@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Whackamatt (Axis) vs. Eggman (Allies +5)
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don’t forget france!
Sorry!
Speaking of forgetting, I’m also still waiting for you to post the results of the previous game in the league forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Syria to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 33 / 60
Russians : 37 / 46
Japanese : 32 / 40
Americans : 52 / 72
Chinese : 12 / 18
British : 28 / 34
UK_Pacific : 15 / 16
Italians : 15 / 13
ANZAC : 10 / 20
French : 14 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 infantry moved from Norway to Finland
1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
4 mech_infantrys moved from France to Holland Belgium
1 bomber moved from Poland to Holland Belgium
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 fighter moved from Poland to Holland Belgium
1 bomber moved from Poland to Finland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
8 armour moved from Germany to Eastern Poland
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Poland to Holland BelgiumCombat - Germans
Battle in Western Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 4 infantry
Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from Poland to Southern Italy
1 bomber moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Finland to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
2 infantry placed in France
6 infantry and 2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
3 infantry moved from Archangel to Belarus
1 fighter moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Belarus, round 1 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 0/2 hits
1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 3 : 2/5 hits
Germans roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/6 hits
Germans roll dice for 2 armour and 1 infantry in Western Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Smolensk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 17 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 32 / 40
Americans : 52 / 72
Chinese : 12 / 18
British : 28 / 34
UK_Pacific : 15 / 16
Italians : 15 / 13
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.635
Median : 4.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 52Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.357
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.737
Median : 4.000
Variance : 0.865
Standard Deviation : 0.930
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Siam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Siam
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 7 / 18
British : 28 / 34
UK_Pacific : 10 / 16
Italians : 15 / 13
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
8 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
3 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 39 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 10 / 16
Italians : 15 / 13
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.133
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.333
Median : 5.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Tobruk
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan StateCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Tobruk, round 1 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 4/5 hits
Japanese roll dice for 1 artillery in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns, 1 artillery and 5 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to French Central Africa
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 aaGun and 2 armour placed in Egypt
1 fighter placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 0
Italians : 14 / 13
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.433
Median : 4.000
Variance : 1.586
Standard Deviation : 1.259
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Italians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.333
Median : 5.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,6,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 4 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 14 / 13
ANZAC : 10 / 20
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.545
Median : 4.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Italians Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.333
Median : 5.500
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
Something odd there, my UK-Pacific buys from the first turn didn’t get placed on the board, but they were available to be placed now. I’m surprised I didn’t catch that earlier, I could have used those troops this turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
2 armour moved from Yugoslavia to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to TobrukCombat - Italians
Battle in Greece
Italians attack with 2 armour and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
ANZAC creates battle in territory 26 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 16 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 fighter and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 40 / 54
Russians : 35 / 40
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 16 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Germany to Poland
4 mech_infantrys moved from Holland Belgium to Germany
1 bomber moved from Western Germany to Novgorod
1 bomber moved from France to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
11 armour moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 11 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 11 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 9 infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Baltic StatesPlace Units - Germans
6 armour and 1 tactical_bomber placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
16 infantry moved from Amur to Manchuria
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
8 mech_infantrys moved from Smolensk to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 9 infantry and 1 mech_infantry
Russians roll dice for 16 infantry in Manchuria, round 1 : 5/16 hits
Japanese roll dice for 1 aaGun, 9 infantry and 1 mech_infantry in Manchuria, round 1 : 5/10 hits
5 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits
Japanese roll dice for 5 infantry and 1 mech_infantry in Manchuria, round 2 : 2/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 4/9 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 3 : 0/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 aaGun, 9 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry
Battle in Ukraine
Russians attack with 4 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 11 armour and 1 factory_minor
Russians roll dice for 4 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 4/16 hits
Germans roll dice for 11 armour in Ukraine, round 1 : 6/11 hits
4 armour owned by the Germans and 6 mech_infantrys owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits
Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits
1 armour owned by the Russians , 3 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Ukraine
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits
Germans roll dice for 4 armour in Ukraine, round 3 : 0/4 hits
4 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 11 armour
Casualties for Russians: 1 armour and 9 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 32 / 43
Americans : 52 / 72
Chinese : 13 / 16
British : 31 / 31
UK_Pacific : 11 / 10
Italians : 16 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 28 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 16 times
Average roll : 3.323
Median : 3.000
Variance : 0.713
Standard Deviation : 0.844
Total rolls : 130Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Germans Combat
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.773
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Russians Combat
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.191
Median : 3.000
Variance : 0.836
Standard Deviation : 0.914
Total rolls : 68 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries and 3 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Kiangsi to KiangsuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Celebes
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Borneo
Battle in SumatraNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from 42 Sea Zone to MalayaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Americans take 26 Sea Zone from JapaneseCombat - Americans
Battle in 54 Sea Zone
Americans attack with 3 destroyers and 2 submarines
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers in 54 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 54 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 2 destroyers in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 3 destroyers and 2 submarinesNon Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 46 Sea Zone
6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 50 / 56
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 7 / 10
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.591
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 artilleries and 9 infantry moved from Kwangsi to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 31
UK_Pacific : 10 / 10
Italians : 16 / 17
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.591
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
2 battleships, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to French Indo China -
SZ97 Scramble?





