@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Whackamatt (axis) vs. captain walker (allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Japan to Jehol
1 bomber, 2 fighters and 6 infantry moved from Manchuria to Jehol
1 battleship moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 transports moved from 42 Sea Zone to 60 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 bomber, 4 fighters and 6 infantry
Chinese defend with 4 artilleries and 5 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber, 1 fighter and 6 infantry
Casualties for Chinese: 4 artilleries and 5 infantryNon Combat Move - Japanese
2 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to JapanPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 43 Sea Zone from Japanese
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in Borneo
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Borneo from Japanese with 1 carrier remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 fighter in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 45 Sea Zone
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
1 infantry placed in Western United States
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Midway : 1 airfield and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
33 Sea Zone : 2 submarines
35 Sea Zone : 1 flag, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 3 destroyers and 1 submarine
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 7 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 38
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 artilleries and 5 infantry moved from Shantung to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 7 artilleries and 11 infantry
Yunnan : 3 artilleries and 7 infantry
Sikang : 1 infantry
Kwangtung : 6 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 38
UK_Pacific : 20 / 21
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - British
2 units repaired.
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Holland Belgium
British attack with 2 artilleries and 3 infantry
Germans defend with 4 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 1 : 1/3 hits
British roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 4 infantry in Holland Belgium, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
British roll dice for 2 artilleries in Holland Belgium, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the British lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 3 armour
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 1 : 4/6 hits
Germans roll dice for 3 armour in Northwest Persia, round 1 : 1/3 hits
1 infantry owned by the British and 3 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Northwest Persia to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
3 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Malta
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Yunnan : 1 aaGun
Szechwan : 4 infantry
India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
Malaya : 3 infantry
Kwangtung : 1 aaGun
French Indo China : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 fighter and 2 infantry
Gibraltar : 2 artilleries, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
98 Sea Zone : 1 flag, 1 battleship and 2 destroyers
110 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 0
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 infantry
Some Units in French Indo China change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Philippines to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 2 transports
Japanese defend with 1 carrier and 1 transport
ANZAC roll dice for 1 destroyer, 2 fighters and 2 transports in 45 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Dutch New Guinea, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Dutch New Guinea, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 2 infantry
New Guinea : 1 fighter
Philippines : 2 fighters
Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
Sumatra : 1 flag, 2 infantry
45 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 59 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 15 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
United Kingdom : 1 fighter
Iraq : 2 infantry
79 Sea Zone : 1 flag
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 10
Japanese : 31 / 36
Americans : 59 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 15 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That damaged carrier in 55 is INVINCIBLE! I’m going to have to hunt it down and kill it just for revenge now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 5 tactical_bombers; Remaining resources: 4 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Volgograd to Bryansk
1 infantry moved from Rostov to Caucasus
4 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Bryansk
1 infantry moved from Smolensk to BryanskNon Combat Move - Germans
1 artillery and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from France to Ukraine
2 armour moved from France to Germany
1 armour moved from France to Germany
1 bomber moved from Volgograd to Ukraine
1 infantry moved from Bryansk to TambovPlace Units - Germans
3 armour placed in Volgograd
1 armour and 2 tactical_bombers placed in Ukraine
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 61 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Russians
Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
21 infantry moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
Germans defend with 6 armour, 6 artilleries and 5 infantry
Russians roll dice for 3 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Bryansk, round 1 : 8/27 hits
Germans roll dice for 6 armour, 6 artilleries and 5 infantry in Bryansk, round 1 : 8/17 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/19 hits
Germans roll dice for 6 armour and 3 artilleries in Bryansk, round 2 : 1/9 hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
12 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
Germans win with 6 armour remaining. Battle score for attacker is 12
Casualties for Germans: 6 artilleries and 5 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Russians :
Archangel : 1 armour
Russia : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 85
Russians : 10 / 18
Japanese : 31 / 36
Americans : 59 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 15 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Vologda to ArchangelCombat - Japanese
Battle in Archangel
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 31 PUs; end with 35 PUs total -
well, Japan TRIED to be useful. Couldn’t roll a 2 in 6 tries. lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 armour moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Southern France, round 1 : 2/7 hits
Italians roll dice for 3 infantry in Southern France, round 1 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 armour, 2 artilleries and 2 fighters in Southern France, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier
Americans roll dice for 2 submarines in 55 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Japanese lost in 55 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 56 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to 110 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 1 fighter placed in Western United States
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 destroyers and 2 transports
26 Sea Zone : 1 flag, 3 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Morocco : 2 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers and 6 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 58 / 85
Russians : 10 / 18
Japanese : 31 / 35
Americans : 62 / 87
Chinese : 20 / 26
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 artilleries and 11 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 7 artilleries and 11 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 7 artilleries and 11 infantry in Manchuria, round 1 : 5/18 hits
Japanese roll dice for 3 infantry in Manchuria, round 1 : 0/3 hits
3 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 7 artilleries and 11 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
3 artilleries and 7 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Kansu
1 infantry placed in Tsinghai
2 artilleries and 1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries and 1 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 7 artilleries and 11 infantry
Kansu : 2 infantry
Tsinghai : 2 infantry
Szechwan : 3 artilleries and 7 infantry
Sikang : 2 infantry
Kwangtung : 6 infantryProduction/PUs Summary :
Germans : 58 / 85
Russians : 10 / 18
Japanese : 28 / 35
Americans : 62 / 87
Chinese : 23 / 29
British : 30 / 35
UK_Pacific : 20 / 25
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 artillery moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 destroyer moved from 39 Sea Zone to 60 Sea ZoneCombat - British
Battle in 60 Sea Zone
British attack with 1 destroyer
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 60 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Caucasus
British attack with 3 armour, 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 1 : 2/6 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
4 infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from India to West India
2 infantry moved from India to West India
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for British :
Szechwan : 1 armour and 1 mech_infantry
Sikang : 4 infantry
Burma : 1 aaGun
India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Malaya : 4 infantry
Kwangtung : 1 aaGun
French Indo China : 2 infantry
60 Sea Zone : 1 destroyer
West India : 4 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 2 artilleries, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 artillery and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 3 armour, 1 artillery and 2 mech_infantrys
80 Sea Zone : 1 transport
106 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Persia : 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 2 fighters
110 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 53 / 85
Russians : 12 / 18
Japanese : 28 / 35
Americans : 62 / 87
Chinese : 23 / 29
British : 33 / 38
UK_Pacific : 20 / 0
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour placed in India
2 infantry placed in French Indo China
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in French Indo China change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 53 / 85
Russians : 12 / 18
Japanese : 28 / 35
Americans : 62 / 87
Chinese : 23 / 29
British : 33 / 38
UK_Pacific : 20 / 25
Italians : 12 / 12
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan isn’t the power it was earlier in this game. Italy isn’t doing that well either… they haven’t been much help to you in this game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 4 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from New Guinea to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 battleship
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 fighters in 56 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 56 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 56 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 fighter and 1 submarineNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Northern Territory
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Western Australia : 2 infantry
Philippines : 2 fighters
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 2 transports
35 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 85
Russians : 12 / 18
Japanese : 24 / 35
Americans : 59 / 87
Chinese : 23 / 29
British : 33 / 38
UK_Pacific : 20 / 25
Italians : 15 / 10
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





