Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 91 Sea Zone to Gibraltar

  • '12

    actually let me reconsider the location of the french fighter for a moment.

  • '12

    i am going to redo the french turn, i’m going to attack the destroyer in 92.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to 54 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Changing ownership of Trans-Jordan from Italians to ANZAC
                EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Trans-Jordan from ANZAC to British
                EDIT: Turning off Edit Mode
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 armour, 3 artilleries and 2 infantry moved from New South Wales to South Australia
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Yunnan to Eastern Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 infantry and 2 mech_infantrys placed in Persia
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 92 Sea Zone to Spain
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        81 Sea Zone : 1 destroyer
        Spain : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 17 / 19
        Japanese : 66 / 74
        Americans : 54 / 74
        Chinese : 1 / 1
        British : 26 / 25
        UK_Pacific : 10 / 10
        Italians : 26 / 45
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.357
            Median : 4.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    French Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    forgot to autokill your italian trannie with the french destroyer.  let me know if you are ok with it?

    i hope you will move with germany soon and put the russians out of their misery!  :-P

  • '12

    should be a fun last round!!!  come on russians!!!

  • '20 '19 '18 '15 '13

    Sure on the French destroyer…

    I’ll do it for you and then do the Russian move.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
                Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour, 7 artilleries, 1 bomber, 11 infantry and 1 mech_infantry moved from Smolensk to Russia
                2 mech_infantrys moved from Archangel to Russia
                1 armour moved from Ukraine to Russia
                2 artilleries and 4 infantry moved from Archangel to Vologda
                1 fighter and 4 tactical_bombers moved from Novgorod to Russia
                1 bomber moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
                Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour, 7 artilleries, 1 bomber, 11 infantry and 1 mech_infantry moved from Smolensk to Russia
                2 mech_infantrys moved from Archangel to Russia
                1 armour moved from Ukraine to Russia
                2 artilleries and 4 infantry moved from Archangel to Vologda
                1 fighter and 4 tactical_bombers moved from Novgorod to Russia
                1 bomber moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    Russians defend with 8 infantry
                    Russians win with 5 infantry remaining. Battle score for attacker is -23
                    Casualties for Germans: 2 artilleries, 1 bomber and 4 infantry
                    Casualties for Russians: 3 infantry
                Battle in Russia
                    Germans attack with 12 armour, 7 artilleries, 1 bomber, 1 fighter, 11 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Germans: 5 artilleries, 11 infantry and 3 mech_infantrys
                    Casualties for Russians: 3 armour, 2 artilleries, 2 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Poland to Germany
                2 aaGuns moved from Smolensk to Russia
                1 bomber moved from Russia to Germany
                1 fighter and 4 tactical_bombers moved from Russia to Ukraine
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 127 Sea Zone to 112 Sea Zone
                4 transports moved from 127 Sea Zone to 112 Sea Zone
                8 transports moved from 112 Sea Zone to 114 Sea Zone

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Western Germany
                1 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 2.
                3 artilleries, 1 fighter and 3 infantry placed in Western Germany
                1 mech_infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs

  • '12

    russians pooped out in round 2…  :|

  • '12

    R6

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                1 armour moved from Hopei to Kansu
                1 armour and 1 infantry moved from Tsinghai to Kazakhstan
                3 mech_infantrys moved from Hopei to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Shantung to Yunnan
                2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Tsinghai to Kazakhstan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                1 armour moved from Hopei to Kansu
                1 armour and 1 infantry moved from Tsinghai to Kazakhstan
                3 mech_infantrys moved from Hopei to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Shantung to Yunnan
                2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Tsinghai to Kazakhstan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 8 infantry
                    1 artillery retreated to Malaya
                    UK_Pacific win with 1 artillery and 7 infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kwangsi
                2 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Shantung to Hunan
                2 infantry moved from Manchuria to Jehol
                2 fighters moved from Japan to 6 Sea Zone
                1 aaGun moved from Yenisey to Timguska
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 mech_infantry placed in Shantung
                2 fighters placed in Japan
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '12

    well well…  looks like i’m up.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to 91 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                1 armour moved from 94 Sea Zone to Tunisia
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                6 bombers moved from Eastern United States to 110 Sea Zone
                4 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria

  • '12

    z97 scramble orders needed

  • '20 '19 '18 '15 '13

    scramble FTR

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to 91 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                1 armour moved from 94 Sea Zone to Tunisia
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                6 bombers moved from Eastern United States to 110 Sea Zone
                4 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Philippines
                Battle in Morocco
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 fighter and 1 transport
                        Americans roll dice for 1 bomber in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 bomber owned by the Americans lost in 97 Sea Zone
                    Italians win, taking Philippines from Japanese, taking Morocco from Italians with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 bomber
                Battle in Tunisia
                Battle in Algeria
                Battle in 110 Sea Zone
                    Americans attack with 6 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 6 bombers in 110 Sea Zone, round 1 :  2/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Tunisia from Italians, taking Algeria from Italians with 6 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 104 Sea Zone, round 1 :  2/7 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 94 Sea Zone
                4 fighters moved from Gibraltar to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                6 bombers moved from 110 Sea Zone to Spain
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
                2 submarines moved from 94 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to Spain
                1 carrier moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 factory_minor, 5 infantry and 1 tactical_bomber placed in Eastern United States
                1 airfield placed in Spain
                Americans undo move 2.
                1 factory_minor placed in Spain
                5 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
        United Kingdom : 1 fighter
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        94 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 3 transports
        92 Sea Zone : 2 submarines
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        Spain : 1 flag, 1 airfield, 6 bombers, 1 factory_minor, 4 fighters and 1 tactical_bomber
        91 Sea Zone : 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 54 / 91
        Russians : 12 / 0
        Japanese : 68 / 75
        Americans : 64 / 89
        Chinese : 0 / 1
        British : 26 / 25
        UK_Pacific : 10 / 10
        Italians : 20 / 45
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.067
            Median : 5.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 91
        Russians : 12 / 0
        Japanese : 68 / 75
        Americans : 64 / 89
        Chinese : 0 / 1
        British : 26 / 25
        UK_Pacific : 10 / 10
        Italians : 20 / 45
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.067
            Median : 5.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

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