Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsOdonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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the dice in this game have been truly shameful. but really as i said, it ALL came down to the ridiculous dice in spain. unfathomable.
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the anzac ftr lands back in guam. don’t worry, it wont matter. :roll:
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i only have about
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a ten percent chance of extending this game another round. where i should have had well over a 50% chance to do so had the dice been reasonable.
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i cant blame you, really it all came down to incredible dice for you in spain. everything that happened after than is a moot point.
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Hey Bold - For some reason I was too quick on the draw for the Guam battle. I thought I had scrambled your FTR (big idiot I am I totally forgot about the scramble ability to defend against my unprotected transport!!) yet, for some reason it didn’t scramble and I conducted combat instead.
Just to confirm before I proceed, what’s the rule here? No combat happens over land so my FTR just continues to land with no battle, right?
Unless for some reason you’re cool with not scrambling you FTR in the first place ;) - just checking…
i haven’t opened your map - i assumed it wasn’t complete - let me know if that’s not correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :23
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
2 bombers moved from India to 81 Sea ZoneCombat - Japanese
Battle in Egypt
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 3 fighters
Japanese win, taking Egypt from British with 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 fighters
Battle in Ethiopia
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 fighter; Americans defend with 1 airfield
Japanese win, taking Ethiopia from ANZAC, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrierNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
3 mech_infantrys moved from Kweichow to Hunan
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Persia
2 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 bombers moved from 81 Sea Zone to Trans-JordanPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
2 transports placed in 80 Sea Zone
1 infantry placed in Persia
1 bomber placed in India
1 fighter placed in Japan
1 artillery and 5 infantry placed in Japan
1 transport placed in 39 Sea Zone
Japanese undo move 2.
1 transport placed in 80 Sea Zone
1 transport placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
I couldn’t change Guam back to US, just an FYI…
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Giving up? ;) :-P
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probably. just was offline for the holiday weekend… will try to give you a move in the next 1-2 days.
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Keeping it fresh
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sorry, new baby is really slowing down the a and a action…. :| :-)
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Sure, I understand. Mine`s coming anytime in the next few weeks!
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Sure, I understand. Mine`s coming anytime in the next few weeks!
first one? kids are the best - so what if they cut into the A&A time :-P
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Yep!
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ok, would be good to finish this one…
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bump…
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Soon as I beat cow we will finish this one. Thanks for your patience.
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Mate, I’m at the point of almost having my wife give birth which = not time to play for awhile. Can you move so we can get this one over with? I wouldn’t mind, but I see you playing and moving in other games, so clearly its not a matter of time - it’s been a month now…
Thanks
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coming today.





