G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!


  • Updated J5 NCM

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                4 destroyers moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                10 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                3 destroyers and 4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 38 / 43
        Japanese : 41 / 36
        Americans : 55 / 78
        Chinese : 10 / 16
        British : 34 / 50
        UK_Pacific : 8 / 11
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Chahar
                1 artillery and 5 infantry moved from Yunnan to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 38 / 43
        Japanese : 37 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 50
        UK_Pacific : 8 / 11
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 aaGuns, 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 bomber moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber and 3 mech_infantrys in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                        British roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                1 bomber moved from Shan State to Kwangsi
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                4 infantry moved from Brazil to British Guiana

    Place Units - British
                1 airfield placed in Gibraltar
                2 aaGuns and 1 armour placed in Egypt
                1 fighter and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,5,5,4
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,1,6,4,1,2,4,4
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 38 / 43
        Japanese : 36 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                4 was rolled 17 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.432
            Median : 4.000
            Variance : 4.861
            Standard Deviation : 2.205
            Total rolls : 37

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.357
            Standard Deviation : 1.535
            Total rolls : 15

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.357
            Standard Deviation : 1.535
            Total rolls : 15

    British Combat
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

  • 12

    I may have blown this game with my 10x Sub buy round 4, but we’ll see.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Novgorod to Vyborg
                      Italians take Vyborg from Russians
                2 armour moved from Vyborg to Finland
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 bomber moved from Southern France to Finland
                1 fighter moved from Southern France to Tobruk
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                Battle in Finland
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Alexandria from British, taking Finland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Finland to Karelia
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Bulgaria to Greece
                2 artilleries and 2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Southern France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 2 artilleries and 2 infantry
        Romania : 2 infantry
        Tobruk : 1 artillery, 1 fighter and 3 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Karelia : 1 bomber
        Vyborg : 1 flag
        Eastern Poland : 1 fighter
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Finland : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 36 / 43
        Japanese : 36 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Subs can be real annoying - but - it depends on how they do with the convoys…at some point we will have to fight :)

    MM


  • One more NCM if you do not mind - move the Italian ftr OUT of E. Poland and move to S. Italy

    Thanks!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 38 Sea Zone to 42 Sea Zone
                3 destroyers moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 36 / 43
        Japanese : 36 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 36 / 43
        Japanese : 36 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 factory_minor, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 mech_infantrys moved from Karelia to Norway
                4 armour moved from Karelia to Norway
                1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from 126 Sea Zone to Norway
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 bomber moved from Morocco to Norway
                1 tactical_bomber moved from Southern Italy to Norway
                1 fighter moved from Southern Italy to Bessarabia
                4 infantry moved from Eastern Poland to Bessarabia
                7 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 cruiser moved from 125 Sea Zone to 126 Sea Zone
                1 tactical_bomber moved from Southern Italy to Norway
                1 fighter moved from 97 Sea Zone to Bessarabia
                1 fighter moved from 97 Sea Zone to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 fighters and 4 infantry
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Belarus
                    Germans attack with 7 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 7 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Syria
                Battle in Norway
                    Germans attack with 4 armour, 1 artillery, 1 bomber, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 artilleries and 4 infantry
                    Germans win, taking Syria from French, taking Norway from Russians with 4 armour, 1 artillery, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for Russians: 5 artilleries and 4 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber and 2 tactical_bombers moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Morocco to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 carrier and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Morocco to Southern Italy
                3 fighters moved from Bessarabia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 mech_infantry moved from Yugoslavia to Greece
                10 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Eastern Poland to Romania
                2 aaGuns and 11 mech_infantrys moved from Eastern Poland to Belarus
                5 artilleries and 5 infantry moved from Karelia to Novgorod
                1 destroyer moved from 125 Sea Zone to 126 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 126 Sea Zone
                2 aaGuns moved from Poland to Baltic States

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Eastern Poland: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 6 mech_infantrys placed in Germany
                2 infantry placed in Normandy Bordeaux
                2 infantry placed in France
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,1,5
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 aaGun, 3 fighters and 2 mech_infantrys
        Germany : 1 armour, 1 factory_major and 6 mech_infantrys
        Norway : 4 armour, 1 artillery and 2 mech_infantrys
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 2 aaGuns, 7 armour, 3 artilleries, 6 infantry and 13 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 2 aaGuns and 10 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 mech_infantry
        Yugoslavia : 1 flag, 1 factory_minor
        126 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        98 Sea Zone : 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        Finland : 1 bomber and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 30 / 43
        Japanese : 36 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    @miamiumike:

    One more NCM if you do not mind - move the Italian ftr OUT of E. Poland and move to S. Italy

    Thanks!

    Sorry I didn’t catch this, I was already taking my turn when you posted.


  • No problem - I adjusted on Germany’s turn since I vacated the territory…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Urals
                      Russians take Urals from Germans
                1 mech_infantry moved from Russia to Urals
                1 mech_infantry moved from Russia to Urals
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                8 infantry moved from Vologda to Russia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Bryansk to Eastern Poland
                2 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 5 artilleries, 23 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 armour, 5 artilleries, 23 infantry and 1 mech_infantry in Bessarabia, round 1 :  8/31 hits
                        Germans roll dice for 3 infantry in Bessarabia, round 1 :  0/3 hits
                        3 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 5 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Bessarabia
                2 aaGuns moved from Bryansk to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun
                EDIT: Removing units owned by Russians from Bessarabia: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 33 PUs; end with 35 PUs total

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 33 / 35
        Japanese : 36 / 36
        Americans : 55 / 78
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 40

    Germans Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Russians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Korea
                1 artillery moved from Amur to Korea
                1 fighter moved from Japan to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Malaya to Kwangsi
                2 bombers moved from Manchuria to 6 Sea Zone
                1 fighter moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Jehol to Korea
                1 fighter moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Jehol to Korea
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    Americans defend with 4 destroyers and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 4 destroyers
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns and 1 bomber; Chinese defend with 1 artillery and 5 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for British: 2 aaGuns and 1 bomber
                    Casualties for Chinese: 1 artillery and 5 infantry

    Non Combat Move - Japanese
                2 carriers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                3 fighters moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                3 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Sumatra to Malaya

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 armour placed in Manchuria
                1 artillery and 2 infantry placed in Malaya
                Japanese undo move 4.
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Kiangsu
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,4
                Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 armour
        Korea : 1 artillery, 1 infantry and 2 mech_infantrys
        Kiangsu : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Kiangsi : 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
        Manchuria : 1 aaGun, 1 armour and 1 factory_minor
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 3 tactical_bombers
        Sakha : 1 flag, 1 armour
        Amur : 1 flag
        Sumatra : 1 flag
        36 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
        1 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 29 / 35
        Japanese : 42 / 38
        Americans : 55 / 78
        Chinese : 12 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • One NCM if you dont mind - move the fleet to sz20 - the trannies cannot go, but oh well.

    Thanks - all planes can reach that sz as well…

    MM


  • Updated map…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 infantry, 4 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                8 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 artilleries moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 infantry moved from Siberia to Soviet Far East

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                1 fighter moved from Java to Yunnan
                1 fighter moved from Java to Yunnan

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 infantry and 4 mech_infantrys placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 29 / 35
        Japanese : 42 / 38
        Americans : 56 / 81
        Chinese : 12 / 20
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 16 / 27
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 6 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 29 / 35
        Japanese : 39 / 38
        Americans : 56 / 81
        Chinese : 15 / 21
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 16 / 27
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    You may be too late to fix a move, I’ve already rolled dice.

    I need OOL for SZ36, UK starts off with a respectable 3 hits.

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