if you count the regular income from all nations together you come up to 149 IPCs. With the national Objectives you get an possible additional income of somewhat around 90 IPC at maximum. So if noone saves any money ever the maximum you’ll need at one point is somewhere around 240 IPCs. Now you might want to count in some savings and the possibility to change between the different denominations.
I guess to be on the sure side you should have about 350 IPCs. How many of which denominations depends a bit on what you and your buddies prefer. Would you want to have more then 10 1-IPC-bills? Or do you change those anyway to a 5 or 10-IPC-bill? And so on :wink:
If Germany captures Paris on the first turn do they get all the IPC's?
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If Germany captures Paris on the first turn do they get all the IPC’s that France never got too spend?
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Hi D511. Yes, that is correct.
It is important not to underestimate the importance of Germany taking Paris on the 1st turn for this reason: Germany needs the money for further conquest.
Enjoy it. -
Wittman is right about the importance of taking Paris with Germany. A couple weeks ago, my group had an interesting development– Germany failed to take Paris due to horrific rolls. Usually, that would end the game, but the Italian Player ended up taking it, and he went wild with the extra income-- he controlled all the Med and knocked the Allies out of North Africa and was well on the way to South Africa by I5 or I6. Despite Italy’s success, Germany was never able to get that subtle edge over the Soviets.
Without the income boost, Germany cannot mount a very viable SeaLion, AND the build-up to Barbarossa is too anemic to make the push on Moscow really strong. It is amazing how vital that 17 IPC boost is for maintaining a good head of steam.