@donutgold hey there, all ok?
Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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yep - sorry bout that
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franzac 15
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
8 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
8 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 9 infantry
British defend with 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
1 artillery moved from Western Germany to France
5 infantry moved from Western Germany to Germany
5 infantry moved from Northern Italy to Southern France
5 infantry moved from Northern Italy to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Bryansk
1 armour moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to RomaniaPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
1 armour placed in Ukraine
Germans undo move 4.
1 armour placed in Western Germany
3 fighters placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 58 PUs (3 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
russia has no units so it’s japan’s turn.
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a reminder that it is your turn Odonis.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Argentina to Chile
Japanese take Chile from Americans
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to 24 Sea Zone
1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
1 fighter moved from 33 Sea Zone to 24 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Iraq to Syria
Japanese take Syria from British
1 infantry moved from Iraq to Trans-Jordan
6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 fighter moved from India to 76 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Argentina to Chile
Japanese take Chile from Americans
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to 24 Sea Zone
1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
1 fighter moved from 33 Sea Zone to 24 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Iraq to Syria
Japanese take Syria from British
1 infantry moved from Iraq to Trans-Jordan
6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 fighter moved from India to 76 Sea ZoneCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Madagascar
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win, taking French Madagascar from French with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Trans-Jordan
Japanese attack with 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun
Japanese win, taking Trans-Jordan from British with 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
1 aaGun moved from Iraq to Northwest Persia
2 carriers moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from 24 Sea Zone to Japan
2 fighters moved from 31 Sea Zone to Marshall Islands
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 3 carriers, 2 cruisers, 8 destroyers, 1 fighter, 4 infantry, 8 submarines, 1 tactical_bomber and 5 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
1 bomber moved from 31 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 30 Sea Zone to ArgentinaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
2 fighters placed in 6 Sea Zone
1 factory_minor placed in ArgentinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Japanese collect 94 PUs (1 lost to blockades); end with 94 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs -
still no give up in ya eh odonis? alrighty, i admire your spunk.
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UK16
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Italy - and never surrender!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to SpainTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Spain : 1 fighterProduction/PUs Summary :
Germans : 59 / 81
Russians : 0 / 0
Japanese : 90 / 104
Americans : 80 / 100
Chinese : 0 / 2
British : 32 / 32
UK_Pacific : 1 / 0
Italians : 9 / 6
ANZAC : 9 / 8
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 98 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Americans -
Scramble from Egypt?
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scramble anzac and 2 british ftrs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 98 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from AmericansCombat - Germans
Americans scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Caucasus
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Caucasus from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Germans attack with 5 fighters
ANZAC defend with 1 fighter; British defend with 2 fighters and 1 transport; Americans defend with 4 transports
Germans win with 3 fighters remaining. Battle score for attacker is 45
Casualties for ANZAC: 1 fighter
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 4 transportsNon Combat Move - Germans
3 fighters moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from Southern France to France
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour moved from Bryansk to Novgorod
1 armour moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 fighters placed in Western Germany
3 mech_infantrys placed in Volgograd
2 artilleries and 1 mech_infantry placed in France
2 mech_infantrys placed in Russia
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
Japan is next dont forget. No more russians on the board.
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i know, but bed time…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 6 fighters and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour and 1 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 armour moved from French Madagascar to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 fighter moved from 76 Sea Zone to Northwest Persia
1 fighter moved from 76 Sea Zone to Syria
1 tactical_bomber moved from 76 Sea Zone to Syria
1 armour moved from Eastern Persia to Iraq
2 fighters moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone