Will have to come to this later.
Whackamatt (Axis) vs. Eggman (Allies +5)
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So…are you actually going to play the turn? lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 32
Casualties for Japanese: 1 battleship and 1 cruiser
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
2 aaGuns and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 2 infantry moved from Tunisia to AlgeriaCombat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
2 bombers, 2 fighters and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone
1 artillery and 2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to France
4 infantry moved from Poland to Eastern Poland
1 artillery and 7 infantry moved from Belarus to Novgorod
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Eastern PolandCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
French defend with 2 cruisers and 1 destroyer; British defend with 2 battleships and 2 cruisers
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for French: 2 cruisers and 1 destroyer
Casualties for British: 2 battleships and 2 cruisers
Battle in Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armourNon Combat Move - Germans
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from Baltic States to Eastern Poland
4 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
2 submarines placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Vologda
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
10 infantry moved from Russia to BryanskCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 8 infantry moved from Manchuria to AmurPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs totalProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 44 / 56
Americans : 52 / 72
Chinese : 13 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.421
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
3 fighters and 4 tactical_bombers moved from Malaya to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter moved from Japan to French Indo ChinaCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 3 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 9 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantryNon Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 carrier, 3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 5 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Western United States to British Columbia
1 artillery moved from British Columbia to Western United States
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
5 destroyers, 3 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Removing units owned by Americans from British Columbia: 1 infantry
EDIT: Removing units owned by Americans from British Columbia: 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 46 / 50
Americans : 52 / 72
Chinese : 11 / 18
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kansu to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 40 / 50
Americans : 52 / 72
Chinese : 17 / 17
British : 33 / 39
UK_Pacific : 10 / 10
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 2.318
Standard Deviation : 1.523
Total rolls : 23Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.706
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 artillery moved from Burma to India
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Shan State to Yunnan
1 bomber moved from India to French Indo China
2 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Burma to India
1 artillery and 8 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Alexandria to Trans-Jordan
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Alexandria to Caucasus
1 fighter moved from Egypt to Caucasus
1 tactical_bomber moved from Alexandria to Caucasus
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Yunnan -
SBR Intercept in French Indo-China?
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intercept with all 4
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10 Minutes earlier and I could have made the rolls before I had to leave for work…
Good job on making the DEI unconquerable for a few turns. That seems to be the only thing saving Japan’s bacon at the moment. Mmmmm… bacon…
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Yeah, it’s the key to resupplying the DEI when you go for the US on turn 1. And congrats on awesome dice for that fight. You had a 0% chance of winning, and I should have survived with 8 units, instead i got 4 damaged ships. :| Uphill from there! lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 artillery moved from Burma to India
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Shan State to Yunnan
1 bomber moved from India to French Indo China
2 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Burma to India
1 artillery and 8 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Alexandria to Trans-Jordan
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from Alexandria to Caucasus
1 fighter moved from Egypt to Caucasus
1 tactical_bomber moved from Alexandria to Caucasus
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to YunnanCombat - British
Air Battle in French Indo China
British attacks with 3 units heading to French Indo China
Japanese launches 4 interceptors out of French Indo China
Defenders Fire, : 1/4 hits
Attackers Fire, : 0/3 hits
1 fighter owned by the British lost in French Indo China
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in French Indo China
AA guns fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Yunnan
British attack with 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 7/15 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Cleaning up after air battlesNon Combat Move - British
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Burma to YunnanPlace Units - British
3 mech_infantrys placed in Persia
2 artilleries and 1 fighter placed in United Kingdom
British undo move 2.
2 artilleries and 1 infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 35 / 50
Americans : 52 / 72
Chinese : 18 / 17
British : 33 / 38
UK_Pacific : 14 / 0
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.224
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 67Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.789
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.789
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.706
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 35 / 50
Americans : 52 / 72
Chinese : 18 / 17
British : 33 / 38
UK_Pacific : 14 / 19
Italians : 17 / 28
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.224
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 67Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.789
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.917
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.789
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Chinese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.706
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 battleship and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 battleship and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour, 1 fighter and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 1 : 1/1 hits
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 1 : 1/3 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 1 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC roll dice for 1 armour and 1 fighter in Java, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 31 / 50
Americans : 52 / 72
Chinese : 18 / 17
British : 33 / 38
UK_Pacific : 14 / 19
Italians : 18 / 19
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 fighter and 2 infantry moved from Algeria to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 43 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 58
Russians : 34 / 31
Japanese : 31 / 50
Americans : 52 / 72
Chinese : 18 / 17
British : 33 / 38
UK_Pacific : 14 / 19
Italians : 18 / 19
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries and 5 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Norway to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
5 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Romania
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to Ukraine
5 infantry moved from Western Germany to GermanyCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
Americans defend with 1 cruiser
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 armour, 5 artilleries, 9 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 armour, 5 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Ukraine to Romania
4 infantry moved from 115 Sea Zone to Novgorod
1 bomber and 1 tactical_bomber moved from 98 Sea Zone to GreecePlace Units - Germans
1 transport placed in 114 Sea Zone
1 submarine placed in 105 Sea Zone
3 artilleries placed in Novgorod
1 fighter, 4 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/6 hits
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
4 aaGuns and 10 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,3,4,4,4,6
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs totalProduction/PUs Summary :
Germans : 49 / 60
Russians : 29 / 26
Japanese : 31 / 50
Americans : 52 / 72
Chinese : 18 / 17
British : 33 / 38
UK_Pacific : 14 / 19
Italians : 18 / 19
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.375
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.143
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12