Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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sealion - sweet!
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you are not going to like my response to your move odonis.
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That’s what I like about playing you Boldie… the suspense!
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heh, i don’t want to do it to you… but i might just have to, for the fun of it.
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response? ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Novgorod to Baltic States
1 artillery and 5 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 bomber placed in Russia
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 artillery and 5 infantry
Baltic States : 2 infantry
Bryansk : 2 armour and 6 infantry
Eastern Poland : 2 aaGuns, 2 artilleries, 19 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 bomber and 1 factory_major
Ukraine : 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 aaGuns, 1 artillery and 4 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 16 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I do not see the suspense. Just something to be expected.
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when are you going to take on a top player in the league cow? or are you just going to stop now that you are 1-0 after your lucky strike on Jeff? :roll:
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He challenged me and I accepted. I prefer live games and I do play on the lobby.
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UK has a solid chance to defend itself. A little confused why germany stuck his sub out there… also curious why germany did not do a massive bombing run.
This leads me to believe it is a bluff, but you have no choice to defend uk. G3 I would expect russia to get hit hard.
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I would not be surprised if you lost Russia on G5.
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cow, as always, my opponent appreciates your insights. however, it’s really not right that you say anything at all as this is a league game and odonis has not yet gone with russia. i highly doubt odonis was planning to do what you are saying. and now you have ruined it for him if he was, because now i have to change my noncombat move.
as i said cow, you should just shut your mouth until it is your chance to actually play us - where as i said, our play can actually do all the talking.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
6 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Adding units owned by Russians to Baltic States: 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 2 artilleries and 16 infantry
Baltic States : 2 infantry
Bryansk : 2 armour, 6 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 aaGuns, 2 artilleries and 12 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 16 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
odonis, sorry if you were actually going to fake the sealion and come at russia. if you were, i would just report cow for doing what he has so often done on these boards, talk about stategy of a game while it is yet in progress.
cheers
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You can take a whole turn back in a league game?
One of the reasons I do not play league. The hell lol.
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The turn was only noncombat. Noncombat can be changed until the next player moves.
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I have no problem with edits and changing non-combat moves. We are not professionals here, and none of us is getting paid to do this.
That being said, in this case, clearly Cow’s intrusion changed your non-com - wouldn’t you agree?
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I have no problem with edits and changing non-combat moves. We are not professionals here, and none of us is getting paid to do this.
That being said, in this case, clearly Cow’s intrusion changed your non-com - wouldn’t you agree?
yes cows intrusion changed my non com because he was talking about strategy for your upcoming move and I did not I know if what he said would change your move. Since there is no way of knowing and after he made comments that could alter your plans I determined I had to adjust for the integrity of the game. This is something cow continues to do repeatedly on the boards and the only way he will ever stop is probably if he is banned. He has a clear problem with ettiquette in regards to discussing strategy in an active game.
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Alright, I’ll play the R2 (edit). No problem either way.