Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:13
Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:47
Test summary from TripleA, engine version: 1.6.1.4, time: 01:40:16
Test summary from TripleA, engine version: 1.6.1.4, time: 01:44:55
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Smolensk to Archangel
1 armour moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Smolensk to Archangel
1 armour moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
Combat - Germans
Battle in Scotland
Germans attack with 1 armour, 2 artilleries and 3 infantry
French defend with 2 infantry; British defend with 1 airfield
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 1 : 1/6 hits
British roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
1 infantry owned by the French lost in Scotland
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Holland Belgium, round 1 : 5/10 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 : 2/4 hits
2 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Nenetsia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Poland to Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
2 artilleries and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.465
Median : 3.000
Variance : 1.595
Standard Deviation : 1.263
Total rolls : 43
Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.424
Median : 3.000
Variance : 1.344
Standard Deviation : 1.159
Total rolls : 33
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
3 armour moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 1/6 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/7 hits
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 1 artillery and 13 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry; Italians defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 13 infantry in Bryansk, round 1 : 3/17 hits
Italians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Bryansk, round 1 : 4/8 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 1 artillery and 9 infantry in Bryansk, round 2 : 4/13 hits
Italians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Bryansk
6 infantry owned by the Russians , 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 7 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 aaGun moved from Russia to Tambov
1 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Russia to Volgograd
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
5 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Yenisey : 1 aaGun
Yakut S.S.R. : 1 infantry
Urals : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 11 infantry and 1 tactical_bomber
Tambov : 1 aaGun, 1 artillery and 6 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Smolensk : 1 artillery and 3 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 51 / 62
Russians : 19 / 19
Japanese : 38 / 45
Americans : 58 / 83
Chinese : 12 / 18
British : 30 / 35
UK_Pacific : 16 / 16
Italians : 24 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.362
Median : 3.000
Variance : 0.253
Standard Deviation : 0.503
Total rolls : 80
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Russians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.400
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 55
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from Hainan to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Anhwe
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 bomber moved from Hainan to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Anhwe
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Battle in Hunan
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry and 3 mech_infantrys
Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Hunan, round 1 : 3/5 hits
Chinese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 1 : 2/4 hits
1 infantry owned by the British , 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
Japanese roll dice for 2 armour and 1 bomber in Hunan, round 2 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking New Guinea from ANZAC, taking Hunan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry and 3 mech_infantrys
Battle in Anhwe
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
1 bomber moved from Hunan to Kiangsu
2 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 43 PUs; end with 44 PUs total
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.059
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 119 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 submarines moved from 110 Sea Zone to 119 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Airborne Attack Move - Americans
ok, im sorry i forgot to move my loaded tranny’s and attack normandy……with your permission i would like to re-do the usa combat move…if you allow it i will keep the best dice for the axis in the battles.
No problem bro,
sorry my posts were slow last week, warm weather, pool, 2002 GT, car shows and life
S.A.
thank you
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 110 Sea Zone to 119 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
6 infantry moved from Algeria to Tunisia
1 artillery, 13 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
13 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer and 3 transports
Americans roll dice for 3 submarines in 119 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 submarines in 119 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 119 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 submarines in 119 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
3 transports owned by the Germans lost in 119 Sea Zone
Americans roll dice for 2 submarines in 119 Sea Zone, round 5 : 1/2 hits
Americans win, taking 119 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 destroyer and 3 transports
Casualties for Americans: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 6 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 infantry in Tunisia, round 1 : 0/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
Americans roll dice for 6 infantry in Tunisia, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Tunisia
Americans roll dice for 4 infantry in Tunisia, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 6 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Italians win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Italians: 1 infantry
Casualties for Americans: 6 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 13 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 13 infantry in Normandy Bordeaux, round 1 : 4/14 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Borneo : 1 artillery and 2 infantry
Northern Territory : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
43 Sea Zone : 1 destroyer and 2 transports
46 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 aaGun and 5 infantry
Morocco : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Algeria : 1 flag
119 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 8 transports
110 Sea Zone : 4 destroyers and 7 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 62
Russians : 17 / 19
Japanese : 39 / 44
Americans : 60 / 80
Chinese : 9 / 18
British : 30 / 35
UK_Pacific : 20 / 16
Italians : 24 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 17 times
6 was rolled 16 times
Average roll : 3.737
Median : 4.000
Variance : 0.827
Standard Deviation : 0.909
Total rolls : 76
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery and 5 infantry in Jehol, round 1 : 1/6 hits
Japanese roll dice for 3 infantry in Jehol, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Kweichow
2 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Jehol : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 artillery and 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 49 / 62
Russians : 17 / 19
Japanese : 37 / 44
Americans : 60 / 80
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 20 / 16
Italians : 24 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 11 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.524
Median : 3.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 103
Null / Other
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Japanese Combat
1 was rolled 3 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
Combat - British
Battle in Scotland
British attack with 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 2 infantry
British roll dice for 3 fighters, 5 infantry and 1 mech_infantry in Scotland, round 1 : 3/9 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Scotland, round 1 : 1/5 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 3 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 4/8 hits
Germans roll dice for 1 armour and 1 artillery in Scotland, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
4 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
5 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Territory Summary for British :
Yunnan : 1 aaGun, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 3 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Celebes : 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield, 4 infantry and 1 mech_infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 2 aaGuns, 2 fighters and 5 infantry
Algeria : 1 infantry
Syria : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 fighter, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 aaGun, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 2 infantry
110 Sea Zone : 4 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 47 / 62
Russians : 17 / 19
Japanese : 37 / 44
Americans : 60 / 80
Chinese : 11 / 16
British : 33 / 34
UK_Pacific : 20 / 0
Italians : 23 / 37
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 32 times
4 was rolled 17 times
5 was rolled 25 times
6 was rolled 26 times
Average roll : 3.497
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 147
Null / Other
1 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
Japanese Combat
1 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.643
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14
British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.467
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.214
Median : 2.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.893
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56