@zlefin apologies for the delay… SHould be able to play more regularly going for the next few days I think.
G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!
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SBR Intercept in Caucasus/Persia?
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No scrambles - the tac in Perisa is after the airfield only - can I even intercept that?
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No scrambles - the tac in Perisa is after the airfield only - can I even intercept that?
No, you can’t. But I forgot that TAC can’t do SBR. I guess I’ll roll with it.
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OK - let er roll I guess - the tec thing I am going to need to check into a bit more - not sure why you wouldn’t be able to intercept them the same as SBR…but maybe not? In any event - not going to do it in this case…
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 3 armour, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Turkey
1 armour moved from Iraq to Northwest Persia
1 armour moved from Iraq to Turkey
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Northwest Persia
1 armour moved from Iraq to Turkey
1 infantry moved from West India to Afghanistan
British take Afghanistan from Germans
2 artilleries and 5 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
6 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
6 mech_infantrys moved from Kwangtung to KwangsiCombat - British
Air Battle in Persia
British attacks with 2 units heading to Persia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Persia
AA guns fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Persia causes 4 damage total.
Air Battle in Caucasus
British attacks with 2 units heading to Caucasus
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Caucasus
AA guns fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Battle in Kiangsi
British attack with 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 mech_infantrys in Kiangsi, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Turkey
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Turkey, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Turkey, round 1 : 0/1 hits
British roll dice for 2 armour and 1 mech_infantry in Turkey, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Turkey
British roll dice for 2 armour in Turkey, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northwest Persia, round 1 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 1 : 2/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Northwest Persia
British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Battle in Kwangsi
British attack with 6 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 6 mech_infantrys in Kwangsi, round 1 : 1/6 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from French Central Africa to Egypt
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Caucasus to Iraq
1 bomber moved from Caucasus to IraqPlace Units - British
3 infantry placed in Iraq
3 armour placed in Egypt
1 destroyer and 2 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 74 / 108
Russians : 1 / 0
Japanese : 28 / 26
Americans : 72 / 97
Chinese : 9 / 13
British : 39 / 40
UK_Pacific : 20 / 25
Italians : 16 / 12
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.242
Standard Deviation : 0.492
Total rolls : 34Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
Well, there you go. Lost a battle in NW Persia quite badly. I’ve had my share of bad luck in this game in battles that may have felt trivial to you, but were vitally important to me.
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Yeah, had a break there - I thought you would forget Turkey and make ‘sure’ you took NW Persia…now, need to figure out what to do with the opening…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 74 / 108
Russians : 1 / 0
Japanese : 28 / 26
Americans : 72 / 97
Chinese : 9 / 13
British : 39 / 40
UK_Pacific : 20 / 25
Italians : 16 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
I thought you would forget Turkey and make ‘sure’ you took NW Persia…
Captain Hindsight will say I sent in too few units, but it felt like the only way to make both Turkey and NW Persia more of a lock would end up leaving Iraq too weak.
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Oh - I agree - your NW Persia attack should have been fine - esp. if you were OK with losing the ftr to take it….which you obviously were…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Caucasus -
SBR Intercept?
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No thanks - hoping for an AA hit here….due for #2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to CaucasusCombat - ANZAC
Air Battle in Persia
ANZAC attacks with 1 units heading to Persia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Persia
AA guns fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Air Battle in Caucasus
ANZAC attacks with 1 units heading to Caucasus
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Caucasus
AA guns fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Shan State to Yunnan
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Malaya
3 destroyers moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 bomber moved from Persia to Egypt
1 bomber moved from Caucasus to IraqPlace Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 74 / 108
Russians : 1 / 0
Japanese : 28 / 26
Americans : 72 / 97
Chinese : 9 / 13
British : 39 / 40
UK_Pacific : 20 / 25
Italians : 16 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 74 / 108
Russians : 1 / 0
Japanese : 28 / 26
Americans : 72 / 97
Chinese : 9 / 13
British : 39 / 40
UK_Pacific : 20 / 25
Italians : 16 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Will need OOL in Iraq…
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OOL needed
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Just leave me max defense in every round.
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Grrr…clicked done instead of post - sorry…here is Germany 14
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Russians
Combat Move - Russians
1 mech_infantry moved from Tobruk to EgyptNon Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 83 / 109
Russians : 1 / 0
Japanese : 28 / 26
Americans : 67 / 97
Chinese : 9 / 13
British : 35 / 40
UK_Pacific : 20 / 25
Italians : 16 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0





