Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsOdonis (Axis) vs Boldfresh (Allies +11) G40L No Tech
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the russians
are gonzo.so go ahead
with japan. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry and 3 mech_infantrys moved from Burma to India
2 armour and 1 artillery moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry and 3 mech_infantrys moved from Burma to India
2 armour and 1 artillery moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in India
Japanese attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking India from UK_Pacific with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 bomber and 2 fighters moved from French Indo China to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Kazakhstan to Afghanistan
1 aaGun moved from Kazakhstan to Afghanistan
1 infantry moved from Caucasus to Turkey
1 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Kiangsu to Kwangsi
1 infantry moved from Shantung to Kiangsu
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea ZonePlace Units - Japanese
1 armour and 3 infantry placed in Japan
3 submarines and 3 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
2 transports placed in 6 Sea Zone
Japanese undo move 2.
1 artillery placed in Japan
1 transport placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
Japanese undo move 4.
1 transport placed in 6 Sea Zone
Japanese undo move 5.
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 bomber placed in Kiangsu
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs -
hmmm, i may have to accept that after that thrashing of spain, you may be in the drivers seat. :|
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Glad to hear ;)
Actually, Spain was the first battle in this game I actually had some luck…
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really? how about when your sub survived against my destroyer, your german bomber killed my anzac bomber? my memory for dice is not very good, especially with a long layoff and so busy with everything else. have the dice been in my favor this game?
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i know i got lucky killing a stack in west india,
just not sure if it matters. that battle in spain was GIGANTIC. -
looking at this for a while, my gut tells me i’m still in the drivers seat, but now i have to be very careful. :wink:
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i continue to be in awe. your bomber hit my bomber and survived and your sub hit my destroyer… thank goodness it did not survive AGAIN! :lol:
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don’t let up, you are going to have your hands completely full for the remainder of this game. remains to be seen if surviving almost your entire luftwaffe while wiping out all my american forces in europe will give you the edge, but wow, what a shift in the game. you do realize that you were 10 units up in that battle right? you were taking a desperation shot right? just curious if you somehow calculated it wrong and thought you had the advantage in that battle… :-P
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TUV is EXACTLY equal. :-D
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I knew it was a gamble, but I also knew taking Spain was critical for me to win…
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it was then or never. so i’m telling you you did the right thing, the only thing you COULD do. and now we have a game, which makes me happy!! :-D
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your up donis.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry and 1 mech_infantry moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to SpainCombat - Italians
Battle in Spain
Italians attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 infantry
Italians win, taking Spain from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
2 armour placed in Normandy Bordeaux
Italians undo move 2.
2 armour placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,2,3,2,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Iraq
1 fighter moved from 97 Sea Zone to 91 Sea Zone -
you’re up donis…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans buy 6 armour, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Ukraine to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
5 fighters moved from France to 97 Sea Zone
3 tactical_bombers moved from France to 97 Sea Zone
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from British
1 tactical_bomber moved from Caucasus to 97 Sea Zone
5 armour and 3 artilleries moved from Caucasus to Turkey
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Novgorod to Finland
Germans take Finland from Americans
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Kazakhstan to Northwest Persia -
Need your OOL for the battle in SZ97





