Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Turkey
                2 mech_infantrys moved from Caucasus to Turkey
                1 fighter moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 1 fighter and 6 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 4 infantry and 1 mech_infantry
                Battle in Turkey
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery and 2 infantry
                    Germans win, taking Turkey from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Turkey to Northwest Persia
                1 fighter moved from Normandy Bordeaux to France
                16 infantry moved from Western Germany to France
                11 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Germany to Slovakia Hungary
                15 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                5 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 bomber moved from Persia to Egypt

  • '20 '19 '18 '15 '13

    scramble in Egypt?

  • '12

    i initially find your german fleet purchase to be odd - guess we will have to see what you have in mind.  let me look at the map.

  • '12

    no intercept in egypt

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                5 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 bomber moved from Persia to Egypt

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Japanese attack with 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Iraq from British with 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Air Battle in Egypt
                    Japanese attacks with 1 units heading to Egypt
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Egypt to Iraq
                1 aaGun moved from Persia to Iraq
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 armour and 1 infantry moved from 66 Sea Zone to Argentina
                      Japanese take Argentina from Neutral_True
                2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
                1 bomber moved from 25 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 4 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Japan to Caroline Islands
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Iraq to Northwest Persia

    Place Units - Japanese
                3 armour placed in Persia
                Japanese undo move 1.
                1 armour, 1 fighter and 1 tactical_bomber placed in Persia
                3 fighters placed in India
                1 carrier and 2 destroyers placed in 6 Sea Zone
                Japanese undo move 1.
                1 fighter and 1 tactical_bomber placed in 80 Sea Zone
                1 armour placed in Persia
                Japanese undo move 1.
                2 armour and 1 fighter placed in India
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 90 PUs; end with 90 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs

  • '12

    need z112 scramble decision

  • '20 '19 '18 '15 '13

    no scramble

  • '12

    UK15 - thank goodness you did not scramble in 112.  :-o

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Southern France

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Americans win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2
                Italians collect 3 PUs (6 lost to blockades); end with 3 PUs total

  • '20 '19 '18 '15 '13

    Hmmm, some real bad luck

  • '12

    yep - sorry bout that

  • '12

    franzac 15

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                      Germans take Southern France from Americans
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                8 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                      Germans take Southern France from Americans
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                8 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 9 infantry
                    British defend with 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - Germans
                1 artillery moved from Western Germany to France
                5 infantry moved from Western Germany to Germany
                5 infantry moved from Northern Italy to Southern France
                5 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Yugoslavia to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Bryansk
                1 armour moved from Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Romania

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour placed in Ukraine
                Germans undo move 4.
                1 armour placed in Western Germany
                3 fighters placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 58 PUs (3 lost to blockades); end with 61 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

  • '12

    russia has no units so it’s japan’s turn.

  • '12

    a reminder that it is your turn Odonis.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Americans
                1 bomber moved from Caroline Islands to 30 Sea Zone
                1 bomber moved from Caroline Islands to 31 Sea Zone
                1 bomber moved from Caroline Islands to 24 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
                1 fighter moved from Caroline Islands to 31 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
                1 fighter moved from 33 Sea Zone to 24 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                1 fighter moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 infantry moved from Iraq to Syria
                      Japanese take Syria from British
                1 infantry moved from Iraq to Trans-Jordan
                6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to French Madagascar
                1 fighter moved from India to 76 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Argentina to Chile
                      Japanese take Chile from Americans
                1 bomber moved from Caroline Islands to 30 Sea Zone
                1 bomber moved from Caroline Islands to 31 Sea Zone
                1 bomber moved from Caroline Islands to 24 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
                1 fighter moved from Caroline Islands to 31 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
                1 fighter moved from 33 Sea Zone to 24 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                1 fighter moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 infantry moved from Iraq to Syria
                      Japanese take Syria from British
                1 infantry moved from Iraq to Trans-Jordan
                6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to French Madagascar
                1 fighter moved from India to 76 Sea Zone

    Combat - Japanese
                Battle in 76 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Madagascar
                Battle in 31 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking French Madagascar from French with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 24 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Trans-Jordan
                    Japanese attack with 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
                    British defend with 1 aaGun
                    Japanese win, taking Trans-Jordan from British with 6 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 aaGun moved from Iraq to Northwest Persia
                2 carriers moved from 80 Sea Zone to 76 Sea Zone
                1 battleship moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
                1 bomber moved from 24 Sea Zone to Japan
                2 fighters moved from 31 Sea Zone to Marshall Islands
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 2 cruisers, 8 destroyers, 1 fighter, 4 infantry, 8 submarines, 1 tactical_bomber and 5 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
                1 armour moved from 6 Sea Zone to Japan
                1 bomber moved from 31 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
                1 bomber moved from 30 Sea Zone to Argentina

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                2 fighters placed in 6 Sea Zone
                1 factory_minor placed in Argentina

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Japanese collect 94 PUs (1 lost to blockades); end with 94 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs

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