@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 119 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 119 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Airborne Attack Move - Americans
ok, im sorry i forgot to move my loaded tranny’s and attack normandy……with your permission i would like to re-do the usa combat move…if you allow it i will keep the best dice for the axis in the battles.
No problem bro,
sorry my posts were slow last week, warm weather, pool, 2002 GT, car shows and life
S.A.
thank you
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 110 Sea Zone to 119 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
6 infantry moved from Algeria to Tunisia
1 artillery, 13 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
13 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer and 3 transports
Americans roll dice for 3 submarines in 119 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 submarines in 119 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 119 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 submarines in 119 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
3 transports owned by the Germans lost in 119 Sea Zone
Americans roll dice for 2 submarines in 119 Sea Zone, round 5 : 1/2 hits
Americans win, taking 119 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 destroyer and 3 transports
Casualties for Americans: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 6 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 infantry in Tunisia, round 1 : 0/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
Americans roll dice for 6 infantry in Tunisia, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Tunisia
Americans roll dice for 4 infantry in Tunisia, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 6 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Italians win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Italians: 1 infantry
Casualties for Americans: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 13 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 13 infantry in Normandy Bordeaux, round 1 : 4/14 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Borneo : 1 artillery and 2 infantry
Northern Territory : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
43 Sea Zone : 1 destroyer and 2 transports
46 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 aaGun and 5 infantry
Morocco : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Algeria : 1 flag
119 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 8 transports
110 Sea Zone : 4 destroyers and 7 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 62
Russians : 17 / 19
Japanese : 39 / 44
Americans : 60 / 80
Chinese : 9 / 18
British : 30 / 35
UK_Pacific : 20 / 16
Italians : 24 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 17 times
6 was rolled 16 times
Average roll : 3.737
Median : 4.000
Variance : 0.827
Standard Deviation : 0.909
Total rolls : 76
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery and 5 infantry in Jehol, round 1 : 1/6 hits
Japanese roll dice for 3 infantry in Jehol, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Kweichow
2 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Jehol : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 artillery and 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 49 / 62
Russians : 17 / 19
Japanese : 37 / 44
Americans : 60 / 80
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 20 / 16
Italians : 24 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 11 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.524
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 103
Null / Other
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Japanese Combat
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
Combat - British
Battle in Scotland
British attack with 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 2 infantry
British roll dice for 3 fighters, 5 infantry and 1 mech_infantry in Scotland, round 1 : 3/9 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Scotland, round 1 : 1/5 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 3 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 4/8 hits
Germans roll dice for 1 armour and 1 artillery in Scotland, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
4 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
5 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Territory Summary for British :
Yunnan : 1 aaGun, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 3 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Celebes : 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield, 4 infantry and 1 mech_infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 2 aaGuns, 2 fighters and 5 infantry
Algeria : 1 infantry
Syria : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 fighter, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 aaGun, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 2 infantry
110 Sea Zone : 4 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 47 / 62
Russians : 17 / 19
Japanese : 37 / 44
Americans : 60 / 80
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 20 / 0
Italians : 23 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 32 times
4 was rolled 17 times
5 was rolled 25 times
6 was rolled 26 times
Average roll : 3.497
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 147
Null / Other
1 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
Japanese Combat
1 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.643
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14
British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.214
Median : 2.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Production/PUs Summary :
Germans : 47 / 62
Russians : 17 / 19
Japanese : 37 / 44
Americans : 60 / 80
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 20 / 20
Italians : 23 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 32 times
4 was rolled 17 times
5 was rolled 25 times
6 was rolled 26 times
Average roll : 3.497
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 147
Null / Other
1 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
Japanese Combat
1 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.643
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14
British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.214
Median : 2.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Tunisia to Algeria
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 artilleries moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
OOL for S.Z. 91 if you would please
sub, dds, ac 2 hits, fig
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Tunisia to Algeria
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 artilleries moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 4 submarines
Americans defend with 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 8 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 3 submarines in 91 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier, 5 destroyers, 1 fighter and 8 transports in 91 Sea Zone, round 1 : 1/7 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
2 submarines owned by the Italians retreated to 92 Sea Zone
Americans win with 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 8 transports remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Algeria
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 cruisers in Algeria, round 1 : 2/2 hits
Americans roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Tunisia
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Ukraine
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.947
Median : 5.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in New Guinea
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in New Guinea, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in New Guinea, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 armour moved from Queensland to New South Wales
Place Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
New Guinea : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 destroyers
46 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 47 / 62
Russians : 15 / 19
Japanese : 37 / 44
Americans : 59 / 80
Chinese : 11 / 16
British : 32 / 34
UK_Pacific : 20 / 20
Italians : 27 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Airborne Attack Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 47 / 62
Russians : 15 / 19
Japanese : 37 / 44
Americans : 59 / 80
Chinese : 11 / 16
British : 32 / 34
UK_Pacific : 20 / 20
Italians : 27 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
bump, not official, just saw u were on and this was buried on page 5