Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,4,5,2,3,1,2
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for UK_Pacific :
Formosa : 1 flag
Siam : 1 flag
India : 1 factory_major
Malaya : 1 harbour
French Indo China : 1 flag
Production/PUs Summary :
Germans : 54 / 91
Russians : 12 / 0
Japanese : 62 / 75
Americans : 64 / 89
Chinese : 1 / 1
British : 29 / 30
UK_Pacific : 14 / 9
Italians : 18 / 45
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 19 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.248
Median : 3.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 101
Null / Other
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.789
Median : 2.000
Variance : 2.056
Standard Deviation : 1.434
Total rolls : 19
Japanese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.789
Median : 2.000
Variance : 2.056
Standard Deviation : 1.434
Total rolls : 19
British Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.442
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.909
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
this game has had some interesting twists and turns…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry and 1 mech_infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry and 1 mech_infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Southern France
Italians attack with 1 infantry and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
7 infantry moved from Turkey to Iraq
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
5 infantry placed in Northern Italy
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Spain to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 fighter
EDIT: Adding units owned by French to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Spain : 1 fighter
Production/PUs Summary :
Germans : 54 / 91
Russians : 8 / 0
Japanese : 58 / 75
Americans : 61 / 89
Chinese : 1 / 1
British : 28 / 30
UK_Pacific : 14 / 9
Italians : 26 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 89 PUs;
Germans buy 2 armour, 1 artillery, 2 fighters, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
1 artillery moved from Russia to Samara
10 armour and 1 artillery moved from Russia to Vologda
3 tactical_bombers moved from Ukraine to Vologda
3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Germans take 119 Sea Zone from British
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Vologda
3 fighters moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 89 PUs;
Germans buy 2 armour, 1 artillery, 2 fighters, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
1 artillery moved from Russia to Samara
10 armour and 1 artillery moved from Russia to Vologda
3 tactical_bombers moved from Ukraine to Vologda
3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 110 Sea Zone
Germans take 119 Sea Zone from British
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to Vologda
3 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Vologda
Germans attack with 10 armour, 1 artillery, 1 bomber and 3 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
Germans win, taking Vologda from Russians with 7 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 armour, 1 artillery and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Samara
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Germany to Northern Italy
3 artilleries and 5 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
7 transports moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
4 transports moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 1 tactical_bomber moved from Vologda to Russia
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Russia
3 infantry placed in France
1 armour, 2 fighters and 7 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour, 2 fighters, 1 infantry and 6 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Turn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Smolensk : 1 infantry
Production/PUs Summary :
Germans : 61 / 89
Russians : 6 / 0
Japanese : 58 / 75
Americans : 59 / 89
Chinese : 1 / 1
British : 28 / 30
UK_Pacific : 14 / 9
Italians : 26 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kansu to Tsinghai
1 armour moved from Kansu to Sikang
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Timguska to Kansu
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Jehol to Shantung
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
1 transport placed in 19 Sea Zone
Japanese undo move 5.
1 transport placed in 6 Sea Zone
1 artillery placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
well, i’m guessing you are starting to realize that this one slipped away. if you would have held egypt, you would have had this one in the bag.
How do you figure? I have a 30 dollar lead in IPCs, a very strong position in APAC, and a One-Front Germany flush with cash. You have a large Air Force in the Med, but that’s about it…
How do you figure? I have a 30 dollar lead in IPCs, a very strong position in APAC, and a One-Front Germany flush with cash. You have a large Air Force in the Med, but that’s about it…
i am more than willing to show you, just wanted to give you the opportunity to accept the loss now if you wanted to. :-)
Please show me…
yeah, if you don’t see it yet, you are in for a serious learning opportunity. later this morning should be able to move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
6 fighters moved from 94 Sea Zone to Trans-Jordan
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Spain to France
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Spain to Portugal
1 fighter moved from Spain to Portugal
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
3 bombers moved from Spain to Northern Italy
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 7,4,7 and causes: 18 damage to unit: factory_major
Bombing raid in Northern Italy causes 18 damage total.
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 6 fighters and 1 infantry
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 6 fighters and 1 infantry in Trans-Jordan, round 1 : 8/9 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/4 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Portugal
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 1 : 1/6 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 3 fighters and 1 tactical_bomber in Portugal, round 2 : 3/4 hits
Neutral_True roll dice for 1 infantry in Portugal, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 104 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 aaGuns moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 3 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 carriers moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
4 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Southern France to Spain
3 bombers moved from Northern Italy to Spain
1 bomber moved from France to Spain
3 fighters moved from 104 Sea Zone to Spain
3 fighters moved from Portugal to Spain
1 tactical_bomber moved from Portugal to Spain
1 tactical_bomber moved from Eastern United States to Spain
Place Units - Americans
1 destroyer placed in 91 Sea Zone
2 infantry placed in Spain
2 transports placed in 101 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
1 infantry placed in Spain
1 submarine placed in 91 Sea Zone
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 4.
1 fighter placed in Spain
1 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 3 fighters
10 Sea Zone : 1 carrier and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Trans-Jordan : 1 armour
Egypt : 1 fighter
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
104 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
81 Sea Zone : 1 fighter
Brazil : 1 flag
Spain : 1 flag, 3 aaGuns, 1 airfield, 5 bombers, 1 factory_minor, 7 fighters, 3 infantry and 2 tactical_bombers
98 Sea Zone : 2 carriers, 4 fighters and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 89
Russians : 4 / 0
Japanese : 62 / 62
Americans : 60 / 88
Chinese : 1 / 1
British : 29 / 30
UK_Pacific : 12 / 9
Italians : 24 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.209
Median : 3.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 43
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Neutral_True Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,6,1,2,1,1,5,3,6
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for UK_Pacific :
Formosa : 1 flag
Siam : 1 flag
India : 1 factory_major
Malaya : 1 harbour
Production/PUs Summary :
Germans : 61 / 89
Russians : 4 / 0
Japanese : 62 / 62
Americans : 60 / 88
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 12 / 11
Italians : 22 / 30
ANZAC : 17 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 16 times
Average roll : 3.385
Median : 3.000
Variance : 0.597
Standard Deviation : 0.773
Total rolls : 78
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.267
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.267
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.171
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.545
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
the 2 uk ftrs in z91 are on a single acc
germany will be overwhelmed in a matter of just a few rounds. there is absolutely nothing that can be done about it.
oops need to do some edits