@crockett36 I will check it out tomorrow if I got time. Thanks!
The Axis Suprise Attack The Allies Tcnance +6
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 1 : 3/8 hits
1 cruiser owned by the British , 2 fighters owned by the British , 1 fighter owned by the French , 1 destroyer owned by the Germans , 1 fighter owned by the Germans , 3 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship and 2 transports in 110 Sea Zone, round 2 : 0/1 hits
2 transports owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/3 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 4, harbour = 1, airfield = 4
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Norway to Finland
5 infantry moved from Bulgaria to Romania
7 infantry moved from Yugoslavia to Slovakia Hungary
3 armour and 2 artilleries moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 armour moved from France to Normandy Bordeaux
3 armour moved from France to Germany
1 mech_infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 infantry placed in Western Germany
4 infantry placed in Germany
2 infantry placed in Southern France
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 37
UK_Pacific : 21 / 22
Italians : 14 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
10 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
7 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
12 infantry moved from Buryatia to Amur
5 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
2 aaGuns moved from Buryatia to Amur
1 armour moved from Novosibirsk to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 armour
Belarus : 1 artillery
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 5 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 14 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 37
UK_Pacific : 21 / 22
Italians : 14 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Hunan, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 1 : 5/17 hits
Chinese roll dice for 10 infantry in Yunnan, round 1 : 4/10 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Yunnan, round 2 : 9/13 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
1 tactical_bomber owned by the Japanese , 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Jehol to Shantung
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 16
British : 27 / 37
UK_Pacific : 21 / 22
Italians : 14 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 4 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 4 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from West Indies to Western United States
1 fighter moved from West Indies to Western United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from West Indies to Hawaiian IslandsPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 4 destroyers, 5 submarines and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 16
British : 27 / 37
UK_Pacific : 21 / 22
Italians : 14 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Szechwan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 6
British : 27 / 37
UK_Pacific : 21 / 22
Italians : 14 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from French Equatorial Africa to Ethiopia
3 infantry moved from Shan State to Siam
1 fighter moved from Burma to Siam
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from French Equatorial Africa to Ethiopia
3 infantry moved from Shan State to Siam
1 fighter moved from Burma to Siam
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Ethiopia
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Siam, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 1/2 hits
1 infantry owned by the British lost in Siam
British roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Siam
British roll dice for 1 fighter and 2 infantry in Siam, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Siam to Burma
1 aaGun moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Ethiopia to Egypt
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 destroyer and 1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
4 infantry placed in United Kingdom
2 destroyers placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 29 PUs (1 lost to blockades); end with 30 PUs totalTerritory Summary for British :
Siam : 2 infantry
Yunnan : 3 infantry
Burma : 1 aaGun, 1 artillery, 1 fighter and 8 infantry
India : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 infantry
42 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
44 Sea Zone : 1 transport
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 artillery
Ethiopia : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 3 destroyers and 1 transport
109 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 25 / 0
Italians : 13 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.971
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.190
Median : 4.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Celebes : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 13 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.971
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.190
Median : 4.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Italian Somaliland
1 bomber moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone -
AIR RAID ! ! !
Bomber over London, do you want to Intercept Mr.Churchill? -
nope
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Italian Somaliland
1 bomber moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Syria
Battle in Gibraltar
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Syria from French, taking Gibraltar from British, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to Normandy BordeauxPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to Java
1 fighter moved from Western Australia to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery, 1 fighter and 1 infantry
Java : 1 flag, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0