@gamerman01 I tend to roll play the madman as the Axis.
The Axis Suprise Attack The Allies Tcnance +6
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ok, i miscalculated on the brit purchase, i wanted to bomb repair enough to place 4 units on england, i was only able to place 1, i can fix it by editing the b turn by placing 3 more inf on england and 1 on canada, i will then delete the one in canada, there should be 3 less repair dollars on uk but i will eat that since it is my mistake. if your not agreeable to this then just delete 3 uk inf on your turn and i will add the 3 plus the one deleted in canada on my turn.
adjusted map coming up
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Siam to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Yunnan
British attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 109 Sea Zone
British attack with 3 destroyers and 1 fighter
Germans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Germans
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier and 2 fighters
Casualties for British: 2 destroyers
Battle in Iraq
British attack with 1 bomber, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Iraq to Egypt
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - British
1 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 3 infantry
EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
UK_Pacific collect 19 PUs (1 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 10 infantry -
that should be right except for 4 unplaced inf for brits….i just need to remember to place them somewhere and then delete to get it back on track
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 battleship and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 battleship and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/3 hits
French roll dice for 2 infantry in Morocco, round 1 : 0/2 hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber moved from 109 Sea Zone to Western Germany
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Java to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Java to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from South Australia to JavaPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,3,6,3,2,6,3,3,3,3,2,1
ANZAC collect 10 PUs (4 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Shan State : 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery and 1 infantry
French Indo China : 1 fighter
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 2 destroyers and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 58 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Finland
1 infantry moved from Norway to Finland
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Finland
1 infantry moved from Norway to Finland
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_AlliesCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers
Americans defend with 1 cruiser, 4 destroyers, 5 submarines and 1 transport
5 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 91 Sea Zone, round 1 : 3/8 hits
Americans roll dice for 1 cruiser, 4 destroyers and 1 transport in 91 Sea Zone, round 1 : 2/5 hits
3 destroyers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 cruiser, 4 destroyers and 1 transport
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 5 infantry placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 2.
1 armour placed in Western Germany
1 artillery placed in Western Germany
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Western Germany
2 infantry placed in France
4 infantry placed in Germany
Germans undo move 6.
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 51 / 56
Russians : 32 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
8 infantry moved from Amur to Manchuria
1 armour, 19 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
9 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
4 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Rostov to Belarus
1 infantry moved from Karelia to Finland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
8 infantry moved from Amur to Manchuria
1 armour, 19 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
9 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
4 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Rostov to Belarus
1 infantry moved from Karelia to FinlandCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Belarus, round 1 : 3/11 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 3 infantry
Russians roll dice for 8 infantry in Manchuria, round 1 : 0/8 hits
Japanese roll dice for 3 infantry in Manchuria, round 1 : 0/3 hits
Russians roll dice for 8 infantry in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 3 : 1/8 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Finland, round 1 : 4/13 hits
Germans roll dice for 1 artillery and 6 infantry in Finland, round 1 : 4/7 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 2 : 4/9 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 19 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians roll dice for 1 armour, 19 infantry and 1 mech_infantry in Western Ukraine, round 1 : 2/21 hits
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 18 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/20 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 10 infantry in Korea, round 1 : 2/10 hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 2 : 1/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 1/9 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Baltic States, round 1 : 2/7 hits
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 4/6 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Karelia to Novgorod
1 fighter moved from Baltic States to Smolensk
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Finland to Smolensk
1 fighter moved from Finland to Smolensk
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Western Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,2
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 9 infantry
Manchuria : 1 aaGun and 7 infantry
Belarus : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Baltic States : 1 artillery, 1 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 1 armour, 17 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 2 fighters, 6 infantry and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 41 / 46
Japanese : 35 / 44
Americans : 52 / 75
Chinese : 6 / 2
British : 29 / 28
UK_Pacific : 20 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 37 times
3 was rolled 31 times
4 was rolled 32 times
5 was rolled 24 times
6 was rolled 46 times
Average roll : 3.605
Median : 4.000
Variance : 1.407
Standard Deviation : 1.186
Total rolls : 200Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.167
Median : 4.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.167
Median : 4.500
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25Russians Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 23 times
5 was rolled 14 times
6 was rolled 29 times
Average roll : 3.475
Median : 3.000
Variance : 0.891
Standard Deviation : 0.944
Total rolls : 139 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 artillery moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 artillery moved from Szechwan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking Philippines from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 : 4/9 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 3/5 hits
4 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Malaya from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 4 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalProduction/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 43 / 43
Americans : 50 / 75
Chinese : 5 / 2
British : 29 / 28
UK_Pacific : 17 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea ZoneAirborne Attack Move - Americans
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea ZoneAirborne Attack Move - Americans
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hitsNon Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from 104 Sea Zone to 108 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
2 destroyers and 5 transports placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
108 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport
104 Sea Zone : 2 submarines
109 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 5 transports
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 43 / 43
Americans : 50 / 70
Chinese : 5 / 2
British : 29 / 28
UK_Pacific : 17 / 19
Italians : 17 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese