@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Shensi
1 fighter moved from Burma to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Shensi
1 fighter moved from Burma to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangtung
Chinese attack with 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 3 infantry in Kwangtung, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kwangsi
1 infantry placed in Kweichow
1 infantry placed in Tsinghai
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 38 / 46
Russians : 39 / 51
Japanese : 33 / 39
Americans : 54 / 79
Chinese : 9 / 15
British : 29 / 32
UK_Pacific : 23 / 28
Italians : 17 / 16
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 artilleries and 1 infantry moved from Libya to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Malaya to Hunan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour, 1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from India to Burma
1 armour moved from West India to Eastern Persia
1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 99 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 artilleries and 1 infantry moved from Libya to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Malaya to Hunan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 armour, 1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from India to Burma
1 armour moved from West India to Eastern Persia
1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneCombat - British
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Hunan
British attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 1 : 2/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Hunan to YunnanPlace Units - British
2 destroyers placed in 109 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 3 artilleries and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transportProduction/PUs Summary :
Germans : 38 / 46
Russians : 39 / 51
Japanese : 31 / 39
Americans : 54 / 79
Chinese : 10 / 15
British : 32 / 32
UK_Pacific : 24 / 29
Italians : 14 / 16
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 fighters and 2 transports
British defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 44
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in Trans-JordanNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 4 infantry moved from Bulgaria to Romania
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Malaya to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 38 / 46
Russians : 38 / 51
Japanese : 31 / 39
Americans : 54 / 79
Chinese : 10 / 15
British : 31 / 32
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 2 artilleries and 6 infantry moved from Baltic States to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
2 tactical_bombers moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Germany to Norway
1 armour moved from Poland to NovgorodCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 4 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 12 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Novgorod
Germans attack with 10 armour, 2 artilleries and 6 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Novgorod from Russians with 10 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 8 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Poland to Baltic States
3 artilleries and 7 infantry moved from Germany to Poland
2 tactical_bombers moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to Germany
2 bombers moved from Norway to Germany
2 armour moved from Denmark to Germany
1 infantry moved from Western Germany to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Ukraine to RomaniaPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Smolensk to Novgorod
4 armour moved from Smolensk to Novgorod
1 artillery and 2 infantry moved from Norway to Finland
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Rostov to Ukraine
2 armour moved from Russia to Ukraine
1 artillery and 2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 4 artilleries and 5 infantry
Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor and 10 infantry
Russians roll dice for 2 armour, 4 artilleries and 5 infantry in Ukraine, round 1 : 2/11 hits
Germans roll dice for 1 aaGun, 2 armour, 2 artilleries and 10 infantry in Ukraine, round 1 : 5/14 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Ukraine
2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 5 infantry
Battle in Novgorod
Russians attack with 4 armour, 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 10 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
AA guns fire in Novgorod : 0/3 hits
Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 8/15 hits
Germans roll dice for 1 aaGun, 10 armour, 2 artilleries and 1 infantry in Novgorod, round 1 : 3/13 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 4 armour owned by the Germans , 1 aaGun owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 4 armour, 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits
Germans roll dice for 6 armour in Novgorod, round 2 : 3/6 hits
5 armour owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Novgorod
Russians roll dice for 4 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 4/9 hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Germans: 1 aaGun, 10 armour, 2 artilleries and 1 infantry
Casualties for Russians: 2 artilleries, 3 infantry and 2 mech_infantrysNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 39 / 47
Russians : 37 / 49
Japanese : 31 / 39
Americans : 54 / 79
Chinese : 10 / 15
British : 31 / 32
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour moved from Paulau Island to 34 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 bomber moved from Anhwe to 35 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 fighters moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to Hopei
5 fighters moved from Anhwe to Hunan
2 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kiangsi
4 tactical_bombers moved from Japan to Kiangsi
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from Suiyuyan to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 1 bomber and 5 fighters
British defend with 1 armour, 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 4 tactical_bombers
Chinese defend with 1 infantry
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kiangsu
2 fighters moved from 35 Sea Zone to Kiangsu
4 tactical_bombers moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 bomber moved from Hunan to Kiangsu
5 fighters moved from Hunan to Kiangsu
1 artillery and 5 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 37 PUs; end with 38 PUs total -
Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,6,5,3,6,5,1,4,1,6
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 39 / 47
Russians : 33 / 49
Japanese : 34 / 38
Americans : 57 / 80
Chinese : 8 / 15
British : 31 / 32
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to KwangsiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 39 / 47
Russians : 33 / 49
Japanese : 31 / 38
Americans : 57 / 80
Chinese : 11 / 17
British : 31 / 32
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - British
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hopei
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Tunisia to Libya
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Burma to Shan State
2 artilleries and 2 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to West India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hopei
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Tunisia to Libya
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Burma to Shan State
2 artilleries and 2 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to West IndiaCombat - British
Battle in Hunan
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 1 : 2/6 hits
Japanese roll dice for 1 armour in Hunan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Hopei
British attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 fighter in Hopei, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hainan
Battle in Southern France
British attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Italians lost in Southern France
British win, taking Hainan from Japanese, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Iraq
British attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 1 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 3/6 hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 : 0/4 hits
3 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Alexandria
1 fighter moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to India
1 destroyer moved from 110 Sea Zone to 111 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
2 destroyers placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,2,1,4,4
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 5 infantryProduction/PUs Summary :
Germans : 39 / 47
Russians : 33 / 49
Japanese : 29 / 38
Americans : 57 / 80
Chinese : 13 / 17
British : 38 / 40
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Belarus to Nenetsia
Italians take Archangel from Russians
Italians take Nenetsia from Russians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
2 artilleries and 6 infantry moved from Romania to Eastern Poland
2 fighters moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer; British defend with 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 aaGun moved from Romania to BessarabiaPlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 18 PUs; end with 18 PUs total -
Just letting you know Mate I’m back cheers for waiting
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Northern Territory to 35 Sea Zone