Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '12

    you have a true giant germany and japan donis…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Spain to Northern Italy
                1 mech_infantry moved from Spain to Northern Italy

    Place Units - Italians
                1 infantry placed in Spain
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 45 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                3 fighters moved from Turkey to Iraq

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in Iraq, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iraq
                    ANZAC win, taking Iraq from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Iraq to Turkey
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 45 Sea Zone to Northern Territory
                3 armour, 2 fighters and 1 mech_infantry moved from New South Wales to Northern Territory
                2 artilleries and 2 infantry moved from South Australia to Northern Territory
                2 aaGuns moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
                ANZAC collect 8 PUs (5 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 3 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        South Australia : 2 artilleries and 2 infantry
        New Guinea : 1 harbour
        Ethiopia : 1 flag
        Turkey : 3 fighters
        Iraq : 1 flag, 1 infantry
        Northwest Persia : 1 infantry
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 0 / 0
        Japanese : 85 / 98
        Americans : 61 / 81
        Chinese : 0 / 2
        British : 40 / 42
        UK_Pacific : 1 / 0
        Italians : 16 / 14
        ANZAC : 13 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Turkey : 1 infantry
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 0 / 0
        Japanese : 85 / 98
        Americans : 61 / 81
        Chinese : 0 / 2
        British : 40 / 42
        UK_Pacific : 1 / 0
        Italians : 16 / 14
        ANZAC : 13 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from British
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber and 3 fighters moved from Western Germany to Gibraltar
                3 fighters moved from Spain to Gibraltar
                3 artilleries and 3 infantry moved from Spain to Gibraltar
                2 mech_infantrys moved from Spain to Gibraltar
                1 artillery moved from France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Gibraltar

  • '20 '19 '18 '15 '13

    OOL in Gibralter? I have 6 hits first round…

  • '12

    lose brit inf, mech,  then lose 4 US inf.  then you can take it from there,
    lose US art last  :-D

  • '12

    ouch - z97 and gib completely erased the advantage you gained from Spain.  :|

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from British
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber and 3 fighters moved from Western Germany to Gibraltar
                3 fighters moved from Spain to Gibraltar
                3 artilleries and 3 infantry moved from Spain to Gibraltar
                2 mech_infantrys moved from Spain to Gibraltar
                1 artillery moved from France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 2 mech_infantrys
                    British defend with 2 armour
                    Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour
                Battle in Gibraltar
                    Germans attack with 3 artilleries, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 artillery and 13 infantry
                    retreated to Gibraltar
                    British win with 1 artillery and 5 infantry remaining. Battle score for attacker is -51
                    Casualties for Germans: 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 8 infantry

    Non Combat Move - Germans
                3 fighters moved from Gibraltar to Western Germany
                2 armour and 2 mech_infantrys moved from Finland to Karelia
                1 artillery moved from Karelia to Finland
                1 aaGun moved from Novgorod to Karelia
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Greater Southern Germany
                5 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                8 infantry moved from Western Germany to Germany
                5 infantry moved from Western Germany to Germany
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                8 infantry placed in Western Germany
                2 mech_infantrys placed in France
                2 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

  • '20 '19 '18 '15 '13

    yep

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 94 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from 39 Sea Zone to Iraq
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 artilleries and 3 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 94 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from 39 Sea Zone to Iraq
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                2 artilleries and 3 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Iraq
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq

    Combat - Japanese
                Battle in Northwest Persia
                    Japanese attack with 1 armour and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                    Japanese win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Iraq
                    Japanese attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Iraq from ANZAC with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Iraq to 80 Sea Zone
                1 aaGun moved from Persia to Iraq
                1 infantry moved from Shan State to Burma
                2 carriers, 2 cruisers, 7 destroyers, 3 fighters and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Philippines to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Shantung to Kiangsu

    Place Units - Japanese
                1 armour and 1 infantry placed in India
                1 destroyer and 2 fighters placed in 80 Sea Zone
                1 harbour placed in Persia
                1 bomber placed in India
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                Japanese collect 87 PUs; end with 87 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs

  • '12

    for some reason i’m not being allowed to upload the map right now, so i sent to your email.

  • '20 '19 '18 '15 '13

    I13 attached

  • '12

    computer’s been goofy all day.  was trying to click through to noncom and accidentally clicked through it.  i think you got max convoy, so i will redo the turn and edit convoy damage to match rather than do 15 edits.  there will be no combat.

  • '12

    F13

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to 104 Sea Zone
                1 fighter moved from Western Germany to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Greater Southern Germany to Romania
                1 infantry moved from Yugoslavia to Romania
                3 mech_infantrys moved from Volgograd to Caucasus

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to 104 Sea Zone
                1 fighter moved from Western Germany to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Greater Southern Germany to Romania
                1 infantry moved from Yugoslavia to Romania
                3 mech_infantrys moved from Volgograd to Caucasus

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 cruiser and 4 transports
                    Germans win with 2 fighters remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 cruiser and 4 transports
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Romania from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 3 mech_infantrys
                    French defend with 1 infantry; British defend with 1 mech_infantry
                    Germans win, taking Caucasus from British with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Romania to Germany
                2 infantry moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Northern Italy to Western Germany
                2 fighters moved from 104 Sea Zone to Portugal
                2 armour and 4 mech_infantrys moved from France to Western Germany
                2 armour and 2 mech_infantrys moved from Karelia to Novgorod
                1 aaGun moved from Karelia to Novgorod

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                8 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                      Japanese take 80 Sea Zone from British
                1 infantry moved from Iraq to Turkey
                      Japanese take Turkey from British
                1 infantry moved from Iraq to Syria
                      Japanese take Syria from British
                4 fighters moved from 80 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

  • '20 '19 '18 '15 '13

    scramble off of Greece?

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