Use latest map please.
Odonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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TUV is EXACTLY equal. :-D
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I knew it was a gamble, but I also knew taking Spain was critical for me to win…
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it was then or never. so i’m telling you you did the right thing, the only thing you COULD do. and now we have a game, which makes me happy!! :-D
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your up donis.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to SpainCombat - Italians
Battle in Spain
Italians attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 infantry
Italians win, taking Spain from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
2 armour placed in Normandy Bordeaux
Italians undo move 2.
2 armour placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,2,3,2,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Iraq
1 fighter moved from 97 Sea Zone to 91 Sea Zone -
you’re up donis…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Ukraine to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
5 fighters moved from France to 97 Sea Zone
3 tactical_bombers moved from France to 97 Sea Zone
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from British
1 tactical_bomber moved from Caucasus to 97 Sea Zone
5 armour and 3 artilleries moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Novgorod to Finland
Germans take Finland from Americans
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Kazakhstan to Northwest Persia -
Need your OOL for the battle in SZ97
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odonis, you should roll the other battles, then roll your attack roll, then post the map and ask for my first round losses. i will never give you an ool for the entire battle in a case like this.
cheers
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makes sense. 7 hits in round 1, OOL?
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lose 2 des, tip 4 capital ships, lose anzac acc.
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You got 6 hits.
Round 2: 2 hits for me.
OOL?
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lose 2 acc
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Ukraine to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
5 fighters moved from France to 97 Sea Zone
3 tactical_bombers moved from France to 97 Sea Zone
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from British
1 tactical_bomber moved from Caucasus to 97 Sea Zone
5 armour and 3 artilleries moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Novgorod to Finland
Germans take Finland from Americans
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Kazakhstan to Northwest PersiaCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Romania
Germans attack with 3 armour and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans win, taking Romania from ANZAC with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Turkey
Germans attack with 5 armour and 3 artilleries
ANZAC defend with 1 airfield and 1 mech_infantry
Germans win, taking Turkey from ANZAC with 5 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Northwest Persia
Germans attack with 3 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 8 fighters and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer and 1 fighter; French defend with 1 destroyer; British defend with 1 battleship and 1 transport; Americans defend with 2 carriers, 3 fighters and 2 transports
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the British
retreated to 97 Sea Zone
Americans win with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is -49
Casualties for ANZAC: 1 carrier and 1 destroyer
Casualties for Germans: 8 fighters and 3 tactical_bombers
Casualties for French: 1 destroyer
Casualties for Americans: 2 carriers
3 fighters owned by the Americans and 1 fighter owned by the ANZAC forced to land in GreeceNon Combat Move - Germans
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from 97 Sea Zone to Western Germany
3 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Albania
5 infantry moved from Germany to Greater Southern Germany
5 infantry moved from Germany to Western Germany
4 infantry moved from Holland Belgium to France
1 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Novgorod
1 aaGun moved from Belarus to NovgorodPlace Units - Germans
2 armour and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
3 armour placed in Volgograd
1 mech_infantry placed in Ukraine
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 95 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 infantry moved from Afghanistan to Eastern Persia
4 infantry moved from India to 39 Sea Zone
2 artilleries and 1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
1 infantry moved from 80 Sea Zone to Saudi Arabia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Saudi Arabia
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 95 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 infantry moved from Afghanistan to Eastern Persia
4 infantry moved from India to 39 Sea Zone
2 artilleries and 1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
1 infantry moved from 80 Sea Zone to Saudi Arabia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Saudi Arabia
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Eastern Persia
Japanese attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Saudi Arabia
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Saudi Arabia from ANZAC with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
3 armour, 1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
3 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 aaGun moved from Afghanistan to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
1 submarine moved from 50 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 armour and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
looks like you pushed your luck and it ran out. let’s see how this changes things… :-o
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ok don, what’s your losses in round 2 of z26. i went ahead and tipped acc, bat for you when the subs hit.