TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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accidentally tipped an acc at first on the final round casualty choice, so i switched it back to an undamaged acc and lost another ftr.
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one more noncom. usa acc with 2 anzac fts aboard moves from z91 to z92.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 mech_infantrys moved from Bulgaria to Turkey
2 armour and 1 fighter moved from Greece to Turkey
2 fighters moved from Greece to Northwest Persia
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
4 mech_infantrys moved from Persia to Turkey
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 1 armour, 2 fighters and 3 mech_infantrys
Germans defend with 3 armour and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Northwest Persia, round 1 : 2/6 hits
Germans roll dice for 3 armour and 1 mech_infantry in Northwest Persia, round 1 : 1/4 hits
1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 3/5 hits
Germans roll dice for 2 armour in Northwest Persia, round 2 : 0/2 hits
2 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Turkey
British attack with 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys
Germans defend with 1 airfield, 5 armour and 2 artilleries
British roll dice for 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys in Turkey, round 1 : 3/11 hits
Germans roll dice for 5 armour and 2 artilleries in Turkey, round 1 : 2/7 hits
2 infantry owned by the British , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Turkey
British roll dice for 2 armour, 1 fighter and 6 mech_infantrys in Turkey, round 2 : 3/9 hits
Germans roll dice for 4 armour in Turkey, round 2 : 4/4 hits
3 armour owned by the Germans and 4 mech_infantrys owned by the British lost in Turkey
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Turkey, round 3 : 3/5 hits
Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Turkey
British win, taking Turkey from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 armour and 2 artilleries
Casualties for British: 2 infantry and 5 mech_infantrysNon Combat Move - British
1 fighter moved from Turkey to Egypt
2 fighters moved from Northwest Persia to 81 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
1 battleship moved from 97 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3,6,3,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
Formosa : 1 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield and 1 infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Syria : 1 flag
Norway : 1 armour and 2 fighters
123 Sea Zone : 1 transport
Turkey : 1 flag, 1 airfield, 2 armour and 1 mech_infantry
Bulgaria : 1 flag
99 Sea Zone : 1 transport
Iraq : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
98 Sea Zone : 1 flag
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 60 / 82
Russians : 0 / 0
Japanese : 82 / 92
Americans : 65 / 85
Chinese : 0 / 2
British : 34 / 37
UK_Pacific : 1 / 0
Italians : 16 / 7
ANZAC : 13 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
2 armour moved from Southern France to SpainPlace Units - Italians
1 infantry and 1 mech_infantry placed in SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Persia to Caucasus
ANZAC take Caucasus from GermansCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Turkey
2 fighters moved from 92 Sea Zone to Turkey
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from South Australia to New South Wales
1 bomber and 1 fighter moved from New Guinea to New South WalesPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,1,5,5,4
ANZAC collect 9 PUs (6 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
South Australia : 2 aaGuns, 4 artilleries and 4 infantry
New Guinea : 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 1 mech_infantry
Turkey : 3 fighters
Bulgaria : 1 infantry
Northwest Persia : 2 infantry
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 58 / 82
Russians : 0 / 0
Japanese : 82 / 92
Americans : 65 / 85
Chinese : 0 / 2
British : 34 / 37
UK_Pacific : 1 / 0
Italians : 16 / 9
ANZAC : 15 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to TurkeyTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Turkey : 1 infantry
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 58 / 82
Russians : 0 / 0
Japanese : 82 / 92
Americans : 65 / 85
Chinese : 0 / 2
British : 34 / 37
UK_Pacific : 1 / 0
Italians : 16 / 9
ANZAC : 15 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Romania to Albania
1 mech_infantry moved from Yugoslavia to Albania
2 armour and 1 mech_infantry moved from Romania to Bulgaria
3 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Albania
1 tactical_bomber moved from Western Germany to Albania
1 armour moved from Finland to Sweden
Germans take Sweden from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Romania to Albania
1 mech_infantry moved from Yugoslavia to Albania
2 armour and 1 mech_infantry moved from Romania to Bulgaria
3 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Albania
1 tactical_bomber moved from Western Germany to Albania
1 armour moved from Finland to Sweden
Germans take Sweden from AmericansCombat - Germans
Battle in Albania
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Albania from Americans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Bulgaria
Germans attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Bulgaria from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans win, taking Caucasus from ANZAC with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Albania to Western Germany
3 fighters moved from Western Germany to Spain
1 mech_infantry moved from Portugal to Spain
5 infantry moved from Greater Southern Germany to Northern Italy
1 tactical_bomber moved from Albania to Southern Italy
5 infantry moved from France to Northern Italy
2 armour moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Germany to France
2 infantry moved from Germany to Western Germany
1 transport moved from 106 Sea Zone to 89 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 fighters placed in Western Germany
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sweden: 1 armour
EDIT: Adding units owned by Germans to Finland: 1 armour
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 1 artillery
EDIT: Adding units owned by Germans to Karelia: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from ANZAC
1 infantry moved from Saudi Arabia to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Saudi Arabia to Iraq
Japanese take Iraq from British
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Philippines to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from ANZAC
1 infantry moved from Saudi Arabia to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Saudi Arabia to Iraq
Japanese take Iraq from British
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Philippines to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 armour, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from Dutch New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Saudi Arabia to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Saudi Arabia to Persia
1 aaGun, 2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Mozambique
Japanese take Mozambique from Neutral_True
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Mozambique
1 battleship, 1 carrier and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Turkmenistan to Eastern Persia
2 fighters moved from 35 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 armour and 1 infantry placed in India
1 carrier placed in 39 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 88 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
3 infantry moved from Greece to Bulgaria
2 fighters moved from Greece to Bulgaria
1 fighter moved from Greece to 76 Sea Zone
1 bomber moved from Hawaiian Islands to 89 Sea Zone
4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 76 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 76 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 76 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 76 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Bulgaria
Americans attack with 2 fighters and 3 infantry
Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Bulgaria, round 1 : 0/5 hits
Germans roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Bulgaria
Americans roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 3/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits
2 armour owned by the Germans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in 16 Sea Zone
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 6/8 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from Western United States to 101 Sea Zone
1 bomber moved from 101 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Bulgaria to Greece
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 123 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 mech_infantry placed in Norway
3 infantry placed in Greece
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
3 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers
10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
Central United States : 1 factory_major and 2 infantry
Southeast Mexico : 1 bomber
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 13 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 7 infantry and 1 mech_infantry
Libya : 1 flag
123 Sea Zone : 2 artilleries, 6 infantry and 4 transports
93 Sea Zone : 1 submarine
Greece : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
99 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 5 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 82
Russians : 0 / 0
Japanese : 88 / 98
Americans : 61 / 81
Chinese : 0 / 2
British : 30 / 37
UK_Pacific : 1 / 0
Italians : 17 / 9
ANZAC : 11 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
you have a true giant germany and japan donis…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Normandy Bordeaux
1 armour moved from Spain to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Spain to Northern Italy
1 mech_infantry moved from Spain to Northern ItalyPlace Units - Italians
1 infantry placed in Spain
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 45 Sea Zone
1 infantry moved from Northwest Persia to Iraq
3 fighters moved from Turkey to IraqCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Iraq, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iraq
ANZAC win, taking Iraq from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Iraq to Turkey
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 45 Sea Zone to Northern Territory
3 armour, 2 fighters and 1 mech_infantry moved from New South Wales to Northern Territory
2 artilleries and 2 infantry moved from South Australia to Northern Territory
2 aaGuns moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 8 PUs (5 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 3 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
South Australia : 2 artilleries and 2 infantry
New Guinea : 1 harbour
Ethiopia : 1 flag
Turkey : 3 fighters
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 infantry
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 82
Russians : 0 / 0
Japanese : 85 / 98
Americans : 61 / 81
Chinese : 0 / 2
British : 40 / 42
UK_Pacific : 1 / 0
Italians : 16 / 14
ANZAC : 13 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Turkey : 1 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 56 / 82
Russians : 0 / 0
Japanese : 85 / 98
Americans : 61 / 81
Chinese : 0 / 2
British : 40 / 42
UK_Pacific : 1 / 0
Italians : 16 / 14
ANZAC : 13 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Finland to Sweden
Germans take Sweden from British
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 3 fighters moved from Western Germany to Gibraltar
3 fighters moved from Spain to Gibraltar
3 artilleries and 3 infantry moved from Spain to Gibraltar
2 mech_infantrys moved from Spain to Gibraltar
1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to Gibraltar -
OOL in Gibralter? I have 6 hits first round…
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lose brit inf, mech, then lose 4 US inf. then you can take it from there,
lose US art last :-D -
ouch - z97 and gib completely erased the advantage you gained from Spain. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Finland to Sweden
Germans take Sweden from British
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 3 fighters moved from Western Germany to Gibraltar
3 fighters moved from Spain to Gibraltar
3 artilleries and 3 infantry moved from Spain to Gibraltar
2 mech_infantrys moved from Spain to Gibraltar
1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to GibraltarCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 2 mech_infantrys
British defend with 2 armour
Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour
Battle in Gibraltar
Germans attack with 3 artilleries, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 artillery and 13 infantry
retreated to Gibraltar
British win with 1 artillery and 5 infantry remaining. Battle score for attacker is -51
Casualties for Germans: 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 8 infantryNon Combat Move - Germans
3 fighters moved from Gibraltar to Western Germany
2 armour and 2 mech_infantrys moved from Finland to Karelia
1 artillery moved from Karelia to Finland
1 aaGun moved from Novgorod to Karelia
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Greater Southern Germany
5 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
8 infantry moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
2 artilleries moved from France to Western GermanyPlace Units - Germans
10 infantry placed in Germany
8 infantry placed in Western Germany
2 mech_infantrys placed in France
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs