@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 3 hits. Rolls: 1,1,2
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 transports
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Americans lost in 35 Sea Zone
2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Americans lost in 35 Sea Zone
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in Kwangtung
Battle in Holland Belgium
Americans attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Kwangtung from Japanese, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 6 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Algeria, round 1 : 4/8 hits
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 0/4 hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - Americans
2 submarines moved from 119 Sea Zone to 110 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 102 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
6 transports moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
9 infantry placed in Eastern United States
Americans undo move 4.
6 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Kwangtung : 1 infantry
Northern Territory : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
10 Sea Zone : 2 submarines and 1 transport
17 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 aaGun, 1 artillery and 5 infantry
Morocco : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Algeria : 1 flag, 1 artillery and 6 infantry
Holland Belgium : 1 flag, 1 artillery and 3 infantry
119 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 1 submarine and 8 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 7 destroyers, 1 fighter, 1 submarine and 11 transports
110 Sea Zone : 2 destroyers, 2 submarines and 3 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 64
Russians : 19 / 20
Japanese : 39 / 42
Americans : 63 / 83
Chinese : 9 / 16
British : 32 / 34
UK_Pacific : 21 / 20
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.243
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 37
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in Kweichow
1 artillery placed in Szechwan
Chinese undo move 5.
Chinese undo move 4.
1 infantry placed in Tsinghai
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Yunnan : 1 artillery and 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 artillery
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 44 / 64
Russians : 19 / 20
Japanese : 36 / 42
Americans : 63 / 83
Chinese : 12 / 18
British : 32 / 34
UK_Pacific : 21 / 20
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.243
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 37
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - British
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
3 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - British
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
3 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Shensi
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
British attack with 3 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters and 4 infantry in Southern France, round 1 : 1/7 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/4 hits
Japanese roll dice for 1 armour in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Eastern Persia
2 infantry moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from French Indo China to India
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Territory Summary for British :
Shensi : 1 mech_infantry
Yunnan : 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
Kweichow : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 2 infantry
Celebes : 1 infantry
West India : 1 infantry
Belgian Congo : 1 artillery, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 fighter, 4 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 aaGun and 1 armour
Persia : 1 flag, 1 infantry
110 Sea Zone : 4 destroyers and 5 transports
Production/PUs Summary :
Germans : 41 / 64
Russians : 19 / 20
Japanese : 33 / 42
Americans : 63 / 83
Chinese : 13 / 18
British : 35 / 36
UK_Pacific : 23 / 0
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.317
Median : 3.000
Variance : 0.306
Standard Deviation : 0.554
Total rolls : 63
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.278
Standard Deviation : 1.509
Total rolls : 19
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
Some Units in Kwangtung change ownership: 1 harbour
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Production/PUs Summary :
Germans : 41 / 64
Russians : 19 / 20
Japanese : 33 / 42
Americans : 63 / 83
Chinese : 13 / 18
British : 35 / 36
UK_Pacific : 23 / 28
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.317
Median : 3.000
Variance : 0.306
Standard Deviation : 0.554
Total rolls : 63
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.278
Standard Deviation : 1.509
Total rolls : 19
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 cruisers moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to France
3 artilleries and 3 infantry moved from Ukraine to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 cruisers moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to France
3 artilleries and 3 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 1 : 1/2 hits
British roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 3 artilleries and 3 infantry
Russians defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 1 : 2/6 hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 1 : 0/5 hits
2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 : 4/5 hits
Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Southern France, round 1 : 2/2 hits
British roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 1 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Western Germany to France
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Egypt
Italians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.135
Median : 3.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 37
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.556
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
British Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 12 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 3.826
Standard Deviation : 1.956
Total rolls : 24
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
2 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
2 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 4 destroyers and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 4 destroyers and 1 transport in 35 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 3 destroyers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC winANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 3 destroyers and 1 transport
54 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 41 / 64
Russians : 18 / 20
Japanese : 31 / 42
Americans : 65 / 83
Chinese : 13 / 18
British : 27 / 36
UK_Pacific : 23 / 28
Italians : 30 / 43
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.267
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 15
Null / Other
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 41 / 64
Russians : 18 / 20
Japanese : 31 / 42
Americans : 65 / 83
Chinese : 13 / 18
British : 27 / 36
UK_Pacific : 23 / 28
Italians : 30 / 43
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.267
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 15
Null / Other
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour moved from Nenetsia to Smolensk
1 armour moved from Ukraine to Smolensk
3 artilleries and 4 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
4 artilleries and 5 infantry moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour moved from Nenetsia to Smolensk
1 armour moved from Ukraine to Smolensk
3 artilleries and 4 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
4 artilleries and 5 infantry moved from France to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 3 artilleries and 4 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 3 artilleries and 4 infantry in Holland Belgium, round 1 : 2/8 hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries, 4 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery, 1 fighter and 7 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 2 armour, 4 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 1 : 6/15 hits
Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter and 14 infantry in Normandy Bordeaux, round 1 : 4/17 hits
1 infantry owned by the British , 4 infantry owned by the Germans , 4 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 4 artilleries, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/11 hits
Americans roll dice for 2 artilleries, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 : 2/12 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 3 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries and 4 fighters in Normandy Bordeaux, round 3 : 4/9 hits
Americans roll dice for 2 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 3/8 hits
4 infantry owned by the British and 3 artilleries owned by the Germans lost in Normandy Bordeaux
2 armour owned by the Germans retreated to France
Americans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for British: 1 aaGun and 6 infantry
Casualties for Americans: 7 infantry
Battle in Smolensk
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 3 aaGuns, 2 armour and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Smolensk, round 1 : 2/5 hits
Russians roll dice for 3 aaGuns, 2 armour and 3 infantry in Smolensk, round 1 : 2/5 hits
2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk
Germans roll dice for 2 armour and 1 artillery in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 aaGun, 2 armour and 3 infantry in Smolensk, round 2 : 2/5 hits
2 infantry owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
1 armour owned by the Germans retreated to Bryansk
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 3 aaGuns and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Norway to Finland
Place Units - Germans
1 armour and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 5.
6 infantry placed in Germany
Germans undo move 1.
1 fighter placed in Germany
1 armour placed in Western Germany
Germans undo move 4.
4 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 12 times
3 was rolled 23 times
4 was rolled 23 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.521
Median : 4.000
Variance : 0.890
Standard Deviation : 0.943
Total rolls : 119
Germans Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.417
Median : 3.000
Variance : 0.576
Standard Deviation : 0.759
Total rolls : 60
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
3 was rolled 2 times
4 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6
Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.744
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 43
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Rostov to Bryansk
2 armour moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Rostov to Bryansk
2 armour moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Combat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 1 armour; Italians defend with 3 artilleries and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Bryansk, round 1 : 4/7 hits
Italians roll dice for 1 armour, 3 artilleries and 2 infantry in Bryansk, round 1 : 1/6 hits
1 infantry owned by the Russians , 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Bryansk, round 2 : 2/6 hits
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Casualties for Italians: 3 artilleries and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 1 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Ukraine
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Rostov
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Volgograd to Rostov
1 artillery moved from Caucasus to Rostov
1 aaGun moved from Timguska to Novosibirsk
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Bryansk : 2 armour, 1 artillery and 1 infantry
Rostov : 2 artilleries, 3 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun
Volgograd : 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 20 / 20
Japanese : 31 / 42
Americans : 62 / 83
Chinese : 13 / 18
British : 27 / 36
UK_Pacific : 23 / 28
Italians : 29 / 43
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.533
Median : 4.000
Variance : 0.977
Standard Deviation : 0.989
Total rolls : 45
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.481
Median : 3.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.765
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
1 armour moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
1 armour moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 fighter
British defend with 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Jehol, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Hunan to Kiangsu
1 bomber moved from Jehol to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 1 destroyer, 21 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 1 destroyer, 21 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 7 destroyers, 1 fighter and 2 submarines
Italians defend with 6 destroyers and 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 7 destroyers and 1 fighter in 92 Sea Zone, round 1 : 3/8 hits
Italians roll dice for 6 destroyers in 92 Sea Zone, round 1 : 2/6 hits
2 submarines owned by the Americans , 2 destroyers owned by the Italians , 1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Americans roll dice for 6 destroyers and 1 fighter in 92 Sea Zone, round 2 : 3/7 hits
Italians roll dice for 4 destroyers in 92 Sea Zone, round 2 : 1/4 hits
3 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
5 destroyers owned by the Americans retreated to 91 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 24
Casualties for Italians: 5 destroyers and 2 submarines
Casualties for Americans: 2 destroyers and 2 submarines
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
2 aaGuns, 2 artilleries, 10 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 101 Sea Zone to 102 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
9 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
10 infantry placed in Eastern United States
8 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Northern Territory : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 2 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer and 2 submarines
3 Sea Zone : 1 transport
Central United States : 1 factory_major and 8 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Gibraltar : 6 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 6 infantry
119 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 9 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 6 destroyers, 1 fighter, 1 submarine and 6 transports
110 Sea Zone : 1 destroyer and 7 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 54
Russians : 19 / 20
Japanese : 37 / 38
Americans : 63 / 88
Chinese : 11 / 18
British : 27 / 36
UK_Pacific : 20 / 28
Italians : 28 / 43
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.415
Median : 3.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese