cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
Here is the save.
I trust you. I looked at the dice rolls before you posted anything, I know I lost in sz 97 :(
I can check exact unit counts I suppose. I will take a quick look
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Poland
1 artillery and 3 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Kenya to Italian Somaliland
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 harbour and 4 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 1 : 0/3 hits
British roll dice for 4 infantry in Egypt, round 1 : 3/4 hits
1 mech_infantry owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 bomber and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Italians collect 21 PUs; end with 21 PUs total
Territory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour
Poland : 1 armour
Tobruk : 2 artilleries and 3 infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Italian Somaliland : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Ethiopia : 1 infantry
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 38 / 45
Russians : 36 / 36
Japanese : 53 / 55
Americans : 52 / 72
Chinese : 6 / 6
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 21 / 21
ANZAC : 10 / 18
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Gave it a last ditch effort for Egypt and I was blown away! I was thinking I could bail the armor out if it did not luck out there, lol.
That is fine, I just go to push Germany toward Russia to attack. Italy flopped out this game 3:8)
38:] there got my cow emoticon
I am going to risk take all the way, my odds will get worse and worse, but it just has to come through in the end! LOL.
In hindsight I think I mismanaged a few key pieces. I am not too worried about it, it is not it was too improbable what I was trying to accomplish.
Well played with UK, called my sea lion bluff, got just the right amount of stuff to stop me and you got that bomber buy.
Not too many out there that will take advantage of a good situation.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Actually I quicky came to regret not buying 2bombers and waiting for convoy buy until later. But I somhow felt that the two subs would preform better if you actually tried sealion.
Subs were the deciding factor for me. I did consider sea lion.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 38 / 45
Russians : 36 / 36
Japanese : 53 / 55
Americans : 52 / 72
Chinese : 6 / 6
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 21 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If I were to do sea lion, I would want to drop a few on scotland and use italy to bomb uk’s airbase if you repaired it so I would not have to deal so much with a naval battle.
Btw be glad you didnt sealion because Id make the biggest russian mec buy you had seen and then Japan would be with one foot in their grave. I dont have any problem loosing london as long as I take Italy with me to the grave. A good allied player needs to learn that sacrifice is a must. 9inf buy is outdated.
Haha I told Veqryn to use Russian mech on Japan in a game against Garg. At first he did not go with it, he did it a little late, but still within the window necessary for us to win that game.
Thing is if you send russian mech toward Japan, it would have worked, Germany does not have enough air / units to convoy usa or even threaten to take east usa. That would force Japan to desperately move toward the VC count and it would be a quick game ending in me losing probably.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
To be 100% honest I dont realy see the need, I think I can handle Japan anyway. I dont want to give my land to germany ;)
You know lots of tricks. It is good to see that.
is your turn done or?
Don’t see any battles so I am going to take my turn, you can adjust non combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Germans
Germans buy 3 armour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 fighter moved from 115 Sea Zone to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to Karelia
1 bomber and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans winRussians win with 1 submarine remaining, taking Karelia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Eastern Poland, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 8 infantry moved from Romania to Bessarabia
1 fighter and 3 tactical_bombers moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
4 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod
1 fighter moved from Karelia to 115 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 infantry moved from Western Germany to France
3 armour moved from Germany to Romania
2 armour moved from Germany to Romania
1 armour moved from Germany to Romania
4 armour moved from Germany to Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 armour, 3 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
1 submarine placed in 113 Sea Zone
Germans undo move 2.
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Romania : 6 armour
Poland : 4 armour and 1 mech_infantry
Germany : 1 armour, 1 factory_major and 1 mech_infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 tactical_bombers
Novgorod : 1 flag, 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 19 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 42 / 49
Russians : 32 / 36
Japanese : 53 / 55
Americans : 52 / 72
Chinese : 6 / 6
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 21 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0