@donutgold hey there, all ok?
Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 53 / 78
Russians : 0 / 0
Japanese : 86 / 101
Americans : 80 / 100
Chinese : 0 / 2
British : 38 / 43
UK_Pacific : 1 / 0
Italians : 9 / 9
ANZAC : 9 / 9
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Turkey
2 mech_infantrys moved from Caucasus to Turkey
1 fighter moved from Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Turkey
2 mech_infantrys moved from Caucasus to Turkey
1 fighter moved from Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 fighter and 6 mech_infantrys
British defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 infantry and 1 mech_infantry
Battle in Turkey
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 airfield, 1 artillery and 2 infantry
Germans win, taking Turkey from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
2 fighters moved from Turkey to Northwest Persia
1 fighter moved from Normandy Bordeaux to France
16 infantry moved from Western Germany to France
11 infantry moved from Western Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Germany to Slovakia Hungary
15 infantry moved from Germany to Western GermanyPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
5 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 bomber moved from Persia to Egypt -
scramble in Egypt?
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i initially find your german fleet purchase to be odd - guess we will have to see what you have in mind. let me look at the map.
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no intercept in egypt
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
5 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 bomber moved from Persia to EgyptCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iraq
Japanese attack with 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Iraq from British with 6 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Air Battle in Egypt
Japanese attacks with 1 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Iraq
1 aaGun moved from Persia to Iraq
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 armour and 1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 4 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to Caroline Islands
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Iraq to Northwest PersiaPlace Units - Japanese
3 armour placed in Persia
Japanese undo move 1.
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
3 fighters placed in India
1 carrier and 2 destroyers placed in 6 Sea Zone
Japanese undo move 1.
1 fighter and 1 tactical_bomber placed in 80 Sea Zone
1 armour placed in Persia
Japanese undo move 1.
2 armour and 1 fighter placed in India
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 90 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs -
need z112 scramble decision
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no scramble
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UK15 - thank goodness you did not scramble in 112. :-o
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2
Italians collect 3 PUs (6 lost to blockades); end with 3 PUs total -
Hmmm, some real bad luck
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yep - sorry bout that
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franzac 15
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
8 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
8 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 9 infantry
British defend with 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
1 artillery moved from Western Germany to France
5 infantry moved from Western Germany to Germany
5 infantry moved from Northern Italy to Southern France
5 infantry moved from Northern Italy to Western Germany
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Bryansk
1 armour moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to RomaniaPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
1 armour placed in Ukraine
Germans undo move 4.
1 armour placed in Western Germany
3 fighters placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 58 PUs (3 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
russia has no units so it’s japan’s turn.
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a reminder that it is your turn Odonis.