@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
4 armour moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Baltic States to Eastern Poland
3 armour moved from Baltic States to Eastern Poland
13 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from 127 Sea Zone to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
4 armour moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Baltic States to Eastern Poland
3 armour moved from Baltic States to Eastern Poland
13 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from 127 Sea Zone to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Eastern Poland
Germans attack with 11 armour, 1 fighter, 13 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 26 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 13 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 4 artilleries and 26 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Archangel to Belarus
10 infantry moved from Novgorod to Belarus
6 artilleries moved from Novgorod to Belarus
1 armour moved from Nenetsia to Belarus
1 infantry moved from Karelia to Novgorod
2 aaGuns moved from Baltic States to Belarus
1 carrier, 1 cruiser, 1 fighter and 13 transports moved from 127 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to MoroccoPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 armour moved from Bryansk to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
2 mech_infantrys moved from Bryansk to Vologda
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Russia to Vologda
1 mech_infantry moved from Bryansk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Vologda, round 1 : 2/9 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
3 aaGuns, 6 infantry and 4 mech_infantrys moved from Bryansk to Russia
8 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Evenkiyskiy : 2 aaGuns and 12 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Urals : 8 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 16 infantry and 4 mech_infantrys
Ukraine : 1 factory_minor
Vologda : 4 armour, 1 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Caucasus : 2 fighters and 1 tactical_bomber
Iraq : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 27 / 31
Japanese : 38 / 50
Americans : 52 / 77
Chinese : 3 / 4
British : 25 / 27
UK_Pacific : 25 / 30
Italians : 21 / 36
ANZAC : 16 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Suiyuyan to Vologda
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
2 battleships moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from Kiangsu to Kwangtung
2 artilleries moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 mech_infantrys moved from Kweichow to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Suiyuyan to Vologda
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
2 battleships moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from Kiangsu to Kwangtung
2 artilleries moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 mech_infantrys moved from Kweichow to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking 42 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 2 artilleries
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries
Casualties for British: 2 infantry
Battle in Vologda
Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
Russians defend with 4 armour, 1 infantry and 4 mech_infantrys
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 4 fighters
Casualties for Russians: 4 armour, 1 infantry and 4 mech_infantrysNon Combat Move - Japanese
2 bombers, 4 fighters and 5 tactical_bombers moved from Vologda to Smolensk
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 armour moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Amur
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 7 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 10 Sea Zone
1 bomber moved from 10 Sea Zone to Eastern United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 89 Sea Zone
1 armour and 2 infantry moved from 89 Sea Zone to Central America
1 artillery moved from 89 Sea Zone to Central America
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers moved from 101 Sea Zone to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 102 Sea Zone
4 fighters moved from Western United States to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 89 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
7 fighters placed in Eastern United States
Americans undo move 2.
1 fighter placed in Western United States
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
25 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Central America : 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 6 fighters and 1 harbour
86 Sea Zone : 1 transport
89 Sea Zone : 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
102 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 31
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 2 / 4
British : 25 / 27
UK_Pacific : 12 / 30
Italians : 21 / 36
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Burma to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 4 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Sikang, round 1 : 0/5 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Sikang, round 2 : 1/5 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Sikang, round 3 : 4/5 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 26 / 31
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 2 / 3
British : 25 / 27
UK_Pacific : 12 / 30
Italians : 21 / 36
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
for some reason, tripleA isn’t allowing me to move my fighter in burma. it’s not even acknowledging it as in the territory even though it shows it. weird.
guess i will have to roll it’s battle here in the thread. :?
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sending ftr from burma, tac from india, and inf from shan to malaya.
will roll it here:
malaya
a - inf, ftr, tac
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (3)1@4: (3)
d - art
Rolls: 1@2; Total Hits: 11@2: (2)i will edit this result into the map - the only other roll is yunnan and it will be done in marti.
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everything else hit, why wouldn’t that one… :lol:
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omg i just rolled yunnan and that dude hit too. INCREDIBLE
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sorry forgot to mention i took malaya and lost the tac. the fighter lands back in burma. it seems to show up on battle calculator so i will try to leave him in burma until he’s attacked… :roll:
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i have a feeling i must have edited in a UK atlantic fighter
and it can’t be moved during UK pacific. i think it’s
probably fixed now. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 bomber moved from French West Africa to 98 Sea Zone
1 infantry moved from Burma to Yunnan
1 artillery and 11 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
4 mech_infantrys moved from India to YunnanCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Yunnan
British attack with 1 artillery, 12 infantry and 6 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery, 12 infantry and 6 mech_infantrys in Yunnan, round 1 : 4/19 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by UK_Pacific to Malaya: 1 infantry
EDIT: Changing ownership of Malaya from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Burma to Yunnan
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Kenya to Belgian Congo
1 bomber moved from 98 Sea Zone to SyriaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 tactical_bomber
EDIT: Removing units owned by UK_Pacific from Burma: 1 fighter
EDIT: Adding units owned by UK_Pacific to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Union of South Africa
British undo move 1.
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 117 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
British undo move 2.
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Formosa : 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 11 infantry and 6 mech_infantrys
Burma : 1 infantry
India : 1 airfield and 1 harbour
Sumatra : 1 infantry
Belgian Congo : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 24 infantry and 1 mech_infantry
Syria : 1 bomber
Ethiopia : 1 flag
119 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship and 1 carrier
71 Sea Zone : 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 31
Japanese : 53 / 57
Americans : 52 / 72
Chinese : 3 / 3
British : 25 / 26
UK_Pacific : 15 / 0
Italians : 21 / 36
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 2.850
Median : 2.500
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 2.895
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 armour moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 armour moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Syria
Italians attack with 1 fighter and 1 infantry
British defend with 1 bomber
Italians win, taking Syria from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Iraq
Italians attack with 1 armour and 2 fighters
Russians defend with 1 mech_infantry
Italians win, taking Iraq from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 fighter moved from Syria to Egypt
1 bomber moved from Algeria to Egypt
1 fighter moved from Algeria to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
2 transports placed in 95 Sea Zone
Italians undo move 2.
2 transports placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 25 PUs (1 lost to blockades); end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
well, your one great success in this game was keeping italy’s head under
water but now they’re back, just like alex predicted. :-o -
Seems to be a few great successes so far…
BTW - the plan all along was to fake Sealion, just so there’s no confusion there.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
4 infantry moved from Persia to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to EthiopiaCombat - ANZAC
Battle in Ethiopia
Battle in Iraq
ANZAC attack with 4 infantry
Italians defend with 1 armour
ANZAC roll dice for 4 infantry in Iraq, round 1 : 2/4 hits
Italians roll dice for 1 armour in Iraq, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Iraq
ANZAC win, taking Ethiopia from Italians, taking Iraq from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - ANZAC
1 fighter moved from India to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 fighters and 1 infantry moved from South Australia to New South Wales
1 transport moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 factory_minor placed in PersiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,2,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4
ANZAC collect 13 PUs (6 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Ethiopia : 1 flag, 2 infantry
76 Sea Zone : 1 transport
Iraq : 1 flag, 3 infantry
72 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 49 / 61
Russians : 24 / 31
Japanese : 53 / 57
Americans : 52 / 72
Chinese : 3 / 3
British : 23 / 26
UK_Pacific : 15 / 10
Italians : 23 / 44
ANZAC : 19 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
United Kingdom : 1 fighter and 2 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 24 / 31
Japanese : 53 / 57
Americans : 52 / 72
Chinese : 3 / 3
British : 23 / 26
UK_Pacific : 15 / 10
Italians : 23 / 44
ANZAC : 19 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





