Put a bunch of artillery in France with some mechs in w Germany. You should be able to push off an allied invasion.
Italy can usually afford a lot of infantry and may need them.
4 subs/turn? That is a LOT of subs! Then again, after you kill Italian DD, they are untouchable. May force Germany to build an IC in Yugoslavia.
Hell, I may try this next game
I’ve started favoring a simple formula, buy four subs a turn to use for crushing Italy and the rest for Japan. Sooner or later Italy will collapse under the submarine pressure.
This is going into my next game as USA, although I will only be starting it when USA has wartime economy.
This is a good idea. Even if Germany captures London, the US subs could bankrupt Italy and keep them from spreading all over Africa until an invasion force arrives or London is liberated.
Plus, if Germany builds an IC to put destroyers in the Med to deal with the subs, that’s less money they are putting on the Russian front.
But don’t you need Gibraltar to slip those subs into the Mediterranean? Especially if London falls, Italy can surely take Gibraltar. Or am I mistaken here, rule-wise?
@Herr:
Or am I mistaken here, rule-wise?
Yes. Gibraltar is the one exception to the straights/canal rules. Subs and only subs have the ability to pass by a hostile Gibraltar.
Thanks!
Don’t try it Herr KaLeun, I have a bad feeling… that even if you slip through the straight, your sub will just get bombed at harbour!
Don’t try it Herr KaLeun, I have a bad feeling… that even if you slip through the straight, your sub will just get bombed at harbour!
They won’t catch us this time! Not this time!
Such is life. You try, and try harder, and succeed. And then something stupid happens.