroyers and 1 transport in 91 Sea Zone, round 1 : 2/5 hits
3 destroyers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 cruiser, 4 destroyers and 1 transport
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 5 infantry placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 2.
1 armour placed in Western Germany
1 artillery placed in Western Germany
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Western Germany
2 infantry placed in France
4 infantry placed in Germany
Germans undo move 6.
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 51 / 56
Russians : 32 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
8 infantry moved from Amur to Manchuria
1 armour, 19 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
9 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
4 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Rostov to Belarus
1 infantry moved from Karelia to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
8 infantry moved from Amur to Manchuria
1 armour, 19 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
9 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
4 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Rostov to Belarus
1 infantry moved from Karelia to Finland
Combat - Russians
Battle in Belarus
Russians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Belarus, round 1 : 3/11 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 3 infantry
Russians roll dice for 8 infantry in Manchuria, round 1 : 0/8 hits
Japanese roll dice for 3 infantry in Manchuria, round 1 : 0/3 hits
Russians roll dice for 8 infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 3 : 1/8 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Finland, round 1 : 4/13 hits
Germans roll dice for 1 artillery and 6 infantry in Finland, round 1 : 4/7 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 2 : 4/9 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 19 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians roll dice for 1 armour, 19 infantry and 1 mech_infantry in Western Ukraine, round 1 : 2/21 hits
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 18 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/20 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 10 infantry in Korea, round 1 : 2/10 hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 2 : 1/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 1/9 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Baltic States, round 1 : 2/7 hits
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 4/6 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Karelia to Novgorod
1 fighter moved from Baltic States to Smolensk
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Finland to Smolensk
1 fighter moved from Finland to Smolensk
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Western Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,2
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 aaGun and 9 infantry
Manchuria : 1 aaGun and 7 infantry
Belarus : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Baltic States : 1 artillery, 1 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 1 armour, 17 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 2 fighters, 6 infantry and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 6 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 41 / 46
Japanese : 35 / 44
Americans : 52 / 75
Chinese : 6 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 37 times
3 was rolled 31 times
4 was rolled 32 times
5 was rolled 24 times
6 was rolled 46 times
Average roll : 3.605
Median : 4.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 200
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.167
Median : 4.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.167
Median : 4.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25
Russians Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 23 times
5 was rolled 14 times
6 was rolled 29 times
Average roll : 3.475
Median : 3.000
Variance : 0.891
Standard Deviation : 0.944
Total rolls : 139
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 artillery moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 artillery moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking Philippines from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 : 4/9 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 3/5 hits
4 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Malaya from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 4 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 43 / 43
Americans : 50 / 75
Chinese : 5 / 2
British : 29 / 28
UK_Pacific : 17 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
Airborne Attack Move - Americans
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
Airborne Attack Move - Americans
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Non Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from 104 Sea Zone to 108 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 destroyers and 5 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
108 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport
104 Sea Zone : 2 submarines
109 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 5 transports
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 43 / 43
Americans : 50 / 70
Chinese : 5 / 2
British : 29 / 28
UK_Pacific : 17 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag
Kansu : 1 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 29 / 28
UK_Pacific : 17 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Iraq to Syria
British take Syria from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 artillery and 1 fighter in Scotland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Scotland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Scotland, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits
1 artillery owned by the British lost in Scotland
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 aaGun moved from Burma to India
4 infantry moved from India to Burma
1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 27 PUs (3 lost to blockades); end with 37 PUs total
Territory Summary for British :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 4 infantry
India : 3 aaGuns, 1 airfield, 1 harbour and 10 infantry
French Indo China : 2 infantry
Celebes : 1 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 harbour and 6 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 3 infantry
Syria : 1 flag, 1 infantry
106 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 30 / 37
UK_Pacific : 17 / 0
Italians : 16 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.880
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.111
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,6,2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,1,1,5,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 30 / 37
UK_Pacific : 17 / 11
Italians : 16 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.520
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 50
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.111
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to Egypt
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Albania to Bulgaria
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
OOL for Egypt if you would please
Tanks
S.A.
aa gun, french inf, anzac inf, br inf, br art, br bomber, br tank
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to Egypt
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Albania to Bulgaria
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 1 bomber and 6 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 harbour and 6 infantry
AA guns fire in Egypt : 0/1 hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 6 infantry in Egypt, round 1 : 8/12 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 9 infantry in Egypt, round 1 : 4/12 hits
5 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/8 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 0/4 hits
1 infantry owned by the British , 1 bomber owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 42
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber and 6 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 27 / 37
UK_Pacific : 17 / 11
Italians : 19 / 35
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya