Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech

  • '12

    accidentally tipped an acc at first on the final round casualty choice, so i switched it back to an undamaged acc and lost another ftr.

  • '12

    one more noncom.  usa acc with 2 anzac fts aboard moves from z91 to z92.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 mech_infantrys moved from Bulgaria to Turkey
                2 armour and 1 fighter moved from Greece to Turkey
                2 fighters moved from Greece to Northwest Persia
                1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                4 mech_infantrys moved from Persia to Turkey
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Germans defend with 3 armour and 1 mech_infantry
                        British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Northwest Persia, round 1 :  2/6 hits
                        Germans roll dice for 3 armour and 1 mech_infantry in Northwest Persia, round 1 :  1/4 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 :  3/5 hits
                        Germans roll dice for 2 armour in Northwest Persia, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Turkey
                    British attack with 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys
                    Germans defend with 1 airfield, 5 armour and 2 artilleries
                        British roll dice for 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys in Turkey, round 1 :  3/11 hits
                        Germans roll dice for 5 armour and 2 artilleries in Turkey, round 1 :  2/7 hits
                        2 infantry owned by the British , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Turkey
                        British roll dice for 2 armour, 1 fighter and 6 mech_infantrys in Turkey, round 2 :  3/9 hits
                        Germans roll dice for 4 armour in Turkey, round 2 :  4/4 hits
                        3 armour owned by the Germans and 4 mech_infantrys owned by the British lost in Turkey
                        British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Turkey, round 3 :  3/5 hits
                        Germans roll dice for 1 armour in Turkey, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Turkey
                    British win, taking Turkey from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 armour and 2 artilleries
                    Casualties for British: 2 infantry and 5 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Turkey to Egypt
                2 fighters moved from Northwest Persia to 81 Sea Zone
                1 aaGun moved from Trans-Jordan to Egypt
                1 battleship moved from 97 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to Egypt
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Norway
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                1 carrier, 1 submarine and 1 transport placed in 81 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,3,6,3,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Formosa : 1 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield and 1 infantry
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Syria : 1 flag
        Norway : 1 armour and 2 fighters
        123 Sea Zone : 1 transport
        Turkey : 1 flag, 1 airfield, 2 armour and 1 mech_infantry
        Bulgaria : 1 flag
        99 Sea Zone : 1 transport
        Iraq : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        98 Sea Zone : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 0 / 0
        Japanese : 82 / 92
        Americans : 65 / 85
        Chinese : 0 / 2
        British : 34 / 37
        UK_Pacific : 1 / 0
        Italians : 16 / 7
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                2 armour moved from Southern France to Spain

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Spain

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Persia to Caucasus
                      ANZAC take Caucasus from Germans

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from Greece to Turkey
                2 fighters moved from 92 Sea Zone to Turkey
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from South Australia to New South Wales
                1 bomber and 1 fighter moved from New Guinea to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,1,5,5,4
                ANZAC collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        South Australia : 2 aaGuns, 4 artilleries and 4 infantry
        New Guinea : 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 mech_infantry
        Turkey : 3 fighters
        Bulgaria : 1 infantry
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 0 / 0
        Japanese : 82 / 92
        Americans : 65 / 85
        Chinese : 0 / 2
        British : 34 / 37
        UK_Pacific : 1 / 0
        Italians : 16 / 9
        ANZAC : 15 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Turkey : 1 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 0 / 0
        Japanese : 82 / 92
        Americans : 65 / 85
        Chinese : 0 / 2
        British : 34 / 37
        UK_Pacific : 1 / 0
        Italians : 16 / 9
        ANZAC : 15 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Albania
                1 mech_infantry moved from Yugoslavia to Albania
                2 armour and 1 mech_infantry moved from Romania to Bulgaria
                3 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Western Germany to Albania
                1 tactical_bomber moved from Western Germany to Albania
                1 armour moved from Finland to Sweden
                      Germans take Sweden from Americans

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Albania
                1 mech_infantry moved from Yugoslavia to Albania
                2 armour and 1 mech_infantry moved from Romania to Bulgaria
                3 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Western Germany to Albania
                1 tactical_bomber moved from Western Germany to Albania
                1 armour moved from Finland to Sweden
                      Germans take Sweden from Americans

    Combat - Germans
                Battle in Albania
                    Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Albania from Americans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Bulgaria
                    Germans attack with 2 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Bulgaria from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour and 1 mech_infantry
                    ANZAC defend with 1 mech_infantry
                    Germans win, taking Caucasus from ANZAC with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Albania to Western Germany
                3 fighters moved from Western Germany to Spain
                1 mech_infantry moved from Portugal to Spain
                5 infantry moved from Greater Southern Germany to Northern Italy
                1 tactical_bomber moved from Albania to Southern Italy
                5 infantry moved from France to Northern Italy
                2 armour moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 armour and 2 mech_infantrys moved from Germany to France
                2 infantry moved from Germany to Western Germany
                1 transport moved from 106 Sea Zone to 89 Sea Zone

    Place Units - Germans
                3 artilleries placed in France
                3 fighters placed in Western Germany
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Sweden: 1 armour
                EDIT: Adding units owned by Germans to Finland: 1 armour
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 artillery
                EDIT: Adding units owned by Germans to Karelia: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from ANZAC
                1 infantry moved from Saudi Arabia to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 infantry moved from Saudi Arabia to Iraq
                      Japanese take Iraq from British
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from Philippines to Dutch New Guinea

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from ANZAC
                1 infantry moved from Saudi Arabia to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 infantry moved from Saudi Arabia to Iraq
                      Japanese take Iraq from British
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from Philippines to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 1 armour, 3 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Saudi Arabia to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Saudi Arabia to Persia
                1 aaGun, 2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Mozambique
                      Japanese take Mozambique from Neutral_True
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Mozambique
                1 battleship, 1 carrier and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Turkmenistan to Eastern Persia
                2 fighters moved from 35 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 armour and 1 infantry placed in India
                1 carrier placed in 39 Sea Zone
                1 fighter and 2 tactical_bombers placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 88 PUs; end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 units repaired.
                3 infantry moved from Greece to Bulgaria
                2 fighters moved from Greece to Bulgaria
                1 fighter moved from Greece to 76 Sea Zone
                1 bomber moved from Hawaiian Islands to 89 Sea Zone
                4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 89 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 76 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 76 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 76 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 76 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 76 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 76 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 76 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Bulgaria
                    Americans attack with 2 fighters and 3 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 2 fighters and 3 infantry in Bulgaria, round 1 :  0/5 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 1 :  1/3 hits
                        1 infantry owned by the Americans lost in Bulgaria
                        Americans roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 :  3/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 :  2/3 hits
                        2 armour owned by the Germans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Americans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  6/8 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 89 Sea Zone to Southeast Mexico
                1 bomber moved from Western United States to 101 Sea Zone
                1 bomber moved from 101 Sea Zone to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Bulgaria to Greece
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 mech_infantry placed in Norway
                3 infantry placed in Greece
                2 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 fighters and 2 tactical_bombers
        10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
        Central United States : 1 factory_major and 2 infantry
        Southeast Mexico : 1 bomber
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery and 13 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 7 infantry and 1 mech_infantry
        Libya : 1 flag
        123 Sea Zone : 2 artilleries, 6 infantry and 4 transports
        93 Sea Zone : 1 submarine
        Greece : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 82
        Russians : 0 / 0
        Japanese : 88 / 98
        Americans : 61 / 81
        Chinese : 0 / 2
        British : 30 / 37
        UK_Pacific : 1 / 0
        Italians : 17 / 9
        ANZAC : 11 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    you have a true giant germany and japan donis…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Spain to Northern Italy
                1 mech_infantry moved from Spain to Northern Italy

    Place Units - Italians
                1 infantry placed in Spain
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 45 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                3 fighters moved from Turkey to Iraq

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters and 1 infantry in Iraq, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iraq
                    ANZAC win, taking Iraq from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Iraq to Turkey
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 45 Sea Zone to Northern Territory
                3 armour, 2 fighters and 1 mech_infantry moved from New South Wales to Northern Territory
                2 artilleries and 2 infantry moved from South Australia to Northern Territory
                2 aaGuns moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
                ANZAC collect 8 PUs (5 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 3 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        South Australia : 2 artilleries and 2 infantry
        New Guinea : 1 harbour
        Ethiopia : 1 flag
        Turkey : 3 fighters
        Iraq : 1 flag, 1 infantry
        Northwest Persia : 1 infantry
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 0 / 0
        Japanese : 85 / 98
        Americans : 61 / 81
        Chinese : 0 / 2
        British : 40 / 42
        UK_Pacific : 1 / 0
        Italians : 16 / 14
        ANZAC : 13 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Turkey : 1 infantry
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 56 / 82
        Russians : 0 / 0
        Japanese : 85 / 98
        Americans : 61 / 81
        Chinese : 0 / 2
        British : 40 / 42
        UK_Pacific : 1 / 0
        Italians : 16 / 14
        ANZAC : 13 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from British
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber and 3 fighters moved from Western Germany to Gibraltar
                3 fighters moved from Spain to Gibraltar
                3 artilleries and 3 infantry moved from Spain to Gibraltar
                2 mech_infantrys moved from Spain to Gibraltar
                1 artillery moved from France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Gibraltar

  • '20 '19 '18 '15 '13

    OOL in Gibralter? I have 6 hits first round…

  • '12

    lose brit inf, mech,  then lose 4 US inf.  then you can take it from there,
    lose US art last  :-D

  • '12

    ouch - z97 and gib completely erased the advantage you gained from Spain.  :|

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from British
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber and 3 fighters moved from Western Germany to Gibraltar
                3 fighters moved from Spain to Gibraltar
                3 artilleries and 3 infantry moved from Spain to Gibraltar
                2 mech_infantrys moved from Spain to Gibraltar
                1 artillery moved from France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 2 mech_infantrys
                    British defend with 2 armour
                    Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour
                Battle in Gibraltar
                    Germans attack with 3 artilleries, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 artillery and 13 infantry
                    retreated to Gibraltar
                    British win with 1 artillery and 5 infantry remaining. Battle score for attacker is -51
                    Casualties for Germans: 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 8 infantry

    Non Combat Move - Germans
                3 fighters moved from Gibraltar to Western Germany
                2 armour and 2 mech_infantrys moved from Finland to Karelia
                1 artillery moved from Karelia to Finland
                1 aaGun moved from Novgorod to Karelia
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Greater Southern Germany
                5 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                8 infantry moved from Western Germany to Germany
                5 infantry moved from Western Germany to Germany
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                8 infantry placed in Western Germany
                2 mech_infantrys placed in France
                2 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

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