@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Italian Somaliland
1 bomber moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Syria
Battle in Gibraltar
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Syria from French, taking Gibraltar from British, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to Java
1 fighter moved from Western Australia to South Australia
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery, 1 fighter and 1 infantry
Java : 1 flag, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 29 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Sorry I thought you were done with France, and for defense of Egypt the extra Inf. looked good, and the open territory in Africa seemed better to defend than to give a free-be
Sorry again
Are you done with the French?
I was all ready to do my G3
S.A.
yep, done with french
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Eastern Poland
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Scotland from British, taking Eastern Poland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 carrier and 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/6 hits
Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6,3 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6,4 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 21 damage total. Damaged units is as follows: factory_major = 14, harbour = 5, airfield = 2
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 armour moved from Germany to Slovakia Hungary
1 artillery moved from Holland Belgium to Western Germany
2 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
4 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
1 armour and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Production/PUs Summary :
Germans : 49 / 54
Russians : 34 / 37
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 27 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
5 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Baltic States
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
5 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery, 13 infantry and 1 mech_infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 13 infantry and 1 mech_infantry in Karelia, round 1 : 3/15 hits
Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 11 infantry and 1 mech_infantry in Karelia, round 2 : 2/13 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/9 hits
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 1 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Bryansk
5 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 artillery
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Removing units owned by Russians from Kazakhstan: 1 armour
EDIT: Adding units owned by Russians to Rostov: 1 armour
EDIT: Turning off Edit Mode
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Karelia : 1 artillery, 11 infantry and 1 mech_infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 2 artilleries and 2 infantry
Rostov : 1 armour
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 armour, 1 factory_minor, 19 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Smolensk : 5 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 31 / 43
Americans : 52 / 53
Chinese : 6 / 6
British : 27 / 30
UK_Pacific : 25 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.650
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 60
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.688
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Russians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.636
Median : 4.000
Variance : 0.698
Standard Deviation : 0.835
Total rolls : 44
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Szechwan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Szechwan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 1 transport; British defend with 1 battleship, 1 cruiser and 2 destroyers; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 7/10 hits
ANZAC roll dice for 1 battleship, 2 cruisers, 5 destroyers and 1 transport in 42 Sea Zone, round 1 : 4/8 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans , 1 cruiser owned by the British , 1 destroyer owned by the Americans , 2 destroyers owned by the ANZAC , 2 submarines owned by the Japanese and 2 destroyers owned by the British lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits
ANZAC roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 8/11 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 : 3/6 hits
1 fighter owned by the Chinese , 2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in French Indo China
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 44 / 44
Americans : 52 / 53
Chinese : 2 / 6
British : 27 / 30
UK_Pacific : 18 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 4 destroyers, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 4 destroyers, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 2/2 hits
1 armour owned by the Americans , 1 infantry owned by the Americans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,3,2,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 carrier and 1 submarine
Central United States : 1 aaGun, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
91 Sea Zone : 1 cruiser, 4 destroyers, 5 submarines and 1 transport
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 44 / 44
Americans : 52 / 75
Chinese : 2 / 6
British : 27 / 30
UK_Pacific : 18 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.115
Median : 3.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 44 / 44
Americans : 52 / 75
Chinese : 2 / 2
British : 27 / 30
UK_Pacific : 18 / 30
Italians : 16 / 26
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.115
Median : 3.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Siam to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Siam to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Egypt to Iraq
Combat - British
Battle in Yunnan
British attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 6 infantry in Yunnan, round 1 : 1/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 109 Sea Zone
British attack with 3 destroyers and 1 fighter
Germans defend with 1 carrier and 2 fighters
British roll dice for 3 destroyers and 1 fighter in 109 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier and 2 fighters
Casualties for British: 2 destroyers
Battle in Iraq
British attack with 1 bomber, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 2/5 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Iraq to Egypt
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
Place Units - British
1 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Territory Summary for British :
Yunnan : 1 artillery and 4 infantry
Burma : 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry
Malaya : 1 harbour
French Indo China : 2 infantry
Celebes : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 bomber, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Ethiopia : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 transport
Iraq : 1 flag, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 47 / 54
Russians : 36 / 36
Japanese : 41 / 44
Americans : 52 / 75
Chinese : 3 / 2
British : 31 / 28
UK_Pacific : 20 / 0
Italians : 14 / 26
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.256
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 82
Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Neutral_Axis Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.308
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 39
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
ok, i miscalculated on the brit purchase, i wanted to bomb repair enough to place 4 units on england, i was only able to place 1, i can fix it by editing the b turn by placing 3 more inf on england and 1 on canada, i will then delete the one in canada, there should be 3 less repair dollars on uk but i will eat that since it is my mistake. if your not agreeable to this then just delete 3 uk inf on your turn and i will add the 3 plus the one deleted in canada on my turn.
adjusted map coming up