@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
They modified the rules… …That’s what makes subs more valuable now.
Gotcha.
I think this is the turn I finally go after the Italian Navy; I’ve been looking forward to this for a while! Of course, you could have wanted me to send ships after the Italians, and thus distracting me from some other, more important task- if so, it worked!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 5 infantry and 3 transports; Remaining resources: 6 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 bombers moved from Gibraltar to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
Scramble in SZ97?
Yep, scramble it all
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 5 infantry and 3 transports; Remaining resources: 6 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 bombers moved from Gibraltar to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 109 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 6 destroyers, 4 fighters and 1 submarine
Germans defend with 2 fighters; Italians defend with 3 battleships, 2 destroyers, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 6 destroyers and 4 fighters in 97 Sea Zone, round 1 : 8/13 hits
Units damaged: 2 battleships owned by the Italians
Italians roll dice for 3 battleships, 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 5/8 hits
2 destroyers owned by the Italians , 2 fighters owned by the Americans , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Germans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 5 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/10 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians , 1 destroyer owned by the Americans and 1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 2 bombers, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 61
Casualties for Germans: 2 fighters
Casualties for Italians: 3 battleships, 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
Battle in Denmark
Battle in Hainan
Battle in Norway
Non Combat Move - Americans
2 bombers moved from 97 Sea Zone to Algeria
4 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
4 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Production/PUs Summary :
Germans : 47 / 69
Russians : 27 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 30
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.378
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Jehol
2 infantry placed in Kiangsi
2 infantry placed in Shensi
1 infantry placed in Shensi
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 47 / 69
Russians : 27 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 36
UK_Pacific : 20 / 30
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.378
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 mech_infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 artillery and 8 infantry moved from Kazakhstan to Novosibirsk
1 bomber and 1 tactical_bomber moved from Rostov to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 bomber moved from India to Bryansk
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 95 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Bryansk
British attack with 1 armour, 1 bomber and 5 mech_infantrys
Germans defend with 3 artilleries
British roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Bryansk, round 1 : 1/7 hits
Germans roll dice for 3 artilleries in Bryansk, round 1 : 0/3 hits
1 artillery owned by the Germans lost in Bryansk
British roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Bryansk, round 2 : 4/7 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries
Casualties for British: 2 mech_infantrys
Battle in Smolensk
British attack with 1 bomber, 1 fighter and 2 tactical_bombers
Germans defend with 2 artilleries
British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Smolensk, round 1 : 3/4 hits
Germans roll dice for 2 artilleries in Smolensk, round 1 : 0/2 hits
2 artilleries owned by the Germans lost in Smolensk
British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Russia
1 bomber moved from Bryansk to Russia
3 aaGuns moved from Sikang to Kazakhstan
3 infantry moved from Caucasus to Rostov
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Samara
1 fighter moved from 95 Sea Zone to 98 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 44 / 69
Russians : 30 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 0
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.380
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 71
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.727
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 19
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 fighters
Production/PUs Summary :
Germans : 44 / 69
Russians : 30 / 33
Japanese : 10 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 16 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.380
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 71
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.727
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 19
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.281
Median : 3.000
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,4,1,6,1,2
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery moved from Formosa to 20 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Kiangsi to Okinawa
2 artilleries moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
ANZAC attack with 2 artilleries and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 2 artilleries and 1 bomber in Okinawa, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Okinawa, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Okinawa
ANZAC win, taking Okinawa from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Kiangsi to Jehol
1 bomber moved from Okinawa to Jehol
1 fighter moved from Queensland to Philippines
1 bomber moved from Queensland to Jehol
2 submarines moved from 35 Sea Zone to 17 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Production/PUs Summary :
Germans : 44 / 69
Russians : 30 / 33
Japanese : 9 / 36
Americans : 69 / 100
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 16 / 12
ANZAC : 15 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Airborne Attack Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Germany to 112 Sea Zone
5 armour moved from Novgorod to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 armour moved from Slovakia Hungary to Western Ukraine
2 artilleries and 2 infantry moved from Western Germany to Denmark
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Timguska to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Western Ukraine
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Denmark
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour
British defend with 1 armour and 3 mech_infantrys
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour
Casualties for British: 1 armour and 3 mech_infantrys
Non Combat Move - Germans
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from 114 Sea Zone to Poland
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
1 factory_minor placed in Romania
Germans undo move 1.
2 artilleries and 1 infantry placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 armour, 1 fighter and 1 tactical_bomber placed in Germany
Germans undo move 5.
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 artilleries and 6 infantry moved from Vologda to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 1 : 4/12 hits
Germans roll dice for 2 armour in Bryansk, round 1 : 0/2 hits
2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
4 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 37
Japanese : 9 / 36
Americans : 64 / 100
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 16 / 12
ANZAC : 15 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 2.857
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Forgot to NCM the Russian AA guns. Please use this file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,2,3,4,6,1,6,1,6,4,1,3,4,6,6,5,2,1,6
Japanese collect 1 PU (8 lost to blockades); end with 37 PUs total
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
Booooooooooooo!!! Hissssssssssssssssssssss!!!
I’m slowly waking up to the fact that Iwo Jima apparently doesn’t come with a Convoy box. Seems like a bit of an oversight, especially as the island is a volcanic rock with no real natural resources to speak of. I mean, if Sicily & Sardinia combined don’t give poor Italy even 1 IPC, why would Iwo?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 10 infantry and 5 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 bomber moved from Algeria to Northern Italy
1 bomber moved from Algeria to Southern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Paulau Island
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Paulau Island, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Paulau Island
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking 17 Sea Zone from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 109 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
4 destroyers moved from 91 Sea Zone to 112 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone
5 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Malta to Gibraltar
1 bomber moved from Northern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier placed in 10 Sea Zone
5 transports placed in 101 Sea Zone
9 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 37
Japanese : 9 / 37
Americans : 64 / 96
Chinese : 23 / 29
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 16 / 12
ANZAC : 15 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 10 times
Average roll : 3.682
Median : 4.000
Variance : 3.238
Standard Deviation : 1.799
Total rolls : 22
Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.889
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.889
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 37
Japanese : 9 / 37
Americans : 64 / 96
Chinese : 23 / 30
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 16 / 12
ANZAC : 15 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 10 times
Average roll : 3.682
Median : 4.000
Variance : 3.238
Standard Deviation : 1.799
Total rolls : 22
Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.889
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.889
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Romania
Combat - British
Strategic bombing raid in Romania
AA guns fire in Romania : 0/1 hits
Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Romania causes 3 damage total.
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Non Combat Move - British
3 infantry moved from Rostov to Ukraine
1 fighter and 2 tactical_bombers moved from Russia to Bryansk
1 fighter moved from Samara to Bryansk
3 infantry moved from Caucasus to Rostov
1 artillery and 8 infantry moved from Novosibirsk to Vologda
3 aaGuns moved from Kazakhstan to Volgograd
3 infantry moved from Northwest Persia to Caucasus
5 infantry moved from Persia to Northwest Persia
3 fighters moved from India to Rostov
2 destroyers moved from 19 Sea Zone to 34 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Novgorod to Russia
1 bomber moved from Romania to Rostov
Place Units - British
1 harbour placed in Iceland
3 infantry placed in Persia
1 destroyer and 1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 37
Japanese : 9 / 37
Americans : 64 / 96
Chinese : 23 / 30
British : 33 / 39
UK_Pacific : 20 / 2
Italians : 16 / 12
ANZAC : 15 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
Average roll : 3.438
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.889
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Place Units - UK_Pacific
1 bomber and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 bomber and 1 tactical_bomber
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 37
Japanese : 9 / 37
Americans : 64 / 96
Chinese : 23 / 30
British : 33 / 39
UK_Pacific : 20 / 27
Italians : 16 / 12
ANZAC : 15 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
Average roll : 3.438
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.889
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9