@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy nothing; Remaining resources: 101 PUs;Combat Move - Americans
1 armour moved from Brazil to Paraguay
Americans take Paraguay from Neutral_True
1 armour moved from Paraguay to Argentina
1 armour moved from Brazil to Uruguay
Americans take Uruguay from Neutral_True
1 armour moved from Uruguay to Argentina
1 bomber and 2 mech_infantrys moved from Brazil to ArgentinaCombat - Americans
Battle in Argentina
Americans attack with 2 armour, 1 bomber and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Argentina, round 1 : 2/5 hits
Neutral_True roll dice for 4 infantry in Argentina, round 1 : 2/4 hits
2 mech_infantrys owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 armour and 1 bomber in Argentina, round 2 : 2/3 hits
Neutral_True roll dice for 2 infantry in Argentina, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Argentina from Neutral_True with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Argentina to SpainTurn Complete - Americans
Americans collect 64 PUs; end with 165 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 170 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 175 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 180 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 190 PUsProduction/PUs Summary :
Germans : 83 / 107
Russians : 4 / 0
Japanese : 30 / 29
Americans : 64 / 190
Chinese : 5 / 14
British : 39 / 38
UK_Pacific : 18 / 26
Italians : 14 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.857
Median : 5.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Neutral_True Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
What happened there? I saw two US turns?
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Right when I started rolling dice I realized I forgot to make the attack on Argentina, so I finished the turn, then loaded up the start of the turn so I could make that attack and you could see the results. Now I’ve edited the original posting to reflect the change which will now pass on to the UK turn.
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Ah - OK thanks - I was a bit confused…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 78 / 107
Russians : 4 / 0
Japanese : 30 / 29
Americans : 69 / 95
Chinese : 5 / 11
British : 39 / 38
UK_Pacific : 18 / 26
Italians : 14 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
Ah - OK thanks - I was a bit confused…
Hehe you posted so fast I didn’t have time to get my explanation in beforehand.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 6 armour; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Peru to Chile
2 infantry moved from Bolivia to Chile
1 fighter moved from Brazil to Chile
3 fighters moved from Yunnan to West India
1 tactical_bomber moved from Yunnan to West India
1 infantry moved from India to West India
1 mech_infantry moved from India to West India
1 bomber moved from Shan State to West India
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Turkey
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 bomber moved from West India to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in West India
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 1 : 2/6 hits
Germans roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the Germans lost in West India
British win, taking West India from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Turkey, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Turkey, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Turkey
British win, taking Turkey from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 artillery; Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 : 2/2 hits
2 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 artillery, 1 bomber and 4 infantry
Germans defend with 1 airfield, 3 armour and 1 factory_minor
British roll dice for 1 artillery, 1 bomber and 4 infantry in Persia, round 1 : 4/6 hits
Germans roll dice for 3 armour in Persia, round 1 : 3/3 hits
3 infantry owned by the British and 3 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for British: 3 infantry
Battle in Chile
British attack with 1 fighter and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Chile, round 1 : 0/4 hits
Neutral_True roll dice for 2 infantry in Chile, round 1 : 1/2 hits
1 infantry owned by the British lost in Chile
British roll dice for 1 fighter and 2 infantry in Chile, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Chile
British roll dice for 1 fighter and 1 infantry in Chile, round 3 : 1/2 hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Chile
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 fighter moved from Chile to Brazil
4 mech_infantrys moved from India to Yunnan
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 bomber moved from Persia to IraqPlace Units - British
3 armour placed in Iraq
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 41 PUs (2 lost to blockades); end with 43 PUs totalPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 74 / 107
Russians : 4 / 0
Japanese : 30 / 29
Americans : 69 / 95
Chinese : 5 / 11
British : 43 / 43
UK_Pacific : 20 / 25
Italians : 12 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 2.981
Median : 2.500
Variance : 1.547
Standard Deviation : 1.244
Total rolls : 54Null / Other
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
Average roll : 1.857
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.452
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Neutral_True Combat
2 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
Average roll : 1.857
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
Feel free to swap out the German ART for Italian INF in NW Persia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bulgaria
Italians take Bulgaria from Russians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Russians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Tobruk to Libya
Italians take Libya from Americans
4 artilleries and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 armour moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 4 artilleries, 1 bomber and 1 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
1 armour owned by the Italians retreated to Northern Italy
Americans win with 3 artilleries remaining. Battle score for attacker is -6
Casualties for Italians: 4 artilleries and 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Southern France to Western Germany
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Western Germany : 1 bomber
Tobruk : 2 artilleries
Albania : 1 infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Libya : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Northwest Persia : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 74 / 107
Russians : 2 / 0
Japanese : 30 / 29
Americans : 68 / 95
Chinese : 5 / 11
British : 43 / 43
UK_Pacific : 20 / 25
Italians : 15 / 17
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
1 armour and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
EDIT: Adding units owned by ANZAC to Yunnan: 2 fighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 74 / 107
Russians : 2 / 0
Japanese : 30 / 29
Americans : 68 / 95
Chinese : 5 / 11
British : 43 / 43
UK_Pacific : 20 / 25
Italians : 15 / 17
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 74 / 107
Russians : 2 / 0
Japanese : 30 / 29
Americans : 68 / 95
Chinese : 5 / 11
British : 43 / 43
UK_Pacific : 20 / 25
Italians : 15 / 17
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 101 PUs;
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Suiyuyan to Shensi
1 armour moved from Shensi to Kweichow
Germans take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Afghanistan to West India
1 bomber moved from Afghanistan to West India
7 armour and 4 mech_infantrys moved from Afghanistan to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 mech_infantry moved from Turkmenistan to Persia
3 infantry moved from Northern Italy to Southern France
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Americans
1 armour moved from Karelia to Belarus
1 mech_infantry moved from Kazakhstan to West India
2 mech_infantrys moved from Kazakhstan to Turkey
2 artilleries moved from Caucasus to Turkey
1 armour moved from Volgograd to Turkey
1 tactical_bomber moved from France to 110 Sea Zone
1 tactical_bomber moved from France to Southern France
1 artillery moved from Timguska to KansuCombat - Germans
Battle in Southern France
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 3 artilleries, 1 factory_minor and 1 harbour
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 submarines
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Turkey
Germans attack with 1 armour, 2 artilleries and 2 mech_infantrys
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Turkey from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 7 armour, 1 artillery, 1 infantry and 5 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 7 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in West India
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking West India from UK_Pacific with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Germans
2 armour moved from Greater Southern Germany to France
2 tactical_bombers moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Southern France to Southern Italy
2 fighters moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
6 artilleries moved from Greater Southern Germany to Western Germany
4 artilleries and 2 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Romania to Yugoslavia
1 aaGun moved from Northern Italy to France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Novgorod to Caucasus
2 armour moved from Volgograd to Caucasus
1 bomber moved from West India to Caucasus
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Western Germany to France
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to FrancePlace Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in France
1 destroyer placed in 113 Sea Zone
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 6.
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 82 PUs (2 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag, 1 artillery
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 3 mech_infantrys
Buryatia : 1 flag
West India : 1 flag, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Greater Southern Germany : 4 artilleries and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Norway : 1 infantry
Southern Italy : 1 fighter, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer
Afghanistan : 1 flag
Turkey : 1 flag, 1 armour and 1 artillery
95 Sea Zone : 1 submarine
Switzerland : 1 flag
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 aaGun
Persia : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 5 mech_infantrys
Sweden : 1 flag, 5 infantry
Yugoslavia : 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 84 / 109
Russians : 2 / 0
Japanese : 30 / 29
Americans : 66 / 95
Chinese : 3 / 11
British : 39 / 43
UK_Pacific : 18 / 25
Italians : 15 / 17
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 84 / 109
Russians : 2 / 0
Japanese : 30 / 29
Americans : 66 / 95
Chinese : 3 / 11
British : 39 / 43
UK_Pacific : 18 / 25
Italians : 15 / 17
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
As a head’s-up, I’m about to head out for an evening with my wife, so I won’t be posting any more turns for several hours.
I’m a little bummed, I have 7 games going and you’re the only one posting all day. It would have been a nice pick-me-up to have a turn in a game where my position is better.
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I still say you are ahead in this one - but, I have not played a game like this but once, so - I am not sure the best way to go forward…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
3 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 fighters moved from Kiangsu to Japan
2 bombers moved from Japan to JeholCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,1,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,3,2,4
Japanese collect 16 PUs (20 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 4 tactical_bombers
Kiangsi : 1 armour, 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 2 bombers and 3 infantry
Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
Kweichow : 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 84 / 109
Russians : 1 / 0
Japanese : 36 / 17
Americans : 66 / 95
Chinese : 1 / 11
British : 39 / 43
UK_Pacific : 15 / 25
Italians : 15 / 17
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
I still say you are ahead in this one - but, I have not played a game like this but once, so - I am not sure the best way to go forward…
Wow, really? I would have called this game for you around round 5 - 7. I would say I could win if I had managed to get Japan totally off the mainland but you kept just enough of their planes alive to prevent that- that’s why i was thinking maybe I started spending on Europe 1 turn too soon. Now that German troops have access to Asia I don’t think I can crack Paris or Rome before Japan makes a comeback.
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Does that mean you are submitting to the Axis powers? :)
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Does that mean you are submitting to the Axis powers? :)
Nope. Your punishment for complaining about the dice is a full VC win… insert maniacal laughter here
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I was justified - I really was. OK - still, it was in bad form, I admit. Oh - just give up - you know you want to live under the Axis boot….





