@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
The Axis Suprise Attack The Allies Tcnance +6
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 48 / 61
Russians : 24 / 30
Japanese : 43 / 48
Americans : 58 / 78
Chinese : 11 / 17
British : 31 / 32
UK_Pacific : 11 / 12
Italians : 22 / 41
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 17 times
Average roll : 3.673
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 110Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.214
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Germans Combat
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.045
Median : 4.500
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 22British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.914
Median : 4.000
Variance : 1.794
Standard Deviation : 1.339
Total rolls : 35Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.737
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 3 artilleries and 3 infantry
Russians defend with 3 infantry
Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/4 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 3 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 48 / 61
Russians : 23 / 30
Japanese : 43 / 48
Americans : 58 / 78
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 24 / 36
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.893
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.955
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22 -
Bump
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
ANZAC take 44 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
ANZAC take 44 Sea Zone from JapaneseCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Philippines, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
Philippines : 1 armour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 destroyers
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 transport
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 48 / 61
Russians : 23 / 30
Japanese : 41 / 48
Americans : 60 / 78
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 24 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 48 / 61
Russians : 23 / 30
Japanese : 41 / 48
Americans : 60 / 78
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 24 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Belarus to Smolensk
2 armour moved from Western Ukraine to Smolensk
2 armour moved from Belarus to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from Normandy Bordeaux to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Belarus to Smolensk
2 armour moved from Western Ukraine to Smolensk
2 armour moved from Belarus to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 5 infantry in Smolensk, round 1 : 4/8 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 artillery moved from Western Germany to Denmark
1 aaGun moved from Normandy Bordeaux to France
1 armour moved from Western Germany to Denmark
2 infantry moved from Poland to Germany
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour placed in Germany
1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 50 / 60
Russians : 21 / 30
Japanese : 41 / 48
Americans : 60 / 78
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 24 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.765
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Russians Combat
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
8 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
8 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 3 armour, 10 infantry and 1 mech_infantry
Germans defend with 2 armour, 1 artillery and 4 infantry
Russians roll dice for 3 armour, 10 infantry and 1 mech_infantry in Smolensk, round 1 : 5/14 hits
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Smolensk, round 1 : 5/7 hits
5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
5 infantry owned by the Russians , 3 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 5 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/5 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 1 : 4/5 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 2 fighters owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 fighters and 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Russia
2 infantry moved from Samara to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
4 infantry moved from Volgograd to Samara
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 aaGun and 1 infantry
Timguska : 1 infantry
Rostov : 1 infantry
Nenetsia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Samara : 4 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 22 / 22
Japanese : 40 / 48
Americans : 60 / 78
Chinese : 11 / 17
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 24 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.129
Median : 3.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.917
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.263
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 armour moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Kiangsu to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 infantry
ANZAC defend with 1 armour; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
Americans roll dice for 1 armour in Philippines, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 3 : 0/2 hits
2 destroyers owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 destroyers
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Kiangsu to Kwangtung
1 bomber moved from 43 Sea Zone to HainanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.720
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 50Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.792
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Chinese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
Bump
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
6 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
6 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to TunisiaCombat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries and 4 infantry
Germans defend with 4 infantry
Americans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 1 : 0/6 hits
Germans roll dice for 4 infantry in Holland Belgium, round 1 : 1/4 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 4 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Americans: 2 infantry
Battle in Tunisia
Americans attack with 1 artillery and 6 infantry
Italians defend with 1 armour and 3 infantry
Americans roll dice for 1 artillery and 6 infantry in Tunisia, round 1 : 2/7 hits
Italians roll dice for 1 armour and 3 infantry in Tunisia, round 1 : 3/4 hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits
Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour and 3 infantry
Casualties for Americans: 4 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 12 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
6 infantry moved from Morocco to Algeria
8 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Central United States to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 submarine and 4 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 artillery and 3 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 destroyer and 2 transports
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 aaGun and 7 infantry
Morocco : 1 flag, 1 artillery and 9 infantry
Algeria : 1 flag, 7 infantry
Tunisia : 1 flag, 1 artillery and 2 infantry
Holland Belgium : 1 flag, 2 artilleries and 2 infantry
101 Sea Zone : 1 submarine and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 7 transports
110 Sea Zone : 4 destroyers, 3 submarines and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 20 / 22
Japanese : 47 / 45
Americans : 62 / 83
Chinese : 8 / 17
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 23 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.804
Median : 4.000
Variance : 1.236
Standard Deviation : 1.112
Total rolls : 56Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Yunnan : 1 artillery
Kansu : 1 infantry
Hopei : 1 infantry
Chahar : 1 artillery and 5 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 20 / 22
Japanese : 44 / 45
Americans : 62 / 83
Chinese : 11 / 18
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 23 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.804
Median : 4.000
Variance : 1.236
Standard Deviation : 1.112
Total rolls : 56Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
3 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Hunan
2 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Shensi to Hunan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
3 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Hunan
2 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Shensi to Hunan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Hunan
British attack with 2 infantry and 3 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 infantry and 3 mech_infantrys in Hunan, round 1 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Hunan
British roll dice for 2 infantry and 3 mech_infantrys in Hunan, round 2 : 1/5 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 0/5 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 8 infantry
British roll dice for 3 fighters and 6 infantry in Normandy Bordeaux, round 1 : 2/9 hits
Germans roll dice for 8 infantry in Normandy Bordeaux, round 1 : 2/8 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 8 infantry
Casualties for British: 5 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Persia to Iraq
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
4 infantry moved from India to Burma
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from India to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 fighter placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea Zone
British undo move 2.
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
Kwangsi : 1 aaGun
Hunan : 1 infantry and 3 mech_infantrys
Burma : 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
India : 1 airfield and 1 harbour
Malaya : 3 infantry
French Indo China : 1 mech_infantry
Celebes : 1 infantry
West India : 1 aaGun and 1 infantry
Belgian Congo : 1 fighter and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
Rhodesia : 1 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 2 infantry and 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 4 destroyers, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 20 / 22
Japanese : 38 / 45
Americans : 62 / 83
Chinese : 12 / 18
British : 35 / 35
UK_Pacific : 16 / 0
Italians : 20 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 26 times
4 was rolled 14 times
5 was rolled 32 times
6 was rolled 29 times
Average roll : 3.784
Median : 4.000
Variance : 1.746
Standard Deviation : 1.322
Total rolls : 139Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.500
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.891
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 55Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.182
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Celebes : 1 flagProduction/PUs Summary :
Germans : 45 / 60
Russians : 20 / 22
Japanese : 38 / 45
Americans : 62 / 83
Chinese : 12 / 18
British : 35 / 35
UK_Pacific : 16 / 16
Italians : 20 / 36
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 26 times
4 was rolled 14 times
5 was rolled 32 times
6 was rolled 29 times
Average roll : 3.784
Median : 4.000
Variance : 1.746
Standard Deviation : 1.322
Total rolls : 139Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.500
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.891
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 55Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.182
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 37 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northern Italy to Western Germany