@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 factory_minor, 4 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
4 artilleries, 3 infantry and 4 mech_infantrys moved from Spain to Southern France
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to Central America
2 armour moved from Central United States to Central America
1 bomber moved from Central United States to Portugal
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Yunnan to Kiangsi
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
Americans roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 93 Sea Zone
Americans attack with 2 fighters and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
2 submarines owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Portugal
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Portugal, round 1 : 2/3 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Finland, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 127 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans roll dice for 1 submarine in 127 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 carrier
Americans roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 94 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 carrier in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Germans lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 carrier
Casualties for Americans: 1 fighter and 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 4 artilleries, 3 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 artilleries, 3 infantry and 4 mech_infantrys in Southern France, round 1 : 3/11 hits
Italians roll dice for 3 infantry in Southern France, round 1 : 3/3 hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Portugal to Spain
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
3 submarines and 1 transport placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
4 artilleries, 1 bomber and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Americans collect 67 PUs (3 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Production/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 30 / 34
Americans : 70 / 93
Chinese : 14 / 22
British : 39 / 36
UK_Pacific : 16 / 17
Italians : 13 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.241
Median : 3.000
Variance : 1.965
Standard Deviation : 1.402
Total rolls : 58
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Neutral_True Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.429
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
2 artilleries, 1 fighter and 3 infantry moved from Hunan to Kiangsi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Sikang
1 artillery and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 30 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 39 / 36
UK_Pacific : 16 / 17
Italians : 13 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.241
Median : 3.000
Variance : 1.965
Standard Deviation : 1.402
Total rolls : 58
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Neutral_True Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.429
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 airfield, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to Shan State
8 mech_infantrys moved from Yunnan to Shan State
1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 mech_infantry moved from Turkey to Caucasus
4 mech_infantrys moved from Turkey to Persia
1 artillery moved from Iraq to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Venezuela to Colombia
British take Colombia from Neutral_True
2 infantry moved from Venezuela to Brazil
1 artillery and 2 infantry moved from Persia to Eastern Persia
6 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Saudi Arabia, round 1 : 0/3 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 : 1/2 hits
1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 1/2 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 3 : 1/2 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Mozambique, round 1 : 0/3 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 1 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery and 1 infantry in Mozambique, round 3 : 0/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Mozambique, round 4 : 0/2 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 1/1 hits
1 infantry owned by the British lost in Mozambique
British roll dice for 1 artillery in Mozambique, round 5 : 0/1 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 1/1 hits
1 artillery owned by the British lost in Mozambique
Neutral_True win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_True: 1 infantry
Battle in Shan State
British attack with 8 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 8 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 5/9 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Kiangsi to Yunnan
2 fighters moved from Iraq to India
1 fighter moved from Norway to Spain
Place Units - British
1 airfield, 1 bomber and 2 infantry placed in Persia
1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 38 PUs (5 lost to blockades); end with 38 PUs total
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 43 / 38
UK_Pacific : 17 / 17
Italians : 11 / 25
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 9 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.058
Median : 3.000
Variance : 3.245
Standard Deviation : 1.801
Total rolls : 103
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.148
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Neutral_True Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.429
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 artilleries and 12 infantry moved from Northern Italy to Southern France
1 armour moved from Western Germany to Southern France
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from Bessarabia to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 12 infantry
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
2 artilleries owned by the Italians , 1 armour owned by the Italians and 4 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 8 infantry
Casualties for Americans: 3 artilleries and 4 mech_infantrys
Battle in Turkey
Battle in 97 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Non Combat Move - Italians
2 artilleries moved from Tobruk to Alexandria
1 bomber moved from Normandy Bordeaux to Northern Italy
4 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 2 artilleries and 1 infantry
Cyprus : 1 flag
Northern Italy : 1 armour, 4 artilleries, 1 bomber, 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Turkey : 1 flag, 1 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Shan State
1 bomber moved from Java to Shan State
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 73
Russians : 21 / 0
Japanese : 29 / 34
Americans : 70 / 93
Chinese : 14 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Germans take Timguska from Russians
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Sikang
1 armour moved from Volgograd to Sikang
3 artilleries and 1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 mech_infantry moved from Vyborg to Novgorod
2 tactical_bombers moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Northern Italy to Greater Southern Germany
3 infantry moved from Germany to Greater Southern Germany
1 fighter moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Slovakia Hungary
Combat - Germans
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Greater Southern Germany
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Greater Southern Germany from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 1 armour and 2 infantry
Germans win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caucasus
Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Bryansk to Ukraine
3 armour and 3 mech_infantrys moved from Volgograd to Turkey
2 infantry moved from Ukraine to Bessarabia
3 armour moved from Russia to Kazakhstan
1 artillery moved from Tambov to Volgograd
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 armour, 4 infantry and 6 mech_infantrys moved from Northern Italy to Southern Italy
3 infantry moved from Switzerland to Northern Italy
4 artilleries, 5 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Germany to 113 Sea Zone
1 bomber moved from Slovakia Hungary to Western Germany
2 aaGuns moved from Poland to Germany
1 tactical_bomber moved from Slovakia Hungary to Novgorod
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Northern Italy
2 armour moved from Germany to Northern Italy
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 artillery and 1 infantry moved from France to Northern Italy
1 armour moved from Volgograd to Sikang
1 armour moved from Volgograd to Turkey
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,1,4
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Territory Summary for Germans :
Kansu : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 armour
Sikang : 1 flag, 3 armour and 2 mech_infantrys
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 3 armour
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Greater Southern Germany : 2 infantry
Slovakia Hungary : 3 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 2 aaGuns, 5 artilleries, 1 factory_major and 4 infantry
Northern Italy : 1 aaGun, 2 armour, 7 artilleries, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Southern Italy : 1 armour, 1 bomber, 3 fighters, 4 infantry and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Bessarabia : 2 infantry
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 artillery and 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 aaGun, 3 artilleries, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
Afghanistan : 1 flag, 4 infantry and 1 mech_infantry
113 Sea Zone : 1 destroyer and 1 transport
Turkey : 4 armour and 3 mech_infantrys
95 Sea Zone : 1 submarine
Switzerland : 1 flag
92 Sea Zone : 1 submarine
Sweden : 1 flag, 1 armour and 7 infantry
98 Sea Zone : 1 submarine
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 69 / 86
Russians : 9 / 0
Japanese : 29 / 34
Americans : 65 / 93
Chinese : 11 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Russians
1 artillery and 2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries, 15 infantry and 1 mech_infantry moved from Yugoslavia to Greater Southern Germany
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 3 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries, 15 infantry and 1 mech_infantry in Greater Southern Germany, round 1 : 4/19 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Slovakia Hungary, round 1 : 3/6 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Greater Southern Germany: 1 infantry
EDIT: Adding units owned by Russians to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Turn Complete - Russians
Production/PUs Summary :
Germans : 62 / 86
Russians : 16 / 0
Japanese : 29 / 34
Americans : 65 / 93
Chinese : 11 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
Dice Statistics:
Total
1 was rolled 8 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.600
Median : 4.000
Variance : 2.345
Standard Deviation : 1.531
Total rolls : 30
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Russians Combat
1 was rolled 7 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.640
Median : 4.000
Variance : 2.208
Standard Deviation : 1.486
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
4 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 3 tactical_bombers moved from Malaya to Kiangsi
1 fighter moved from Manchuria to Kiangsi
1 mech_infantry moved from Siberia to Manchuria
Combat - Japanese
Battle in Kiangsi
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 8 infantry; Americans defend with 1 fighter
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for Americans: 1 fighter
Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Kiangsi to Kiangsu
2 bombers moved from Kiangsi to Japan
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 3 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 3.
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,3,1,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,2,2
Japanese collect 19 PUs (13 lost to blockades); end with 22 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 armour, 1 factory_minor, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Kiangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Jehol : 3 infantry
Manchuria : 1 factory_minor, 3 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 artillery
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
17 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 62 / 86
Russians : 16 / 0
Japanese : 32 / 22
Americans : 65 / 93
Chinese : 8 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 13 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 airfield, 5 armour, 1 cruiser, 2 destroyers and 5 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
2 armour and 2 mech_infantrys moved from Central America to Brazil
3 infantry moved from Spain to Normandy Bordeaux
3 artilleries moved from Spain to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour moved from Finland to Vyborg
Americans take Vyborg from Italians
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
3 submarines moved from 26 Sea Zone to 17 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 mech_infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Spain to France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 submarines moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 96 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Eastern United States to Brazil
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Portugal
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 : 2/7 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking 6 Sea Zone from Japanese, taking Portugal from Neutral_True, taking Normandy Bordeaux from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 1 : 0/1 hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 2/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 17 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 102 Sea Zone
4 artilleries, 4 infantry, 3 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
3 fighters moved from 110 Sea Zone to Spain
1 bomber moved from France to Spain
1 fighter moved from Normandy Bordeaux to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
5 armour and 5 infantry placed in Eastern United States
1 airfield placed in Spain
1 cruiser and 2 destroyers placed in 92 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Production/PUs Summary :
Germans : 59 / 86
Russians : 16 / 0
Japanese : 31 / 22
Americans : 71 / 101
Chinese : 8 / 20
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 12 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.389
Median : 3.000
Variance : 0.171
Standard Deviation : 0.414
Total rolls : 36
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 59 / 86
Russians : 16 / 0
Japanese : 31 / 22
Americans : 71 / 101
Chinese : 8 / 14
British : 41 / 38
UK_Pacific : 17 / 17
Italians : 12 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.389
Median : 3.000
Variance : 0.171
Standard Deviation : 0.414
Total rolls : 36
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Colombia to Peru
British take Peru from Neutral_True
1 infantry moved from Brazil to Bolivia
British take Bolivia from Neutral_True
1 infantry moved from Brazil to Bolivia
1 fighter moved from Spain to Brazil
3 fighters moved from India to Malaya
1 tactical_bomber moved from India to Malaya
1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 bomber moved from Persia to Malaya
Combat - British
Battle in Malaya
British attack with 1 bomber, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 7/11 hits
Japanese roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Malaya, round 1 : 2/9 hits
6 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Malaya
British roll dice for 1 bomber, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/9 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 2 : 1/2 hits
1 mech_infantry owned by the British , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
2 infantry and 4 mech_infantrys moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Saudi Arabia to Iraq
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 bomber moved from Malaya to Shan State
Place Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 36 PUs (5 lost to blockades); end with 38 PUs total
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 mech_infantrys
Production/PUs Summary :
Germans : 59 / 86
Russians : 16 / 0
Japanese : 28 / 22
Americans : 71 / 101
Chinese : 8 / 14
British : 41 / 38
UK_Pacific : 20 / 26
Italians : 12 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.397
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.583
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16
I have my moral victory in getting Malaya back, and you can’t take that away from me…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Eastern Poland to Romania
Germans take Romania from Russians
2 artilleries and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to 110 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Cyprus : 1 flag
Western Germany : 1 bomber
Romania : 1 infantry
Tobruk : 2 artilleries and 1 infantry
Northern Italy : 4 artilleries, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Turkey : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 62 / 86
Russians : 11 / 0
Japanese : 28 / 22
Americans : 71 / 101
Chinese : 8 / 14
British : 41 / 38
UK_Pacific : 20 / 26
Italians : 14 / 16
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Had no choice but to let you have it - I had to kill that stack of China-men….
Had no choice but to let you have it - I had to kill that stack of China-men….
Well, you didn’t have to… heh heh
Not sure their sacrifice is worth it, but I need to force you to do something that takes Japanese troops off the board.
I figured it was only a matter of time before I lost that base - I thought it worth it to take out the China ftr as well…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from Shan State to Kiangsi
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Kiangsi
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
ANZAC win, taking Kiangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Shan State to Philippines
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
2 bombers moved from Queensland to India
1 bomber moved from Kiangsi to Yunnan
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 62 / 86
Russians : 11 / 0
Japanese : 27 / 22
Americans : 71 / 101
Chinese : 9 / 14
British : 41 / 38
UK_Pacific : 20 / 26
Italians : 14 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 62 / 86
Russians : 11 / 0
Japanese : 27 / 22
Americans : 71 / 101
Chinese : 9 / 14
British : 41 / 38
UK_Pacific : 20 / 26
Italians : 14 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 80 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Kansu to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour moved from Timguska to Shensi
Germans take Shensi from Chinese
1 infantry moved from Afghanistan to West India
Germans take West India from UK_Pacific
4 armour and 3 mech_infantrys moved from Turkey to Persia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Sweden to Norway
Germans take Norway from Americans
1 armour moved from Sweden to Karelia
Germans take Finland from Americans
1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Western Germany to Karelia
3 artilleries and 3 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
5 artilleries and 5 infantry moved from Northern Italy to Greater Southern Germany
4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
2 armour moved from Northern Italy to Greater Southern Germany
2 artilleries and 2 infantry moved from Northern Italy to Greater Southern Germany
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
1 bomber moved from Southern Italy to Persia
1 submarine moved from 92 Sea Zone to 94 Sea Zone
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 2 armour, 10 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Russians defend with 3 artilleries, 14 infantry and 1 mech_infantry
Germans win, taking Greater Southern Germany from Russians with 2 armour, 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 artilleries and 10 infantry
Casualties for Russians: 3 artilleries, 14 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 3 infantry
Germans win, taking Slovakia Hungary from Russians with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
1 artillery, 2 infantry and 1 mech_infantry retreated to France
Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Karelia from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Persia
Germans attack with 4 armour, 1 bomber and 4 mech_infantrys
British defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 3 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 3 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Persia to Afghanistan
2 mech_infantrys moved from Volgograd to Afghanistan
1 infantry moved from Caucasus to Turkey
1 artillery moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 armour moved from Kazakhstan to Afghanistan
3 armour and 1 mech_infantry moved from Sikang to Afghanistan
1 armour moved from Tsinghai to Afghanistan
1 artillery moved from Evenkiyskiy to Timguska
2 aaGuns moved from Germany to Western Germany
2 fighters moved from Greater Southern Germany to Southern Italy
1 tactical_bomber moved from Greater Southern Germany to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Caucasus to Turkey
1 artillery moved from Caucasus to Northwest Persia
2 aaGuns and 1 artillery moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Romania
2 tactical_bombers moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Karelia to Western Germany
1 fighter moved from Karelia to Novgorod
1 infantry moved from Sweden to Finland
Place Units - Germans
1 infantry placed in Southern France
1 artillery and 2 infantry placed in France
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,5,4,3
Germans collect 80 PUs (3 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Territory Summary for Germans :
Shensi : 1 flag, 1 armour
Suiyuyan : 1 flag, 1 artillery
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery
Kazakhstan : 1 flag, 3 mech_infantrys
Buryatia : 1 flag
West India : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Greater Southern Germany : 2 armour and 6 artilleries
Slovakia Hungary : 4 artilleries and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 2 infantry
Germany : 1 factory_major
Norway : 1 infantry
Northern Italy : 3 infantry
Southern Italy : 1 armour, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag, 1 armour
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns and 1 artillery
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag, 1 aaGun and 2 artilleries
Smolensk : 1 flag
Samara : 1 flag
Afghanistan : 1 flag, 7 armour, 1 bomber, 2 infantry and 4 mech_infantrys
113 Sea Zone : 1 destroyer
Turkey : 1 artillery and 1 infantry
95 Sea Zone : 2 submarines
Switzerland : 1 flag
94 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 artillery
Persia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Sweden : 1 flag, 5 infantry
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 83 / 107
Russians : 4 / 0
Japanese : 27 / 22
Americans : 63 / 101
Chinese : 7 / 14
British : 39 / 38
UK_Pacific : 18 / 26
Italians : 14 / 16
ANZAC : 18 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0