TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 7 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 10 Sea Zone
1 bomber moved from 10 Sea Zone to Eastern United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 89 Sea Zone
1 armour and 2 infantry moved from 89 Sea Zone to Central America
1 artillery moved from 89 Sea Zone to Central America
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers moved from 101 Sea Zone to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 102 Sea Zone
4 fighters moved from Western United States to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 89 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
7 fighters placed in Eastern United States
Americans undo move 2.
1 fighter placed in Western United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
25 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Central America : 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 6 fighters and 1 harbour
86 Sea Zone : 1 transport
89 Sea Zone : 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
102 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 26 / 31
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 2 / 4
British : 25 / 27
UK_Pacific : 12 / 30
Italians : 21 / 36
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0